local shiroshubv2 = Instance.new("ScreenGui") local mainframe = Instance.new("Frame") local Minimise = Instance.new("TextButton") local Dupe = Instance.new("TextButton") local DupeFrame = Instance.new("Frame") local CountAxes = Instance.new("TextButton") local StoreAxes = Instance.new("TextButton") local RestoreAxes = Instance.new("TextButton") local DupeSlot = Instance.new("TextBox") local MoneyDupeSlot = Instance.new("TextBox") local MoneyDupe = Instance.new("TextLabel") local AxeDupe = Instance.new("TextLabel") local Dupe_2 = Instance.new("TextLabel") local MoneyStep1 = Instance.new("TextButton") local MoneyStep2 = Instance.new("TextButton") local DupeStep1 = Instance.new("TextButton") local DupeStep2 = Instance.new("TextButton") local Main = Instance.new("TextButton") local MainFrame = Instance.new("Frame") local Speed = Instance.new("TextButton") local Fly = Instance.new("TextButton") local GoldenAxe = Instance.new("TextButton") local TP = Instance.new("TextButton") local Paint = Instance.new("TextButton") local AllBp = Instance.new("TextButton") local CarFlight = Instance.new("TextButton") local NoFog = Instance.new("TextButton") local ResetCharacter = Instance.new("TextButton") local NoClip = Instance.new("TextButton") local InfJump = Instance.new("TextButton") local jesus = Instance.new("TextButton") local FastDelBps = Instance.new("TextButton") local Jump = Instance.new("TextButton") local SpeedValue = Instance.new("TextBox") local JumpValue = Instance.new("TextBox") local SecretWalkSpeed = Instance.new("TextButton") local Plot = Instance.new("TextButton") local PlotFrame = Instance.new("Frame") local BlackListAll = Instance.new("TextButton") local MaxLand = Instance.new("TextButton") local WipeBase = Instance.new("TextButton") local AntiBLAll = Instance.new("TextButton") local CopyBase = Instance.new("TextButton") local PlayerName = Instance.new("TextBox") local You = Instance.new("TextLabel") local Others = Instance.new("TextLabel") local Wood = Instance.new("TextButton") local WoodFrame = Instance.new("Frame") local SellWood = Instance.new("TextButton") local SellPlanks = Instance.new("TextButton") local ModWood = Instance.new("TextButton") local TPWood = Instance.new("TextButton") local TPPlanks = Instance.new("TextButton") local RemoveTrees = Instance.new("TextButton") local TP_2 = Instance.new("TextButton") local TPFrame = Instance.new("Frame") local StoreWoodRUs = Instance.new("TextButton") local StoreLand = Instance.new("TextButton") local StoreCars = Instance.new("TextButton") local GreenBox = Instance.new("TextButton") local StoreFancy = Instance.new("TextButton") local StoreLogic = Instance.new("TextButton") local Spawn = Instance.new("TextButton") local IceWood = Instance.new("TextButton") local Lodge = Instance.new("TextButton") local Dock = Instance.new("TextButton") local Bridge = Instance.new("TextButton") local Cave = Instance.new("TextButton") local StrangeMan = Instance.new("TextButton") local YellowWood = Instance.new("TextButton") local Volcano = Instance.new("TextButton") local Palm = Instance.new("TextButton") local StoreBobs = Instance.new("TextButton") local EndTimes = Instance.new("TextButton") local Swamp = Instance.new("TextButton") local StoreFineArts = Instance.new("TextButton") local Hub = Instance.new("TextButton") local HubFrame = Instance.new("Frame") local Blood = Instance.new("TextButton") local Venyx = Instance.new("TextButton") local BringUp = Instance.new("TextButton") local LightLumber = Instance.new("TextButton") local Ferry = Instance.new("TextButton") local JohiroAxeDupe = Instance.new("TextButton") local Credits = Instance.new("TextButton") local CreditsFrame = Instance.new("Frame") local MadeBy = Instance.new("TextLabel") local SnowyShiro = Instance.new("TextLabel") local Credits_2 = Instance.new("TextLabel") local AnimeCheat = Instance.new("TextLabel") local Johiro = Instance.new("TextLabel") local Sten = Instance.new("TextLabel") local Averias = Instance.new("TextLabel") local Close = Instance.new("TextButton") local Name = Instance.new("TextLabel") local openbutton = Instance.new("TextButton") shiroshubv2.Name = "shiroshubv2" shiroshubv2.Parent = game.CoreGui mainframe.Name = "mainframe" mainframe.Parent = shiroshubv2 mainframe.BackgroundColor3 = Color3.fromRGB(138, 43, 226) mainframe.BorderColor3 = Color3.fromRGB(255, 255, 255) mainframe.BorderSizePixel = 0 mainframe.Position = UDim2.new(0.202159837, 0, 0.372229487, 0) mainframe.Size = UDim2.new(0, 400, 0, 280) mainframe.Visible = false Minimise.Name = "Minimise" Minimise.Parent = mainframe Minimise.BackgroundColor3 = Color3.fromRGB(128, 39, 211) Minimise.BorderColor3 = Color3.fromRGB(128, 39, 211) Minimise.BorderSizePixel = 0 Minimise.Position = UDim2.new(0.800000012, 0, 0, 0) Minimise.Size = UDim2.new(0, 40, 0, 40) Minimise.Font = Enum.Font.SourceSans Minimise.Text = "-" Minimise.TextColor3 = Color3.fromRGB(255, 255, 255) Minimise.TextSize = 35.000 Minimise.TextWrapped = true Minimise.MouseButton1Down:connect(function() openbutton.Visible = true mainframe.Visible = false end) Close.Name = "Close" Close.Parent = mainframe Close.BackgroundColor3 = Color3.fromRGB(128, 39, 211) Close.BorderColor3 = Color3.fromRGB(128, 39, 211) Close.BorderSizePixel = 0 Close.Position = UDim2.new(0.899469852, 0, 0, 0) Close.Size = UDim2.new(0, 40, 0, 40) Close.Font = Enum.Font.SourceSans Close.Text = "X" Close.TextColor3 = Color3.fromRGB(255, 255, 255) Close.TextSize = 35.000 Close.TextWrapped = true Close.MouseButton1Down:connect(function() shiroshubv2:Destroy() end) openbutton.Name = "openbutton" openbutton.Parent = shiroshubv2 openbutton.BackgroundColor3 = Color3.fromRGB(128, 39, 211) openbutton.BorderColor3 = Color3.fromRGB(138, 43, 226) openbutton.BorderSizePixel = 0 openbutton.Position = UDim2.new(0.850947857, 0, 0.935937285, 0) openbutton.Size = UDim2.new(0, 100, 0, 30) openbutton.Font = Enum.Font.SourceSans openbutton.Text = "Open" openbutton.TextColor3 = Color3.fromRGB(255, 255, 255) openbutton.TextSize = 32.000 openbutton.MouseButton1Down:connect(function() mainframe.Visible = true openbutton.Visible = false end) Dupe.Name = "Dupe" Dupe.Parent = mainframe Dupe.BackgroundColor3 = Color3.fromRGB(128, 39, 211) Dupe.BorderColor3 = Color3.fromRGB(138, 43, 226) Dupe.BorderSizePixel = 0 Dupe.Position = UDim2.new(0, 0, 0.42899999, 0) Dupe.Size = UDim2.new(0, 80, 0, 40) Dupe.Font = Enum.Font.SourceSans Dupe.Text = "Dupe" Dupe.TextColor3 = Color3.fromRGB(255, 255, 255) Dupe.TextScaled = true Dupe.TextSize = 32.000 Dupe.TextWrapped = true Dupe.MouseButton1Down:connect(function() CreditsFrame.Visible = false DupeFrame.Visible = true HubFrame.Visible = false MainFrame.Visible = false PlotFrame.Visible = false TPFrame.Visible = false WoodFrame.Visible = false end) DupeFrame.Name = "DupeFrame" DupeFrame.Parent = Dupe DupeFrame.BackgroundColor3 = Color3.fromRGB(138, 43, 226) DupeFrame.BorderSizePixel = 0 DupeFrame.Position = UDim2.new(1, 0, -2.00299978, 0) DupeFrame.Size = UDim2.new(0, 320, 0, 240) DupeFrame.Visible = false StoreAxes.Name = "StoreAxes" StoreAxes.Parent = DupeFrame StoreAxes.BackgroundColor3 = Color3.fromRGB(128, 39, 211) StoreAxes.BorderSizePixel = 0 StoreAxes.Position = UDim2.new(0.675000012, 0, 0.26699999, 0) StoreAxes.Size = UDim2.new(0, 98, 0, 52) StoreAxes.Font = Enum.Font.SourceSans StoreAxes.Text = "Store Axes" StoreAxes.TextColor3 = Color3.fromRGB(255, 255, 255) StoreAxes.TextScaled = true StoreAxes.TextSize = 14.000 StoreAxes.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) StoreAxes.TextWrapped = true CountAxes.Name = "CountAxes" CountAxes.Parent = DupeFrame CountAxes.BackgroundColor3 = Color3.fromRGB(128, 39, 211) CountAxes.BorderSizePixel = 0 CountAxes.Position = UDim2.new(0.675000012, 0, 0.754500031, 0) CountAxes.Size = UDim2.new(0, 98, 0, 52) CountAxes.Font = Enum.Font.SourceSans CountAxes.Text = "Count Axes" CountAxes.TextColor3 = Color3.fromRGB(255, 255, 255) CountAxes.TextScaled = true CountAxes.TextSize = 14.000 CountAxes.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) CountAxes.TextWrapped = true RestoreAxes.Name = "RestoreAxes" RestoreAxes.Parent = DupeFrame RestoreAxes.BackgroundColor3 = Color3.fromRGB(128, 39, 211) RestoreAxes.BorderSizePixel = 0 RestoreAxes.Position = UDim2.new(0.675000012, 0, 0.513000011, 0) RestoreAxes.Size = UDim2.new(0, 98, 0, 52) RestoreAxes.Font = Enum.Font.SourceSans RestoreAxes.Text = "Restore Axes" RestoreAxes.TextColor3 = Color3.fromRGB(255, 255, 255) RestoreAxes.TextScaled = true RestoreAxes.TextSize = 14.000 RestoreAxes.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) RestoreAxes.TextWrapped = true DupeSlot.Name = "DupeSlot" DupeSlot.Parent = DupeFrame DupeSlot.BackgroundColor3 = Color3.fromRGB(128, 39, 211) DupeSlot.BorderSizePixel = 0 DupeSlot.Position = UDim2.new(0.0199999809, 0, 0.266666681, 0) DupeSlot.Size = UDim2.new(0, 98, 0, 52) DupeSlot.Font = Enum.Font.SourceSans DupeSlot.PlaceholderColor3 = Color3.fromRGB(255, 255, 255) DupeSlot.PlaceholderText = "Slot?" DupeSlot.Text = "" DupeSlot.TextColor3 = Color3.fromRGB(255, 255, 255) DupeSlot.TextScaled = true DupeSlot.TextSize = 14.000 DupeSlot.TextWrapped = true MoneyDupeSlot.Name = "MoneyDupeSlot" MoneyDupeSlot.Parent = DupeFrame MoneyDupeSlot.BackgroundColor3 = Color3.fromRGB(128, 39, 211) MoneyDupeSlot.BorderSizePixel = 0 MoneyDupeSlot.Position = UDim2.new(0.347000003, 0, 0.26699999, 0) MoneyDupeSlot.Size = UDim2.new(0, 98, 0, 52) MoneyDupeSlot.Font = Enum.Font.SourceSans MoneyDupeSlot.PlaceholderColor3 = Color3.fromRGB(255, 255, 255) MoneyDupeSlot.PlaceholderText = "Slot?" MoneyDupeSlot.Text = "" MoneyDupeSlot.TextColor3 = Color3.fromRGB(255, 255, 255) MoneyDupeSlot.TextScaled = true MoneyDupeSlot.TextSize = 14.000 MoneyDupeSlot.TextWrapped = true MoneyDupe.Name = "MoneyDupe" MoneyDupe.Parent = DupeFrame MoneyDupe.BackgroundColor3 = Color3.fromRGB(128, 39, 211) MoneyDupe.BorderSizePixel = 0 MoneyDupe.Position = UDim2.new(0.347000003, 0, 0.0250000004, 0) MoneyDupe.Size = UDim2.new(0, 98, 0, 52) MoneyDupe.Font = Enum.Font.SourceSans MoneyDupe.Text = "Money Dupe" MoneyDupe.TextColor3 = Color3.fromRGB(255, 255, 255) MoneyDupe.TextScaled = true MoneyDupe.TextSize = 14.000 MoneyDupe.TextWrapped = true AxeDupe.Name = "AxeDupe" AxeDupe.Parent = DupeFrame AxeDupe.BackgroundColor3 = Color3.fromRGB(128, 39, 211) AxeDupe.BorderSizePixel = 0 AxeDupe.Position = UDim2.new(0.675000012, 0, 0.0250000004, 0) AxeDupe.Size = UDim2.new(0, 98, 0, 52) AxeDupe.Font = Enum.Font.SourceSans AxeDupe.Text = "Axe Dupe" AxeDupe.TextColor3 = Color3.fromRGB(255, 255, 255) AxeDupe.TextScaled = true AxeDupe.TextSize = 14.000 AxeDupe.TextWrapped = true Dupe_2.Name = "Dupe" Dupe_2.Parent = DupeFrame Dupe_2.BackgroundColor3 = Color3.fromRGB(128, 39, 211) Dupe_2.BorderSizePixel = 0 Dupe_2.Position = UDim2.new(0.0199999996, 0, 0.0250000004, 0) Dupe_2.Size = UDim2.new(0, 98, 0, 52) Dupe_2.Font = Enum.Font.SourceSans Dupe_2.Text = "Dupe" Dupe_2.TextColor3 = Color3.fromRGB(255, 255, 255) Dupe_2.TextScaled = true Dupe_2.TextSize = 14.000 Dupe_2.TextWrapped = true MoneyStep1.Name = "MoneyStep1" MoneyStep1.Parent = DupeFrame MoneyStep1.BackgroundColor3 = Color3.fromRGB(128, 39, 211) MoneyStep1.BorderSizePixel = 0 MoneyStep1.Position = UDim2.new(0.346875012, 0, 0.513000011, 0) MoneyStep1.Size = UDim2.new(0, 98, 0, 52) MoneyStep1.Font = Enum.Font.SourceSans MoneyStep1.Text = "Step 1" MoneyStep1.TextColor3 = Color3.fromRGB(255, 255, 255) MoneyStep1.TextScaled = true MoneyStep1.TextSize = 14.000 MoneyStep1.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) MoneyStep1.TextWrapped = true MoneyStep2.Name = "MoneyStep2" MoneyStep2.Parent = DupeFrame MoneyStep2.BackgroundColor3 = Color3.fromRGB(128, 39, 211) MoneyStep2.BorderSizePixel = 0 MoneyStep2.Position = UDim2.new(0.347000003, 0, 0.754999995, 0) MoneyStep2.Size = UDim2.new(0, 98, 0, 52) MoneyStep2.Font = Enum.Font.SourceSans MoneyStep2.Text = "Step 2" MoneyStep2.TextColor3 = Color3.fromRGB(255, 255, 255) MoneyStep2.TextScaled = true MoneyStep2.TextSize = 14.000 MoneyStep2.