local player = game.Players.LocalPlayer local ReplicatedStorage = game:GetService("ReplicatedStorage") local SpeedHitRemote = ReplicatedStorage:WaitForChild("Remote"):WaitForChild("Skill"):WaitForChild("SpeedHit") local UserInputService = game:GetService("UserInputService") local function onClick() SpeedHitRemote:FireServer() -- Dispara o remote pro servidor print("SpeedHit ativado!") end UserInputService.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then onClick() end end) print("Work.")