local P = game:GetService("Players") local lp = P.LocalPlayer _G.running = true while _G.running do local char = lp.Character local glove = char and (char:FindFirstChild("DarkBlueGlove") or char:FindFirstChild("RainbowGlove")) if glove then for _, v in P:GetPlayers() do if v ~= lp and v.Character and v.Character:FindFirstChild("Humanoid") then glove.Event:FireServer("slash", v.Character, vector.create(math.huge, math.huge, -math.huge)) end end end task.wait(.1) end