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) MoneyStep2.TextWrapped = true DupeStep2.Name = "DupeStep2" DupeStep2.Parent = DupeFrame DupeStep2.BackgroundColor3 = Color3.fromRGB(128, 39, 211) DupeStep2.BorderSizePixel = 0 DupeStep2.Position = UDim2.new(0.0199999996, 0, 0.754999995, 0) DupeStep2.Size = UDim2.new(0, 98, 0, 52) DupeStep2.Font = Enum.Font.SourceSans DupeStep2.Text = "Step 2" DupeStep2.TextColor3 = Color3.fromRGB(255, 255, 255) DupeStep2.TextScaled = true DupeStep2.TextSize = 14.000 DupeStep2.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) DupeStep2.TextWrapped = true DupeStep1.Name = "DupeStep1" DupeStep1.Parent = DupeFrame DupeStep1.BackgroundColor3 = Color3.fromRGB(128, 39, 211) DupeStep1.BorderSizePixel = 0 DupeStep1.Position = UDim2.new(0.0199999996, 0, 0.513000011, 0) DupeStep1.Size = UDim2.new(0, 98, 0, 52) DupeStep1.Font = Enum.Font.SourceSans DupeStep1.Text = "Step 1" DupeStep1.TextColor3 = Color3.fromRGB(255, 255, 255) DupeStep1.TextScaled = true DupeStep1.TextSize = 14.000 DupeStep1.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) DupeStep1.TextWrapped = true Main.Name = "Main" Main.Parent = mainframe Main.BackgroundColor3 = Color3.fromRGB(128, 39, 211) Main.BorderColor3 = Color3.fromRGB(138, 43, 226) Main.BorderSizePixel = 0 Main.Size = UDim2.new(0, 80, 0, 40) Main.Font = Enum.Font.SourceSans Main.Text = "Main" Main.TextColor3 = Color3.fromRGB(255, 255, 255) Main.TextScaled = true Main.TextSize = 32.000 Main.TextWrapped = true Main.MouseButton1Down:connect(function() CreditsFrame.Visible = false DupeFrame.Visible = false HubFrame.Visible = false MainFrame.Visible = true PlotFrame.Visible = false TPFrame.Visible = false WoodFrame.Visible = false end) MainFrame.Name = "MainFrame" MainFrame.Parent = Main MainFrame.BackgroundColor3 = Color3.fromRGB(138, 43, 226) MainFrame.BorderSizePixel = 0 MainFrame.Position = UDim2.new(1, 0, 1, 0) MainFrame.Size = UDim2.new(0, 320, 0, 240) MainFrame.Visible = false Speed.Name = "Speed" Speed.Parent = MainFrame Speed.BackgroundColor3 = Color3.fromRGB(128, 39, 211) Speed.BorderSizePixel = 0 Speed.Position = UDim2.new(0.0199999809, 0, 0.0250000004, 0) Speed.Size = UDim2.new(0, 76, 0, 52) Speed.Font = Enum.Font.SourceSans Speed.Text = "Speed" Speed.TextColor3 = Color3.fromRGB(255, 255, 255) Speed.TextScaled = true Speed.TextSize = 14.000 Speed.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) Speed.TextWrapped = true Fly.Name = "Fly" Fly.Parent = MainFrame Fly.BackgroundColor3 = Color3.fromRGB(128, 39, 211) Fly.BorderSizePixel = 0 Fly.Position = UDim2.new(0.0199999996, 0, 0.270000011, 0) Fly.Size = UDim2.new(0, 73, 0, 52) Fly.Font = Enum.Font.SourceSans Fly.Text = "Fly" Fly.TextColor3 = Color3.fromRGB(255, 255, 255) Fly.TextScaled = true Fly.TextSize = 14.000 Fly.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) Fly.TextWrapped = true GoldenAxe.Name = "GoldenAxe" GoldenAxe.Parent = MainFrame GoldenAxe.BackgroundColor3 = Color3.fromRGB(128, 39, 211) GoldenAxe.BorderSizePixel = 0 GoldenAxe.Position = UDim2.new(0.0199999996, 0, 0.757499993, 0) GoldenAxe.Size = UDim2.new(0, 73, 0, 52) GoldenAxe.Font = Enum.Font.SourceSans GoldenAxe.Text = "Golden Axe" GoldenAxe.TextColor3 = Color3.fromRGB(255, 255, 255) GoldenAxe.TextScaled = true GoldenAxe.TextSize = 14.000 GoldenAxe.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) GoldenAxe.TextWrapped = true TP.Name = "TP" TP.Parent = MainFrame TP.BackgroundColor3 = Color3.fromRGB(128, 39, 211) TP.BorderSizePixel = 0 TP.Position = UDim2.new(0.0199999996, 0, 0.514999986, 0) TP.Size = UDim2.new(0, 73, 0, 52) TP.Font = Enum.Font.SourceSans TP.Text = "CtrlClickTP" TP.TextColor3 = Color3.fromRGB(255, 255, 255) TP.TextScaled = true TP.TextSize = 14.000 TP.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) TP.TextWrapped = true Paint.Name = "Paint" Paint.Parent = MainFrame Paint.BackgroundColor3 = Color3.fromRGB(128, 39, 211) Paint.BorderSizePixel = 0 Paint.Position = UDim2.new(0.26699999, 0, 0.757000029, 0) Paint.Size = UDim2.new(0, 73, 0, 52) Paint.Font = Enum.Font.SourceSans Paint.Text = "Paint" Paint.TextColor3 = Color3.fromRGB(255, 255, 255) Paint.TextScaled = true Paint.TextSize = 14.000 Paint.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) Paint.TextWrapped = true AllBp.Name = "AllBp" AllBp.Parent = MainFrame AllBp.BackgroundColor3 = Color3.fromRGB(128, 39, 211) AllBp.BorderSizePixel = 0 AllBp.Position = UDim2.new(0.26699999, 0, 0.514999986, 0) AllBp.Size = UDim2.new(0, 73, 0, 52) AllBp.Font = Enum.Font.SourceSans AllBp.Text = "All Bp's" AllBp.TextColor3 = Color3.fromRGB(255, 255, 255) AllBp.TextScaled = true AllBp.TextSize = 14.000 AllBp.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) AllBp.TextWrapped = true CarFlight.Name = "CarFlight" CarFlight.Parent = MainFrame CarFlight.BackgroundColor3 = Color3.fromRGB(128, 39, 211) CarFlight.BorderSizePixel = 0 CarFlight.Position = UDim2.new(0.266874999, 0, 0.269999981, 0) CarFlight.Size = UDim2.new(0, 73, 0, 52) CarFlight.Font = Enum.Font.SourceSans CarFlight.Text = "Car Flight" CarFlight.TextColor3 = Color3.fromRGB(255, 255, 255) CarFlight.TextScaled = true CarFlight.TextSize = 14.000 CarFlight.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) CarFlight.TextWrapped = true NoFog.Name = "NoFog" NoFog.Parent = MainFrame NoFog.BackgroundColor3 = Color3.fromRGB(128, 39, 211) NoFog.BorderSizePixel = 0 NoFog.Position = UDim2.new(0.753000021, 0, 0.514999986, 0) NoFog.Size = UDim2.new(0, 73, 0, 52) NoFog.Font = Enum.Font.SourceSans NoFog.Text = "No Fog" NoFog.TextColor3 = Color3.fromRGB(255, 255, 255) NoFog.TextScaled = true NoFog.TextSize = 14.000 NoFog.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) NoFog.TextWrapped = true ResetCharacter.Name = "ResetCharacter" ResetCharacter.Parent = MainFrame ResetCharacter.BackgroundColor3 = Color3.fromRGB(128, 39, 211) ResetCharacter.BorderSizePixel = 0 ResetCharacter.Position = UDim2.new(0.753000021, 0, 0.757000029, 0) ResetCharacter.Size = UDim2.new(0, 73, 0, 52) ResetCharacter.Font = Enum.Font.SourceSans ResetCharacter.Text = "Reset Character" ResetCharacter.TextColor3 = Color3.fromRGB(255, 255, 255) ResetCharacter.TextScaled = true ResetCharacter.TextSize = 14.000 ResetCharacter.