local workspace = game:GetService("Workspace") local itemsFolder = workspace:WaitForChild("Items") local runService = game:GetService("RunService") local function highlightItems() for _, model in pairs(itemsFolder:GetChildren()) do if model:IsA("Model") then local highlight = model:FindFirstChildOfClass("Highlight") if not highlight then local newHighlight = Instance.new("Highlight") newHighlight.FillColor = Color3.fromRGB(0, 255, 0) newHighlight.OutlineColor = Color3.fromRGB(0, 255, 0) newHighlight.FillTransparency = 0.5 newHighlight.OutlineTransparency = 0 newHighlight.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop newHighlight.Parent = model end local billboardGui = model:FindFirstChildOfClass("BillboardGui") if not billboardGui then local newBillboardGui = Instance.new("BillboardGui") newBillboardGui.Size = UDim2.new(0, 200, 0, 50) newBillboardGui.StudsOffset = Vector3.new(0, 2, 0) newBillboardGui.Adornee = model:FindFirstChild("PrimaryPart") or model:FindFirstChildWhichIsA("BasePart") newBillboardGui.AlwaysOnTop = true local textLabel = Instance.new("TextLabel") textLabel.Size = UDim2.new(1, 0, 1, 0) textLabel.BackgroundTransparency = 1 textLabel.TextColor3 = Color3.new(1, 1, 1) textLabel.Text = model.Name textLabel.TextScaled = true textLabel.Font = Enum.Font.SourceSansBold textLabel.Parent = newBillboardGui newBillboardGui.Parent = model end end end end while true do highlightItems() task.wait(1) end