local Players = game:GetService("Players"); local CoreGui = game:GetService("CoreGui"); local TweenService = game:GetService("TweenService"); local _ = {[1]="\75\105\114\105\108\108\75\97\50\68",[2]="\111\110",[3]="\83\99\114\105\112\116\66\108\111\120"}; local function __(l) local e = Instance.new("\80\97\114\116\105\99\108\101\69\109\105\116\116\101\114"); e.Texture = "\114\98\120\97\115\115\101\116\105\100\58\47\47\49\48\52\57\50\49\57\48\55\51"; e.LightEmission = 0.8; e.Size = NumberSequence.new(0.5); e.Transparency = NumberSequence.new(0.3); e.Lifetime = NumberRange.new(0.5, 1); e.Speed = NumberRange.new(5, 10); e.SpreadAngle = Vector2.new(360, 360); e.Rate = 50; e.Rotation = NumberRange.new(0, 360); e.Parent = l; e:Emit(30); game:GetService("\68\101\98\114\105\115"):AddItem(e, 1); end local ___ = Instance.new("\84\101\120\116\66\117\116\116\111\110"); ___.Size = UDim2.new(0.9, 0, 0, 20); ___.Position = UDim2.new(0.05, 0, 0.7, 0); ___.Text = table.concat(_, " "); ___.TextColor3 = Color3.fromRGB(150, 150, 255); ___.BackgroundTransparency = 1; ___.Font = Enum.Font.Gotham; ___.TextSize = 11; ___.MouseEnter:Connect(function() TweenService:Create(___, TweenInfo.new(0.2), {TextColor3=Color3.fromRGB(200, 200, 255)}):Play(); end); ___.MouseLeave:Connect(function() TweenService:Create(___, TweenInfo.new(0.2), {TextColor3=Color3.fromRGB(150, 150, 255)}):Play(); end); ___.MouseButton1Click:Connect(function() __(___); end); local player = Players.LocalPlayer; local targetPosition = Vector3.new(-1000, -1000, -1000); local respawnEnabled = false; local activeRespawnTask = nil; if CoreGui:FindFirstChild("SilentRespawnGUI") then CoreGui.SilentRespawnGUI:Destroy(); end local gui = Instance.new("ScreenGui"); gui.Name = "SilentRespawnGUI"; gui.Parent = CoreGui; local frame = Instance.new("Frame"); frame.Size = UDim2.new(0, 200, 0, 80); frame.Position = UDim2.new(0.5, -100, 0.1, 0); frame.BackgroundColor3 = Color3.fromRGB(25, 25, 35); frame.BorderSizePixel = 0; frame.Active = true; frame.Draggable = true; frame.Parent = gui; local title = Instance.new("TextLabel"); title.Size = UDim2.new(1, 0, 0, 20); title.Position = UDim2.new(0, 0, 0, 0); title.BackgroundColor3 = Color3.fromRGB(40, 40, 50); title.Text = "Silent Respawn"; title.TextColor3 = Color3.fromRGB(220, 220, 220); title.Font = Enum.Font.GothamBold; title.TextSize = 12; title.Parent = frame; local buttonAll = Instance.new("TextButton"); buttonAll.Size = UDim2.new(0.9, 0, 0, 25); buttonAll.Position = UDim2.new(0.05, 0, 0.3, 0); buttonAll.Text = "Silent respawn all"; buttonAll.TextColor3 = Color3.fromRGB(255, 255, 255); buttonAll.BackgroundColor3 = Color3.fromRGB(80, 120, 200); buttonAll.Font = Enum.Font.GothamBold; buttonAll.TextSize = 12; buttonAll.Parent = frame; ___.Parent = frame; local function checkPlayersState() for _, targetPlayer in ipairs(Players:GetPlayers()) do if (not targetPlayer.Character or not targetPlayer.Character:FindFirstChild("Humanoid") or (targetPlayer.Character.Humanoid.Health <= 0)) then return false; end end return true; end local function continuousRespawn() while respawnEnabled and task.wait(0.1) do if not checkPlayersState() then respawnEnabled = false; buttonAll.Text = "Silent respawn all"; buttonAll.BackgroundColor3 = Color3.fromRGB(80, 120, 200); warn("Respawn stopped: player died or respawned"); break; end for _, targetPlayer in ipairs(Players:GetPlayers()) do if targetPlayer.Character then local slapTool = player.Backpack:FindFirstChild("Slap") or player.Character:FindFirstChild("Slap"); if slapTool then local args = {"slash",targetPlayer.Character,targetPosition}; slapTool.Event:FireServer(unpack(args)); end end end end activeRespawnTask = nil; end buttonAll.MouseButton1Click:Connect(function() respawnEnabled = not respawnEnabled; if respawnEnabled then if not checkPlayersState() then respawnEnabled = false; buttonAll.Text = "Characters reloaded!"; task.wait(1); buttonAll.Text = "Silent respawn all"; return; end buttonAll.Text = "Wait..."; buttonAll.BackgroundColor3 = Color3.fromRGB(200, 80, 80); activeRespawnTask = task.spawn(continuousRespawn); else buttonAll.Text = "Silent respawn all"; buttonAll.BackgroundColor3 = Color3.fromRGB(80, 120, 200); end end); buttonAll.MouseEnter:Connect(function() TweenService:Create(buttonAll, TweenInfo.new(0.15), {BackgroundColor3=((respawnEnabled and Color3.fromRGB(220, 100, 100)) or Color3.fromRGB(100, 150, 220))}):Play(); end); buttonAll.MouseLeave:Connect(function() TweenService:Create(buttonAll, TweenInfo.new(0.15), {BackgroundColor3=((respawnEnabled and Color3.fromRGB(200, 80, 80)) or Color3.fromRGB(80, 120, 200))}):Play(); end); Players.PlayerRemoving:Connect(function() if respawnEnabled then respawnEnabled = false; if buttonAll then buttonAll.Text = "Silent respawn all"; buttonAll.BackgroundColor3 = Color3.fromRGB(80, 120, 200); end end end);