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) ResetCharacter.TextWrapped = true NoClip.Name = "NoClip" NoClip.Parent = MainFrame NoClip.BackgroundColor3 = Color3.fromRGB(128, 39, 211) NoClip.BorderSizePixel = 0 NoClip.Position = UDim2.new(0.753000021, 0, 0.270000011, 0) NoClip.Size = UDim2.new(0, 73, 0, 52) NoClip.Font = Enum.Font.SourceSans NoClip.Text = "No Clip" NoClip.TextColor3 = Color3.fromRGB(255, 255, 255) NoClip.TextScaled = true NoClip.TextSize = 14.000 NoClip.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) NoClip.TextWrapped = true InfJump.Name = "InfJump" InfJump.Parent = MainFrame InfJump.BackgroundColor3 = Color3.fromRGB(128, 39, 211) InfJump.BorderSizePixel = 0 InfJump.Position = UDim2.new(0.504999995, 0, 0.270000011, 0) InfJump.Size = UDim2.new(0, 73, 0, 52) InfJump.Font = Enum.Font.SourceSans InfJump.Text = "Infinite Jump" InfJump.TextColor3 = Color3.fromRGB(255, 255, 255) InfJump.TextScaled = true InfJump.TextSize = 14.000 InfJump.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) InfJump.TextWrapped = true jesus.Name = "jesus" jesus.Parent = MainFrame jesus.BackgroundColor3 = Color3.fromRGB(128, 39, 211) jesus.BorderSizePixel = 0 jesus.Position = UDim2.new(0.504999995, 0, 0.514999986, 0) jesus.Size = UDim2.new(0, 73, 0, 52) jesus.Font = Enum.Font.SourceSans jesus.Text = "Jesus" jesus.TextColor3 = Color3.fromRGB(255, 255, 255) jesus.TextScaled = true jesus.TextSize = 14.000 jesus.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) jesus.TextWrapped = true FastDelBps.Name = "FastDelBps" FastDelBps.Parent = MainFrame FastDelBps.BackgroundColor3 = Color3.fromRGB(128, 39, 211) FastDelBps.BorderSizePixel = 0 FastDelBps.Position = UDim2.new(0.504999995, 0, 0.757000029, 0) FastDelBps.Size = UDim2.new(0, 73, 0, 52) FastDelBps.Font = Enum.Font.SourceSans FastDelBps.Text = "FastDelBps" FastDelBps.TextColor3 = Color3.fromRGB(255, 255, 255) FastDelBps.TextScaled = true FastDelBps.TextSize = 14.000 FastDelBps.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) FastDelBps.TextWrapped = true Jump.Name = "Jump" Jump.Parent = MainFrame Jump.BackgroundColor3 = Color3.fromRGB(128, 39, 211) Jump.BorderSizePixel = 0 Jump.Position = UDim2.new(0.504999995, 0, 0.0250000004, 0) Jump.Size = UDim2.new(0, 76, 0, 52) Jump.Font = Enum.Font.SourceSans Jump.Text = "Jump" Jump.TextColor3 = Color3.fromRGB(255, 255, 255) Jump.TextScaled = true Jump.TextSize = 14.000 Jump.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) Jump.TextWrapped = true SpeedValue.Name = "SpeedValue" SpeedValue.Parent = MainFrame SpeedValue.BackgroundColor3 = Color3.fromRGB(128, 39, 211) SpeedValue.BorderSizePixel = 0 SpeedValue.Position = UDim2.new(0.257499993, 0, 0.0250000004, 0) SpeedValue.Size = UDim2.new(0, 76, 0, 52) SpeedValue.Font = Enum.Font.SourceSans SpeedValue.PlaceholderColor3 = Color3.fromRGB(255, 255, 255) SpeedValue.PlaceholderText = "16" SpeedValue.Text = "" SpeedValue.TextColor3 = Color3.fromRGB(255, 255, 255) SpeedValue.TextScaled = true SpeedValue.TextSize = 14.000 SpeedValue.TextWrapped = true JumpValue.Name = "JumpValue" JumpValue.Parent = MainFrame JumpValue.BackgroundColor3 = Color3.fromRGB(128, 39, 211) JumpValue.BorderSizePixel = 0 JumpValue.Position = UDim2.new(0.742500007, 0, 0.0250000004, 0) JumpValue.Size = UDim2.new(0, 76, 0, 52) JumpValue.Font = Enum.Font.SourceSans JumpValue.PlaceholderColor3 = Color3.fromRGB(255, 255, 255) JumpValue.PlaceholderText = "50" JumpValue.Text = "" JumpValue.TextColor3 = Color3.fromRGB(255, 255, 255) JumpValue.TextScaled = true JumpValue.TextSize = 14.000 JumpValue.TextWrapped = true SecretWalkSpeed.Name = "SecretWalkSpeed" SecretWalkSpeed.Parent = MainFrame SecretWalkSpeed.BackgroundColor3 = Color3.fromRGB(138, 43, 226) SecretWalkSpeed.BorderSizePixel = 0 SecretWalkSpeed.Size = UDim2.new(0, 6, 0, 6) SecretWalkSpeed.AutoButtonColor = false SecretWalkSpeed.Font = Enum.Font.SourceSans SecretWalkSpeed.Text = "" SecretWalkSpeed.TextColor3 = Color3.fromRGB(255, 255, 255) SecretWalkSpeed.TextScaled = true SecretWalkSpeed.TextSize = 14.000 SecretWalkSpeed.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) SecretWalkSpeed.TextWrapped = true Plot.Name = "Plot" Plot.Parent = mainframe Plot.BackgroundColor3 = Color3.fromRGB(128, 39, 211) Plot.BorderColor3 = Color3.fromRGB(138, 43, 226) Plot.BorderSizePixel = 0 Plot.Position = UDim2.new(0, 0, 0.572000027, 0) Plot.Size = UDim2.new(0, 80, 0, 40) Plot.Font = Enum.Font.SourceSans Plot.Text = "Plot" Plot.TextColor3 = Color3.fromRGB(255, 255, 255) Plot.TextScaled = true Plot.TextSize = 32.000 Plot.TextWrapped = true Plot.MouseButton1Down:connect(function() CreditsFrame.Visible = false DupeFrame.Visible = false HubFrame.Visible = false MainFrame.Visible = false PlotFrame.Visible = true TPFrame.Visible = false WoodFrame.Visible = false end) PlotFrame.Name = "PlotFrame" PlotFrame.Parent = Plot PlotFrame.BackgroundColor3 = Color3.fromRGB(138, 43, 226) PlotFrame.BorderSizePixel = 0 PlotFrame.Position = UDim2.new(1, 0, -3.00299978, 0) PlotFrame.Size = UDim2.new(0, 320, 0, 240) PlotFrame.Visible = false BlackListAll.Name = "BlackList All" BlackListAll.Parent = PlotFrame BlackListAll.BackgroundColor3 = Color3.fromRGB(128, 39, 211) BlackListAll.BorderSizePixel = 0 BlackListAll.Position = UDim2.new(0.0199999996, 0, 0.754999995, 0) BlackListAll.Size = UDim2.new(0, 151, 0, 52) BlackListAll.Font = Enum.Font.SourceSans BlackListAll.Text = "Blacklist All" BlackListAll.TextColor3 = Color3.fromRGB(255, 255, 255) BlackListAll.TextScaled = true BlackListAll.TextSize = 14.000 BlackListAll.