local player = game.Players.LocalPlayer local rs = game:GetService("ReplicatedStorage") local eventFolder = rs:WaitForChild("Event") -- GUI local gui = Instance.new("ScreenGui") gui.Parent = player:WaitForChild("PlayerGui") local frame = Instance.new("Frame") frame.Size = UDim2.new(0,200,0,160) frame.Position = UDim2.new(0.5,-100,0.5,-80) frame.BackgroundColor3 = Color3.fromRGB(35,35,35) frame.Active = true frame.Draggable = true frame.Parent = gui -- Title local title = Instance.new("TextLabel") title.Size = UDim2.new(1,0,0,30) title.Text = "Infinite Panel" title.BackgroundColor3 = Color3.fromRGB(25,25,25) title.TextColor3 = Color3.new(1,1,1) title.Parent = frame -- Button creator local function makeButton(text, posY, func) local btn = Instance.new("TextButton") btn.Size = UDim2.new(1,-10,0,35) btn.Position = UDim2.new(0,5,0,posY) btn.Text = text btn.BackgroundColor3 = Color3.fromRGB(60,60,60) btn.TextColor3 = Color3.new(1,1,1) btn.Parent = frame btn.MouseButton1Click:Connect(func) end -- Inf Train makeButton("Inf Train", 40, function() eventFolder.Train:FireServer(9e9999) end) -- Inf Wins makeButton("Inf Wins", 80, function() eventFolder.WinGain:FireServer(9e99999) end) -- Inf Power makeButton("Inf Power", 120, function() eventFolder.HealthAdd:FireServer(9e99999) end)