local lib = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))() local colors = { SchemeColor = Color3.fromRGB(255, 0, 0), Background = Color3.fromRGB(30, 30, 30), Header = Color3.fromRGB(30, 30, 30), TextColor = Color3.fromRGB(255, 255, 255), ElementColor = Color3.fromRGB(75, 75, 75) } local win = lib.CreateLib("Idiotic Boss Fights", colors) local player = win:NewTab("Fun") local items = win:NewTab("Items") local vote = win:NewTab("Voting") local voting = vote:NewSection("Change Votes") local fun = player:NewSection("Fun") local equip = items:NewSection("Equip") local UIS = game:GetService'UserInputService' local char = game.Players.LocalPlayer.Character or game.Players.LocalPlayer.CharacterAdded:wait() voting:NewButton("Add Vote Map 1", "Adds a vote to the first map", function() game:GetService("ReplicatedStorage").Voting.AddVote:FireServer(1) end) voting:NewButton("Add Vote Map 2", "Adds a vote to the second map", function() game:GetService("ReplicatedStorage").Voting.AddVote:FireServer(2) end) voting:NewButton("Add Vote Map 3", "Adds a vote to the third map", function() game:GetService("ReplicatedStorage").Voting.AddVote:FireServer(3) end) voting:NewButton("Remove Vote Map 1", "Removes a vote to the first map", function() game:GetService("ReplicatedStorage").Voting.RemoveVote:FireServer(1) end) voting:NewButton("Remove Vote Map 2", "Removes a vote to the second map", function() game:GetService("ReplicatedStorage").Voting.RemoveVote:FireServer(2) end) voting:NewButton("Remove Vote Map 2", "Removes a vote to the third map", function() game:GetService("ReplicatedStorage").Voting.RemoveVote:FireServer(3) end) fun:NewButton("Delete Barriers", "Delete Invisible Walls", function() for _,v in pairs(game.Workspace:GetDescendants()) do if v:IsA("BasePart") and v.Name == "Barrier" and v.Transparency == 1 then v:Destroy() end end end) fun:NewSlider("Speed", "Change your speed.", 100, 20, function(t) char.Humanoid.WalkSpeed = t end) fun:NewSlider("Jump Power", "Change your Jump Power.", 200, 50, function(t) char.Humanoid.JumpPower = t end) fun:NewKeybind("Toggle UI", "Toggle UI with this keybind.", Enum.KeyCode.Quote, function() lib:ToggleUI() end) fun:NewToggle("Inf Jump", "Infinitely Jump", function(t) getgenv().infjump = t end) fun:NewButton("IY", "Executes Infinite Yield", function() loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'))() end) UIS.InputBegan:Connect(function(UserInput,Typed) if getgenv().infjump == true and UserInput.KeyCode == Enum.KeyCode.Space then char.Humanoid:ChangeState(Enum.HumanoidStateType.Jumping) end end) equip:NewButton("Epic Katana", "Equips the Epic Katana", function() game:GetService("Players").LocalPlayer.PlayerGui.Main.ShopFrame.Shop.ShopHandler.Equip:FireServer("EpicKatana") end) equip:NewButton("Darkheart", "Equips the Darkheart", function() game:GetService("Players").LocalPlayer.PlayerGui.Main.ShopFrame.Shop.ShopHandler.Equip:FireServer("Darkheart") end) equip:NewButton("North Pole", "Equips the North Pole", function() game:GetService("Players").LocalPlayer.PlayerGui.Main.ShopFrame.Shop.ShopHandler.Equip:FireServer("NorthPole") end) equip:NewButton("Illumina", "Equips the Illumina", function() game:GetService("Players").LocalPlayer.PlayerGui.Main.ShopFrame.Shop.ShopHandler.Equip:FireServer("Illumina") end) equip:NewButton("Ghostwalker", "Equips the Ghostwalker", function() game:GetService("Players").LocalPlayer.PlayerGui.Main.ShopFrame.Shop.ShopHandler.Equip:FireServer("Ghostwalker") end) equip:NewButton("FireBrand", "Equips the Firebrand", function() game:GetService("Players").LocalPlayer.PlayerGui.Main.ShopFrame.Shop.ShopHandler.Equip:FireServer("Firebrand") end) equip:NewButton("Venomshank", "Equips the Venomshank", function() game:GetService("Players").LocalPlayer.PlayerGui.Main.ShopFrame.Shop.ShopHandler.Equip:FireServer("Venomshank") end) equip:NewButton("Windforce", "Equips the Windforce", function() game:GetService("Players").LocalPlayer.PlayerGui.Main.ShopFrame.Shop.ShopHandler.Equip:FireServer("Windforce") end) equip:NewButton("Ice Dagger", "Equips the Ice Dagger", function() game:GetService("Players").LocalPlayer.PlayerGui.Main.ShopFrame.Shop.ShopHandler.Equip:FireServer("IceDagger") end) equip:NewButton("Katana", "Equips the Katana", function() game:GetService("Players").LocalPlayer.PlayerGui.Main.ShopFrame.Shop.ShopHandler.Equip:FireServer("Katana") end) equip:NewButton("Crimson Katana", "Equips the Crimson Katana", function() game:GetService("Players").LocalPlayer.PlayerGui.Main.ShopFrame.Shop.ShopHandler.Equip:FireServer("CrimsonKatana") end) equip:NewButton("Ocherous Katana", "Equips the Ocherous Katana", function() game:GetService("Players").LocalPlayer.PlayerGui.Main.ShopFrame.Shop.ShopHandler.Equip:FireServer("OcherousKatana") end) equip:NewButton("Gold Katana", "Equips the Gold Katana", function() game:GetService("Players").LocalPlayer.PlayerGui.Main.ShopFrame.Shop.ShopHandler.Equip:FireServer("GoldKatana") end) equip:NewButton("Jade Katana", "Equips the Jade Katana", function() game:GetService("Players").LocalPlayer.PlayerGui.Main.ShopFrame.Shop.ShopHandler.Equip:FireServer("JadeKatana") end) equip:NewButton("Blue Katana", "Equips the Blue Katana", function() game:GetService("Players").LocalPlayer.PlayerGui.Main.ShopFrame.Shop.ShopHandler.Equip:FireServer("BlueKatana") end) equip:NewButton("Iris Katana", "Equips the Iris Katana", function() game:GetService("Players").LocalPlayer.PlayerGui.Main.ShopFrame.Shop.ShopHandler.Equip:FireServer("IrisKatana") end) equip:NewButton("Cash Stack", "Equips a Cash Stack", function() game:GetService("Players").LocalPlayer.PlayerGui.Main.ShopFrame.Shop.ShopHandler.Equip:FireServer("CashStack") end) --origin: breaking in by me