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) BlackListAll.TextWrapped = true MaxLand.Name = "MaxLand" MaxLand.Parent = PlotFrame MaxLand.BackgroundColor3 = Color3.fromRGB(128, 39, 211) MaxLand.BorderSizePixel = 0 MaxLand.Position = UDim2.new(0.0199999996, 0, 0.270000011, 0) MaxLand.Size = UDim2.new(0, 151, 0, 52) MaxLand.Font = Enum.Font.SourceSans MaxLand.Text = "Max Land" MaxLand.TextColor3 = Color3.fromRGB(255, 255, 255) MaxLand.TextScaled = true MaxLand.TextSize = 14.000 MaxLand.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) MaxLand.TextWrapped = true WipeBase.Name = "WipeBase" WipeBase.Parent = PlotFrame WipeBase.BackgroundColor3 = Color3.fromRGB(128, 39, 211) WipeBase.BorderSizePixel = 0 WipeBase.Position = UDim2.new(0.0199999996, 0, 0.514999986, 0) WipeBase.Size = UDim2.new(0, 151, 0, 52) WipeBase.Font = Enum.Font.SourceSans WipeBase.Text = "Wipe Base" WipeBase.TextColor3 = Color3.fromRGB(255, 255, 255) WipeBase.TextScaled = true WipeBase.TextSize = 14.000 WipeBase.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) WipeBase.TextWrapped = true AntiBLAll.Name = "AntiBLAll" AntiBLAll.Parent = PlotFrame AntiBLAll.BackgroundColor3 = Color3.fromRGB(128, 39, 211) AntiBLAll.BorderSizePixel = 0 AntiBLAll.Position = UDim2.new(0.508000016, 0, 0.754999995, 0) AntiBLAll.Size = UDim2.new(0, 151, 0, 52) AntiBLAll.Font = Enum.Font.SourceSans AntiBLAll.Text = "Anti Blacklist All" AntiBLAll.TextColor3 = Color3.fromRGB(255, 255, 255) AntiBLAll.TextScaled = true AntiBLAll.TextSize = 14.000 AntiBLAll.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) AntiBLAll.TextWrapped = true CopyBase.Name = "CopyBase" CopyBase.Parent = PlotFrame CopyBase.BackgroundColor3 = Color3.fromRGB(128, 39, 211) CopyBase.BorderSizePixel = 0 CopyBase.Position = UDim2.new(0.508000016, 0, 0.514999986, 0) CopyBase.Size = UDim2.new(0, 151, 0, 52) CopyBase.Font = Enum.Font.SourceSans CopyBase.Text = "Copy Base" CopyBase.TextColor3 = Color3.fromRGB(255, 255, 255) CopyBase.TextScaled = true CopyBase.TextSize = 14.000 CopyBase.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) CopyBase.TextWrapped = true PlayerName.Name = "PlayerName" PlayerName.Parent = PlotFrame PlayerName.BackgroundColor3 = Color3.fromRGB(128, 39, 211) PlayerName.BorderSizePixel = 0 PlayerName.Position = UDim2.new(0.508000016, 0, 0.270000011, 0) PlayerName.Size = UDim2.new(0, 151, 0, 52) PlayerName.Font = Enum.Font.SourceSans PlayerName.PlaceholderColor3 = Color3.fromRGB(255, 255, 255) PlayerName.PlaceholderText = "Player Name?" PlayerName.Text = "" PlayerName.TextColor3 = Color3.fromRGB(255, 255, 255) PlayerName.TextScaled = true PlayerName.TextSize = 14.000 PlayerName.TextWrapped = true You.Name = "You" You.Parent = PlotFrame You.BackgroundColor3 = Color3.fromRGB(128, 39, 211) You.BorderSizePixel = 0 You.Position = UDim2.new(0.0199999996, 0, 0.0250000004, 0) You.Size = UDim2.new(0, 151, 0, 52) You.Font = Enum.Font.SourceSans You.Text = "You" You.TextColor3 = Color3.fromRGB(255, 255, 255) You.TextScaled = true You.TextSize = 14.000 You.TextWrapped = true Others.Name = "Others" Others.Parent = PlotFrame Others.BackgroundColor3 = Color3.fromRGB(128, 39, 211) Others.BorderSizePixel = 0 Others.Position = UDim2.new(0.508000016, 0, 0.0250000004, 0) Others.Size = UDim2.new(0, 151, 0, 52) Others.Font = Enum.Font.SourceSans Others.Text = "Others" Others.TextColor3 = Color3.fromRGB(255, 255, 255) Others.TextScaled = true Others.TextSize = 14.000 Others.TextWrapped = true Wood.Name = "Wood" Wood.Parent = mainframe Wood.BackgroundColor3 = Color3.fromRGB(128, 39, 211) Wood.BorderColor3 = Color3.fromRGB(138, 43, 226) Wood.BorderSizePixel = 0 Wood.Position = UDim2.new(0, 0, 0.143000007, 0) Wood.Size = UDim2.new(0, 80, 0, 40) Wood.Font = Enum.Font.SourceSans Wood.Text = "Wood" Wood.TextColor3 = Color3.fromRGB(255, 255, 255) Wood.TextScaled = true Wood.TextSize = 32.000 Wood.TextWrapped = true Wood.MouseButton1Down:connect(function() CreditsFrame.Visible = false DupeFrame.Visible = false HubFrame.Visible = false MainFrame.Visible = false PlotFrame.Visible = false TPFrame.Visible = false WoodFrame.Visible = true end) WoodFrame.Name = "WoodFrame" WoodFrame.Parent = Wood WoodFrame.BackgroundColor3 = Color3.fromRGB(138, 43, 226) WoodFrame.BorderSizePixel = 0 WoodFrame.Position = UDim2.new(1, 0, -0.00100021367, 0) WoodFrame.Size = UDim2.new(0, 320, 0, 240) WoodFrame.Visible = false SellWood.Name = "SellWood" SellWood.Parent = WoodFrame SellWood.BackgroundColor3 = Color3.fromRGB(128, 39, 211) SellWood.BorderSizePixel = 0 SellWood.Position = UDim2.new(0.0199999809, 0, 0.0250000004, 0) SellWood.Size = UDim2.new(0, 151, 0, 72) SellWood.Font = Enum.Font.SourceSans SellWood.Text = "Sell Wood" SellWood.TextColor3 = Color3.fromRGB(255, 255, 255) SellWood.TextScaled = true SellWood.TextSize = 14.000 SellWood.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) SellWood.TextWrapped = true SellPlanks.Name = "SellPlanks" SellPlanks.Parent = WoodFrame SellPlanks.BackgroundColor3 = Color3.fromRGB(128, 39, 211) SellPlanks.BorderSizePixel = 0 SellPlanks.Position = UDim2.new(0.508000016, 0, 0.0250000004, 0) SellPlanks.Size = UDim2.new(0, 151, 0, 72) SellPlanks.Font = Enum.Font.SourceSans SellPlanks.Text = "Sell Planks" SellPlanks.TextColor3 = Color3.fromRGB(255, 255, 255) SellPlanks.TextScaled = true SellPlanks.TextSize = 14.000 SellPlanks.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) SellPlanks.TextWrapped = true ModWood.Name = "ModWood" ModWood.Parent = WoodFrame ModWood.BackgroundColor3 = Color3.fromRGB(128, 39, 211) ModWood.BorderSizePixel = 0 ModWood.Position = UDim2.new(0.0199999996, 0, 0.675000012, 0) ModWood.Size = UDim2.new(0, 151, 0, 72) ModWood.Font = Enum.Font.SourceSans ModWood.Text = "Mod Wood" ModWood.TextColor3 = Color3.fromRGB(255, 255, 255) ModWood.TextScaled = true ModWood.TextSize = 14.000 ModWood.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) ModWood.TextWrapped = true TPWood.Name = "TPWood" TPWood.Parent = WoodFrame TPWood.BackgroundColor3 = Color3.fromRGB(128, 39, 211) TPWood.BorderSizePixel = 0 TPWood.Position = UDim2.new(0.0199999996, 0, 0.350000024, 0) TPWood.Size = UDim2.new(0, 151, 0, 72) TPWood.Font = Enum.Font.SourceSans TPWood.Text = "TP Wood" TPWood.TextColor3 = Color3.fromRGB(255, 255, 255) TPWood.TextScaled = true TPWood.TextSize = 14.000 TPWood.