game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Chat, true) game.Players.LocalPlayer.PlayerGui.CharacterSelection.Character.Value = "Sans" --Music local music = Instance.new("Sound",game.Players.LocalPlayer:WaitForChild("StarterPlaylist")) music.Volume = 3 music.SoundId = "rbxassetid://975112789" music.Looped = true music:Play() --OWO game:GetService("StarterGui"):SetCoreGuiEnabled(Enum.CoreGuiType.Chat, true) game.Players.LocalPlayer.Chatted:connect(function(arg_1) local SW_4 = getrenv()._G.Pass local SW_5 = "Chatted" local SW_6 = arg_1 local SW_7 = Color3.fromRGB(128, 0, 128) game.ReplicatedStorage.Remotes.Events:FireServer({SW_4,"Chatted",SW_6,Color3.fromRGB(128, 0, 128)}) end) game.Players:Chat(("Let our battle begins....(Credit by tobe)")) wait(2.25) game.Players.LocalPlayer.Character.Head.HealthBar.Frame.PName.Text = "Dust!Sans" game.Players.LocalPlayer.Character.Head.HealthBar.Frame.PName.TextColor3 = Color3.fromRGB(126, 0, 230) game.Players.LocalPlayer.PlayerGui.UI.Ui.ManaBar.Bar.BackgroundColor3 = Color3.fromRGB(204, 0, 0) game.Players.LocalPlayer.PlayerGui.UI.Ui.StaminaBar.Bar.BackgroundColor3 = Color3.fromRGB(126, 0, 230) --Custom Attacks --ez game.Players.LocalPlayer:GetMouse() game:GetService("UserInputService").InputBegan:connect(function(inputObject, gameProcessedEvent) if inputObject.KeyCode == Enum.KeyCode.Z then local A_1 = { [1] = getrenv()._G.Pass, [2] = "Chatted", [3] = "Just die now before is too late", [4] = Color3.new(128,0,128) } local Event = game:GetService("ReplicatedStorage").Remotes.Events Event:FireServer(A_1) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://3207868272" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(1) local args = { [1] = getrenv()._G.Pass, [2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value, [3] = { ["HitTime"] = 20, ["Type"] = "Normal", ["HitEffect"] = "DeterminationExplosion", ["VictimCFrame"] = CFrame.new(Vector3.new(957.38525390625, -2.7168080806732, 271.31875610352), Vector3.new(0.90182185173035, 0.0016235302900895, 0.43210506439209)), ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Stunned, ["Velocity"] = Vector3.new(0, 0, -1), ["Sound"] = game:GetService("ReplicatedStorage").Sounds.Kick, ["Damage"] = 10 } } game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args)) wait(1) k:Stop() end end) --333 game.Players.LocalPlayer:GetMouse() game:GetService("UserInputService").InputBegan:connect(function(inputObject, gameProcessedEvent) if inputObject.KeyCode == Enum.KeyCode.X then local A_1 = { [1] = getrenv()._G.Pass, [2] = "Chatted", [3] = "Have a mad time!", [4] = Color3.new(128,0,128) } local Event = game:GetService("ReplicatedStorage").Remotes.Events Event:FireServer(A_1) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(1) local args = { [1] = getrenv()._G.Pass, [2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value, [3] = { ["Type"] = "Knockback", ["HitTime"] = 2, ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.SlideOnGround, ["Velocity"] = Vector3.new(0.00100000005, 0.00100000005, 0.00100000005), ["Karma"] = 10, ["HitEffect"] = "CrossLineBones", ["CombatInv"] = true, ["Sound"] = game:GetService("ReplicatedStorage").Sounds.Kick, ["Damage"] = 35 } } game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args)) wait(1) k:Stop() end end) game.Players.LocalPlayer:GetMouse() game:GetService("UserInputService").InputBegan:connect(function(inputObject, gameProcessedEvent) if inputObject.KeyCode == Enum.KeyCode.X then wait(0) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(1) local args = { [1] = getrenv()._G.Pass, [2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value, [3] = { ["Type"] = "Knockback", ["HitTime"] = 2, ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.SlideOnGround, ["Velocity"] = Vector3.new(0.00100000005, 0.00100000005, 0.00100000005), ["Karma"] = 10, ["HitEffect"] = "CrossLineBones", ["CombatInv"] = true, ["Sound"] = game:GetService("ReplicatedStorage").Sounds.Kick, ["Damage"] = 35 } } game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args)) wait(1) k:Stop() end end) game.Players.LocalPlayer:GetMouse() game:GetService("UserInputService").InputBegan:connect(function(inputObject, gameProcessedEvent) if inputObject.KeyCode == Enum.KeyCode.X then