while task.wait() do if game.Workspace:FindFirstChild(game.Players.LocalPlayer.Name) and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") and Workspace:FindFirstChild("Slendrina") then game.Players.LocalPlayer.SimulationRadius = math.huge game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Workspace.Slendrina.Head.CFrame * CFrame.new(0, 5, 0) for _, part in next, workspace:GetPartBoundsInRadius(game.Players.LocalPlayer.Character.HumanoidRootPart.Position, 40) do if part:FindFirstChild("TouchInterest") then for _, player in next, game.Players:GetPlayers() do if player ~= game.Players.LocalPlayer and workspace:FindFirstChild(player.Name) then for _, parte in next, player.Character:GetChildren() do if parte:IsA("BasePart") then task.spawn(function() firetouchinterest(part, parte, 0) firetouchinterest(part, parte, 1) end) end end end end end end end end