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) TPWood.TextWrapped = true TPPlanks.Name = "TPPlanks" TPPlanks.Parent = WoodFrame TPPlanks.BackgroundColor3 = Color3.fromRGB(128, 39, 211) TPPlanks.BorderSizePixel = 0 TPPlanks.Position = UDim2.new(0.508000016, 0, 0.349999994, 0) TPPlanks.Size = UDim2.new(0, 151, 0, 72) TPPlanks.Font = Enum.Font.SourceSans TPPlanks.Text = "TP Planks" TPPlanks.TextColor3 = Color3.fromRGB(255, 255, 255) TPPlanks.TextScaled = true TPPlanks.TextSize = 14.000 TPPlanks.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) TPPlanks.TextWrapped = true RemoveTrees.Name = "RemoveTrees" RemoveTrees.Parent = WoodFrame RemoveTrees.BackgroundColor3 = Color3.fromRGB(128, 39, 211) RemoveTrees.BorderSizePixel = 0 RemoveTrees.Position = UDim2.new(0.508000016, 0, 0.675000012, 0) RemoveTrees.Size = UDim2.new(0, 151, 0, 72) RemoveTrees.Font = Enum.Font.SourceSans RemoveTrees.Text = "Remove Trees" RemoveTrees.TextColor3 = Color3.fromRGB(255, 255, 255) RemoveTrees.TextScaled = true RemoveTrees.TextSize = 14.000 RemoveTrees.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) RemoveTrees.TextWrapped = true TP_2.Name = "TP" TP_2.Parent = mainframe TP_2.BackgroundColor3 = Color3.fromRGB(128, 39, 211) TP_2.BorderColor3 = Color3.fromRGB(138, 43, 226) TP_2.BorderSizePixel = 0 TP_2.Position = UDim2.new(0, 0, 0.286000013, 0) TP_2.Size = UDim2.new(0, 80, 0, 40) TP_2.Font = Enum.Font.SourceSans TP_2.Text = "TP" TP_2.TextColor3 = Color3.fromRGB(255, 255, 255) TP_2.TextScaled = true TP_2.TextSize = 32.000 TP_2.TextWrapped = true TP_2.MouseButton1Down:connect(function() CreditsFrame.Visible = false DupeFrame.Visible = false HubFrame.Visible = false MainFrame.Visible = false PlotFrame.Visible = false TPFrame.Visible = true WoodFrame.Visible = false end) TPFrame.Name = "TPFrame" TPFrame.Parent = TP_2 TPFrame.BackgroundColor3 = Color3.fromRGB(138, 43, 226) TPFrame.BorderSizePixel = 0 TPFrame.Position = UDim2.new(1, 0, -1.00200045, 0) TPFrame.Size = UDim2.new(0, 320, 0, 240) TPFrame.Visible = false StoreWoodRUs.Name = "StoreWoodRUs" StoreWoodRUs.Parent = TPFrame StoreWoodRUs.BackgroundColor3 = Color3.fromRGB(128, 39, 211) StoreWoodRUs.BorderSizePixel = 0 StoreWoodRUs.Position = UDim2.new(0.0199999809, 0, 0.0250000004, 0) StoreWoodRUs.Size = UDim2.new(0, 73, 0, 40) StoreWoodRUs.Font = Enum.Font.SourceSans StoreWoodRUs.Text = "WoodRUs" StoreWoodRUs.TextColor3 = Color3.fromRGB(255, 255, 255) StoreWoodRUs.TextScaled = true StoreWoodRUs.TextSize = 14.000 StoreWoodRUs.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) StoreWoodRUs.TextWrapped = true StoreLand.Name = "StoreLand" StoreLand.Parent = TPFrame StoreLand.BackgroundColor3 = Color3.fromRGB(128, 39, 211) StoreLand.BorderSizePixel = 0 StoreLand.Position = UDim2.new(0.0199999809, 0, 0.216666669, 0) StoreLand.Size = UDim2.new(0, 73, 0, 40) StoreLand.Font = Enum.Font.SourceSans StoreLand.Text = "Land Store" StoreLand.TextColor3 = Color3.fromRGB(255, 255, 255) StoreLand.TextScaled = true StoreLand.TextSize = 14.000 StoreLand.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) StoreLand.TextWrapped = true StoreCars.Name = "StoreCars" StoreCars.Parent = TPFrame StoreCars.BackgroundColor3 = Color3.fromRGB(128, 39, 211) StoreCars.BorderSizePixel = 0 StoreCars.Position = UDim2.new(0.0199999996, 0, 0.415833324, 0) StoreCars.Size = UDim2.new(0, 73, 0, 40) StoreCars.Font = Enum.Font.SourceSans StoreCars.Text = "Boxed Cars" StoreCars.TextColor3 = Color3.fromRGB(255, 255, 255) StoreCars.TextScaled = true StoreCars.TextSize = 14.000 StoreCars.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) StoreCars.TextWrapped = true GreenBox.Name = "GreenBox" GreenBox.Parent = TPFrame GreenBox.BackgroundColor3 = Color3.fromRGB(128, 39, 211) GreenBox.BorderSizePixel = 0 GreenBox.Position = UDim2.new(0.0199999996, 0, 0.80583334, 0) GreenBox.Size = UDim2.new(0, 73, 0, 40) GreenBox.Font = Enum.Font.SourceSans GreenBox.Text = "Green Box" GreenBox.TextColor3 = Color3.fromRGB(255, 255, 255) GreenBox.TextScaled = true GreenBox.TextSize = 14.000 GreenBox.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) GreenBox.TextWrapped = true StoreFancy.Name = "StoreFancy" StoreFancy.Parent = TPFrame StoreFancy.BackgroundColor3 = Color3.fromRGB(128, 39, 211) StoreFancy.BorderSizePixel = 0 StoreFancy.Position = UDim2.new(0.0199999996, 0, 0.614166677, 0) StoreFancy.Size = UDim2.new(0, 73, 0, 40) StoreFancy.Font = Enum.Font.SourceSans StoreFancy.Text = "Fancy Furnishings" StoreFancy.TextColor3 = Color3.fromRGB(255, 255, 255) StoreFancy.TextScaled = true StoreFancy.TextSize = 14.000 StoreFancy.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) StoreFancy.TextWrapped = true StoreLogic.Name = "StoreLogic" StoreLogic.Parent = TPFrame StoreLogic.BackgroundColor3 = Color3.fromRGB(128, 39, 211) StoreLogic.BorderSizePixel = 0 StoreLogic.Position = UDim2.new(0.26699999, 0, 0.0250000004, 0) StoreLogic.Size = UDim2.new(0, 73, 0, 40) StoreLogic.Font = Enum.Font.SourceSans StoreLogic.Text = "Link's Logic" StoreLogic.TextColor3 = Color3.fromRGB(255, 255, 255) StoreLogic.TextScaled = true StoreLogic.TextSize = 14.000 StoreLogic.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) StoreLogic.TextWrapped = true Spawn.Name = "Spawn" Spawn.Parent = TPFrame Spawn.BackgroundColor3 = Color3.fromRGB(128, 39, 211) Spawn.BorderSizePixel = 0 Spawn.Position = UDim2.new(0.504999995, 0, 0.0250000004, 0) Spawn.Size = UDim2.new(0, 73, 0, 40) Spawn.Font = Enum.Font.SourceSans Spawn.Text = "Spawn" Spawn.TextColor3 = Color3.fromRGB(255, 255, 255) Spawn.TextScaled = true Spawn.TextSize = 14.000 Spawn.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) Spawn.TextWrapped = true IceWood.Name = "IceWood" IceWood.Parent = TPFrame IceWood.BackgroundColor3 = Color3.fromRGB(128, 39, 211) IceWood.BorderSizePixel = 0 IceWood.Position = UDim2.new(0.753000021, 0, 0.0250000004, 0) IceWood.Size = UDim2.new(0, 73, 0, 40) IceWood.Font = Enum.Font.SourceSans IceWood.Text = "Ice Wood" IceWood.TextColor3 = Color3.fromRGB(255, 255, 255) IceWood.TextScaled = true IceWood.TextSize = 14.000 IceWood.