wait(0) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(1) local args = { [1] = getrenv()._G.Pass, [2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value, [3] = { ["Type"] = "Knockback", ["HitTime"] = 2, ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.SlideOnGround, ["Velocity"] = Vector3.new(0.00100000005, 0.00100000005, 0.00100000005), ["Karma"] = 10, ["HitEffect"] = "CrossLineBones", ["CombatInv"] = true, ["Sound"] = game:GetService("ReplicatedStorage").Sounds.Kick, ["Damage"] = 35 } } game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args)) wait(1) k:Stop() end end) --1 game.Players.LocalPlayer:GetMouse() game:GetService("UserInputService").InputBegan:connect(function(inputObject, gameProcessedEvent) if inputObject.KeyCode == Enum.KeyCode.C then local A_1 = { [1] = getrenv()._G.Pass, [2] = "Chatted", [3] = "heh...Always wonder why other sans never use this skills", [4] = Color3.new(128,0,128) } local Event = game:GetService("ReplicatedStorage").Remotes.Events Event:FireServer(A_1) Anim.AnimationId = "rbxassetid://" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(1) local args = { [1] = getrenv()._G.Pass, [2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value, [3] = { ["Type"] = "Normal", ["HitEffect"] = "SansLineBones", ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Knockback2, ["HitTime"] = 1, ["Sound"] = game:GetService("ReplicatedStorage").Sounds.StarBlazingHit, ["Damage"] = 10 } } game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args)) wait(1) k:Stop() end end) game.Players.LocalPlayer:GetMouse() game:GetService("UserInputService").InputBegan:connect(function(inputObject, gameProcessedEvent) if inputObject.KeyCode == Enum.KeyCode.C then wait(1.5) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(1) local args = { [1] = getrenv()._G.Pass, [2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value, [3] = { ["HitTime"] = 20, ["Type"] = "Normal", ["HitEffect"] = "SansLineBones", ["VictimCFrame"] = CFrame.new(Vector3.new(957.38525390625, -2.7168080806732, 271.31875610352), Vector3.new(0.90182185173035, 0.0016235302900895, 0.43210506439209)), ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Stunned, ["Velocity"] = Vector3.new(0, 0, -1), ["Sound"] = game:GetService("ReplicatedStorage").Sounds.Punch, ["Damage"] = 10 } } game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args)) wait(1) k:Stop() end end) game.Players.LocalPlayer:GetMouse() game:GetService("UserInputService").InputBegan:connect(function(inputObject, gameProcessedEvent) if inputObject.KeyCode == Enum.KeyCode.C then local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(1) local args = { [1] = getrenv()._G.Pass, [2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value, [3] = { ["HitTime"] = 20, ["Type"] = "Normal", ["HitEffect"] = "SansLineBones", ["VictimCFrame"] = CFrame.new(Vector3.new(957.38525390625, -2.7168080806732, 271.31875610352), Vector3.new(0.90182185173035, 0.0016235302900895, 0.43210506439209)), ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Stunned, ["Velocity"] = Vector3.new(0, 0, -1), ["Sound"] = game:GetService("ReplicatedStorage").Sounds.Punch, ["Damage"] = 10 } } game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args)) wait(1) k:Stop() end end) --KICK game.Players.LocalPlayer:GetMouse() game:GetService("UserInputService").InputBegan:connect(function(inputObject, gameProcessedEvent) if inputObject.KeyCode == Enum.KeyCode.V then local A_1 = { [1] = getrenv()._G.Pass, [2] = "Chatted", [3] = "GET AWAY BEFORE I DUST YOU!", [4] = Color3.new(128,0,128) } local Event = game:GetService("ReplicatedStorage").Remotes.Events Event:FireServer(A_1) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://4057830287" local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(2) local args = { [1] = getrenv()._G.Pass, [2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value, [3] = { ["Type"] = "Knockback", ["HitEffect"] = "HeavyHitEffect", ["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Knockback2, ["Velocity"] = Vector3.new(-0, 29.999994277954, -0), ["HitTime"] = 0.5, ["CombatInv"] = true, ["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback, ["Damage"] = 6 } } game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args)) wait(99999) k:Stop() end end)