local settings = {repeatamount = 99, exceptions = {"SayMessageRequest"}} --make the number lower if game is bugging alot or make it higher if you want more money local mt = getrawmetatable(game) local old = mt.__namecall setreadonly(mt, false) mt.__namecall = function(uh, ...) local args = {...} local method = getnamecallmethod() for i,o in next, settings.exceptions do if uh.Name == o then return old(uh, ...) end end if method == "FireServer" or method == "InvokeServer" then for i = 1,settings.repeatamount do old(uh, ...) end end return old(uh, ...) end setreadonly(mt, true)