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) IceWood.TextWrapped = true Lodge.Name = "Lodge" Lodge.Parent = TPFrame Lodge.BackgroundColor3 = Color3.fromRGB(128, 39, 211) Lodge.BorderSizePixel = 0 Lodge.Position = UDim2.new(0.26699999, 0, 0.805999994, 0) Lodge.Size = UDim2.new(0, 73, 0, 40) Lodge.Font = Enum.Font.SourceSans Lodge.Text = "Lodge" Lodge.TextColor3 = Color3.fromRGB(255, 255, 255) Lodge.TextScaled = true Lodge.TextSize = 14.000 Lodge.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) Lodge.TextWrapped = true Dock.Name = "Dock" Dock.Parent = TPFrame Dock.BackgroundColor3 = Color3.fromRGB(128, 39, 211) Dock.BorderSizePixel = 0 Dock.Position = UDim2.new(0.504999995, 0, 0.805999994, 0) Dock.Size = UDim2.new(0, 73, 0, 40) Dock.Font = Enum.Font.SourceSans Dock.Text = "Dock" Dock.TextColor3 = Color3.fromRGB(255, 255, 255) Dock.TextScaled = true Dock.TextSize = 14.000 Dock.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) Dock.TextWrapped = true Bridge.Name = "Bridge" Bridge.Parent = TPFrame Bridge.BackgroundColor3 = Color3.fromRGB(128, 39, 211) Bridge.BorderSizePixel = 0 Bridge.Position = UDim2.new(0.753000021, 0, 0.805999994, 0) Bridge.Size = UDim2.new(0, 73, 0, 40) Bridge.Font = Enum.Font.SourceSans Bridge.Text = "Bridge" Bridge.TextColor3 = Color3.fromRGB(255, 255, 255) Bridge.TextScaled = true Bridge.TextSize = 14.000 Bridge.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) Bridge.TextWrapped = true Cave.Name = "Cave" Cave.Parent = TPFrame Cave.BackgroundColor3 = Color3.fromRGB(128, 39, 211) Cave.BorderSizePixel = 0 Cave.Position = UDim2.new(0.753000021, 0, 0.614000022, 0) Cave.Size = UDim2.new(0, 73, 0, 40) Cave.Font = Enum.Font.SourceSans Cave.Text = "Cave" Cave.TextColor3 = Color3.fromRGB(255, 255, 255) Cave.TextScaled = true Cave.TextSize = 14.000 Cave.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) Cave.TextWrapped = true StrangeMan.Name = "StrangeMan" StrangeMan.Parent = TPFrame StrangeMan.BackgroundColor3 = Color3.fromRGB(128, 39, 211) StrangeMan.BorderSizePixel = 0 StrangeMan.Position = UDim2.new(0.26699999, 0, 0.614000022, 0) StrangeMan.Size = UDim2.new(0, 73, 0, 40) StrangeMan.Font = Enum.Font.SourceSans StrangeMan.Text = "Strange Man" StrangeMan.TextColor3 = Color3.fromRGB(255, 255, 255) StrangeMan.TextScaled = true StrangeMan.TextSize = 14.000 StrangeMan.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) StrangeMan.TextWrapped = true YellowWood.Name = "YellowWood" YellowWood.Parent = TPFrame YellowWood.BackgroundColor3 = Color3.fromRGB(128, 39, 211) YellowWood.BorderSizePixel = 0 YellowWood.Position = UDim2.new(0.504999995, 0, 0.614000022, 0) YellowWood.Size = UDim2.new(0, 73, 0, 40) YellowWood.Font = Enum.Font.SourceSans YellowWood.Text = "Yellow Wood" YellowWood.TextColor3 = Color3.fromRGB(255, 255, 255) YellowWood.TextScaled = true YellowWood.TextSize = 14.000 YellowWood.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) YellowWood.TextWrapped = true Volcano.Name = "Volcano" Volcano.Parent = TPFrame Volcano.BackgroundColor3 = Color3.fromRGB(128, 39, 211) Volcano.BorderSizePixel = 0 Volcano.Position = UDim2.new(0.504999995, 0, 0.216999993, 0) Volcano.Size = UDim2.new(0, 73, 0, 40) Volcano.Font = Enum.Font.SourceSans Volcano.Text = "Volcano" Volcano.TextColor3 = Color3.fromRGB(255, 255, 255) Volcano.TextScaled = true Volcano.TextSize = 14.000 Volcano.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) Volcano.TextWrapped = true Palm.Name = "Palm" Palm.Parent = TPFrame Palm.BackgroundColor3 = Color3.fromRGB(128, 39, 211) Palm.BorderSizePixel = 0 Palm.Position = UDim2.new(0.753000021, 0, 0.216999993, 0) Palm.Size = UDim2.new(0, 73, 0, 40) Palm.Font = Enum.Font.SourceSans Palm.Text = "Palm" Palm.TextColor3 = Color3.fromRGB(255, 255, 255) Palm.TextScaled = true Palm.TextSize = 14.000 Palm.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) Palm.TextWrapped = true StoreBobs.Name = "StoreBobs" StoreBobs.Parent = TPFrame StoreBobs.BackgroundColor3 = Color3.fromRGB(128, 39, 211) StoreBobs.BorderSizePixel = 0 StoreBobs.Position = UDim2.new(0.26699999, 0, 0.416399986, 0) StoreBobs.Size = UDim2.new(0, 73, 0, 40) StoreBobs.Font = Enum.Font.SourceSans StoreBobs.Text = "Bob's Shack" StoreBobs.TextColor3 = Color3.fromRGB(255, 255, 255) StoreBobs.TextScaled = true StoreBobs.TextSize = 14.000 StoreBobs.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) StoreBobs.TextWrapped = true EndTimes.Name = "EndTimes" EndTimes.Parent = TPFrame EndTimes.BackgroundColor3 = Color3.fromRGB(128, 39, 211) EndTimes.BorderSizePixel = 0 EndTimes.Position = UDim2.new(0.753000021, 0, 0.416000009, 0) EndTimes.Size = UDim2.new(0, 73, 0, 40) EndTimes.Font = Enum.Font.SourceSans EndTimes.Text = "End Times" EndTimes.TextColor3 = Color3.fromRGB(255, 255, 255) EndTimes.TextScaled = true EndTimes.TextSize = 14.000 EndTimes.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) EndTimes.TextWrapped = true Swamp.Name = "Swamp" Swamp.Parent = TPFrame Swamp.BackgroundColor3 = Color3.fromRGB(128, 39, 211) Swamp.BorderSizePixel = 0 Swamp.Position = UDim2.new(0.504999995, 0, 0.416000009, 0) Swamp.Size = UDim2.new(0, 73, 0, 40) Swamp.Font = Enum.Font.SourceSans Swamp.Text = "Swamp" Swamp.TextColor3 = Color3.fromRGB(255, 255, 255) Swamp.TextScaled = true Swamp.TextSize = 14.000 Swamp.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) Swamp.TextWrapped = true StoreFineArts.Name = "StoreFineArts" StoreFineArts.Parent = TPFrame StoreFineArts.BackgroundColor3 = Color3.fromRGB(128, 39, 211) StoreFineArts.BorderSizePixel = 0 StoreFineArts.Position = UDim2.new(0.26699999, 0, 0.216999993, 0) StoreFineArts.Size = UDim2.new(0, 73, 0, 40) StoreFineArts.Font = Enum.Font.SourceSans StoreFineArts.Text = "Fine Arts" StoreFineArts.TextColor3 = Color3.fromRGB(255, 255, 255) StoreFineArts.TextScaled = true StoreFineArts.TextSize = 14.000 StoreFineArts.