local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))() local ReplicatedStorage = game:GetService("ReplicatedStorage") local WinGain = ReplicatedStorage.Event.WinGain local HealthAdd = ReplicatedStorage.Event.HealthAdd local Train = ReplicatedStorage.Event.Train local rebirth = false local function autoRebirth() rebirth = not rebirth if not rebirth then return end task.spawn(function() while rebirth do task.wait(.1) HealthAdd:FireServer(1) end end) end local function infiniteTrain() Train:FireServer( math.huge ) end -- Remote local function infiniteMoney() WinGain:FireServer( math.huge ) end local Window = Rayfield:CreateWindow({ Name = "Infinite Money ; Snow Shovel Battle", Icon = 0, -- Icon in Topbar. Can use Lucide Icons (string) or Roblox Image (number). 0 to use no icon (default). LoadingTitle = "Infinite Moeny ; Snow Shovel Battle", LoadingSubtitle = "by nF7", ShowText = "Rayfield", -- for mobile users to unhide rayfield, change if you'd like Theme = "Default", -- Check https://docs.sirius.menu/rayfield/configuration/themes ToggleUIKeybind = "K", -- The keybind to toggle the UI visibility (string like "K" or Enum.KeyCode) DisableRayfieldPrompts = false, DisableBuildWarnings = false, -- Prevents Rayfield from warning when the script has a version mismatch with the interface ConfigurationSaving = { Enabled = false, FolderName = nil, -- Create a custom folder for your hub/game FileName = "Infinite Moeny ; Snow Shovel Battle" }, Discord = { Enabled = false, -- Prompt the user to join your Discord server if their executor supports it Invite = "noinvitelink", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ ABCD would be ABCD RememberJoins = true -- Set this to false to make them join the discord every time they load it up }, KeySystem = false, -- Set this to true to use our key system KeySettings = { Title = "Untitled", Subtitle = "Key System", Note = "No method of obtaining the key is provided", -- Use this to tell the user how to get a key FileName = "Key", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file SaveKey = true, -- The user's key will be saved, but if you change the key, they will be unable to use your script GrabKeyFromSite = false, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from Key = {"Hello"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22") } }) local MainTab = Window:CreateTab("Infinite", "rocket") local Section = MainTab:CreateSection("nF7") local MoneyButton = MainTab:CreateButton({ Name = "Infinite Money", Callback = function() infiniteMoney() end, }) local MoneyButton = MainTab:CreateButton({ Name = "Infinite Power", Callback = function() infiniteTrain() end, }) local Toggle = MainTab:CreateToggle({ Name = "Autorebirth", CurrentValue = false, Flag = "rebirth", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps Callback = function(Value) autoRebirth() end, }) Rayfield:LoadConfiguration()