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) StoreFineArts.TextWrapped = true Hub.Name = "Hub" Hub.Parent = mainframe Hub.BackgroundColor3 = Color3.fromRGB(128, 39, 211) Hub.BorderColor3 = Color3.fromRGB(138, 43, 226) Hub.BorderSizePixel = 0 Hub.Position = UDim2.new(0, 0, 0.714999974, 0) Hub.Size = UDim2.new(0, 80, 0, 40) Hub.Font = Enum.Font.SourceSans Hub.Text = "Hub's" Hub.TextColor3 = Color3.fromRGB(255, 255, 255) Hub.TextScaled = true Hub.TextSize = 32.000 Hub.TextWrapped = true Hub.MouseButton1Down:connect(function() CreditsFrame.Visible = false DupeFrame.Visible = false HubFrame.Visible = true MainFrame.Visible = false PlotFrame.Visible = false TPFrame.Visible = false WoodFrame.Visible = false end) HubFrame.Name = "HubFrame" HubFrame.Parent = Hub HubFrame.BackgroundColor3 = Color3.fromRGB(138, 43, 226) HubFrame.BorderSizePixel = 0 HubFrame.Position = UDim2.new(1, 0, -4.00400019, 0) HubFrame.Size = UDim2.new(0, 320, 0, 240) HubFrame.Visible = false Blood.Name = "Blood" Blood.Parent = HubFrame Blood.BackgroundColor3 = Color3.fromRGB(128, 39, 211) Blood.BorderSizePixel = 0 Blood.Position = UDim2.new(0.0199999809, 0, 0.0250000004, 0) Blood.Size = UDim2.new(0, 151, 0, 72) Blood.Font = Enum.Font.SourceSans Blood.Text = "Blood" Blood.TextColor3 = Color3.fromRGB(255, 255, 255) Blood.TextScaled = true Blood.TextSize = 14.000 Blood.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) Blood.TextWrapped = true Venyx.Name = "Venyx" Venyx.Parent = HubFrame Venyx.BackgroundColor3 = Color3.fromRGB(128, 39, 211) Venyx.BorderSizePixel = 0 Venyx.Position = UDim2.new(0.508000016, 0, 0.0250000004, 0) Venyx.Size = UDim2.new(0, 151, 0, 72) Venyx.Font = Enum.Font.SourceSans Venyx.Text = "Venyx" Venyx.TextColor3 = Color3.fromRGB(255, 255, 255) Venyx.TextScaled = true Venyx.TextSize = 14.000 Venyx.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) Venyx.TextWrapped = true BringUp.Name = "Bring Up" BringUp.Parent = HubFrame BringUp.BackgroundColor3 = Color3.fromRGB(128, 39, 211) BringUp.BorderSizePixel = 0 BringUp.Position = UDim2.new(0.0199999996, 0, 0.675000012, 0) BringUp.Size = UDim2.new(0, 151, 0, 72) BringUp.Font = Enum.Font.SourceSans BringUp.Text = "Bring Up" BringUp.TextColor3 = Color3.fromRGB(255, 255, 255) BringUp.TextScaled = true BringUp.TextSize = 14.000 BringUp.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) BringUp.TextWrapped = true LightLumber.Name = "Light Lumber" LightLumber.Parent = HubFrame LightLumber.BackgroundColor3 = Color3.fromRGB(128, 39, 211) LightLumber.BorderSizePixel = 0 LightLumber.Position = UDim2.new(0.0199999996, 0, 0.350000024, 0) LightLumber.Size = UDim2.new(0, 151, 0, 72) LightLumber.Font = Enum.Font.SourceSans LightLumber.Text = "Light Lumber" LightLumber.TextColor3 = Color3.fromRGB(255, 255, 255) LightLumber.TextScaled = true LightLumber.TextSize = 14.000 LightLumber.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) LightLumber.TextWrapped = true Ferry.Name = "Ferry" Ferry.Parent = HubFrame Ferry.BackgroundColor3 = Color3.fromRGB(128, 39, 211) Ferry.BorderSizePixel = 0 Ferry.Position = UDim2.new(0.508000016, 0, 0.675000012, 0) Ferry.Size = UDim2.new(0, 151, 0, 72) Ferry.Font = Enum.Font.SourceSans Ferry.Text = "Ferry" Ferry.TextColor3 = Color3.fromRGB(255, 255, 255) Ferry.TextScaled = true Ferry.TextSize = 14.000 Ferry.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) Ferry.TextWrapped = true JohiroAxeDupe.Name = "JohiroAxeDupe" JohiroAxeDupe.Parent = HubFrame JohiroAxeDupe.BackgroundColor3 = Color3.fromRGB(128, 39, 211) JohiroAxeDupe.BorderSizePixel = 0 JohiroAxeDupe.Position = UDim2.new(0.508000016, 0, 0.349999994, 0) JohiroAxeDupe.Size = UDim2.new(0, 151, 0, 72) JohiroAxeDupe.Font = Enum.Font.SourceSans JohiroAxeDupe.Text = "Johiro's Axe Dupe" JohiroAxeDupe.TextColor3 = Color3.fromRGB(255, 255, 255) JohiroAxeDupe.TextScaled = true JohiroAxeDupe.TextSize = 14.000 JohiroAxeDupe.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) JohiroAxeDupe.TextWrapped = true Credits.Name = "Credits" Credits.Parent = mainframe Credits.BackgroundColor3 = Color3.fromRGB(128, 39, 211) Credits.BorderColor3 = Color3.fromRGB(138, 43, 226) Credits.BorderSizePixel = 0 Credits.Position = UDim2.new(0, 0, 0.85799998, 0) Credits.Size = UDim2.new(0, 80, 0, 40) Credits.Font = Enum.Font.SourceSans Credits.Text = "Credits" Credits.TextColor3 = Color3.fromRGB(255, 255, 255) Credits.TextScaled = true Credits.TextSize = 32.000 Credits.TextWrapped = true Credits.MouseButton1Down:connect(function() CreditsFrame.Visible = true DupeFrame.Visible = false HubFrame.Visible = false MainFrame.Visible = false PlotFrame.Visible = false TPFrame.Visible = false WoodFrame.Visible = false end) CreditsFrame.Name = "CreditsFrame" CreditsFrame.Parent = Credits CreditsFrame.BackgroundColor3 = Color3.fromRGB(138, 43, 226) CreditsFrame.BorderSizePixel = 0 CreditsFrame.Position = UDim2.new(1, 0, -5.00599957, 0) CreditsFrame.Size = UDim2.new(0, 320, 0, 240) MadeBy.Name = "Made By" MadeBy.Parent = CreditsFrame MadeBy.BackgroundColor3 = Color3.fromRGB(138, 43, 226) MadeBy.BackgroundTransparency = 100.000 MadeBy.BorderSizePixel = 0 MadeBy.Position = UDim2.new(0.159374997, 0, 0, 0) MadeBy.Size = UDim2.new(0, 200, 0, 48) MadeBy.Font = Enum.Font.GothamBold MadeBy.Text = "Made By" MadeBy.TextColor3 = Color3.fromRGB(255, 255, 255) MadeBy.TextScaled = true MadeBy.TextSize = 13.000 MadeBy.TextWrapped = true SnowyShiro.Name = "SnowyShiro" SnowyShiro.Parent = CreditsFrame SnowyShiro.BackgroundColor3 = Color3.fromRGB(138, 43, 226) SnowyShiro.BackgroundTransparency = 100.000 SnowyShiro.BorderSizePixel = 0 SnowyShiro.Position = UDim2.new(0, 0, 0.19600004, 0) SnowyShiro.Size = UDim2.new(0, 320, 0, 48) SnowyShiro.Font = Enum.Font.GothamBold SnowyShiro.Text = "SnowyShiro#0001" SnowyShiro.TextColor3 = Color3.fromRGB(255, 255, 255) SnowyShiro.TextSize = 27.000 SnowyShiro.TextWrapped = true Credits_2.Name = "Credits" Credits_2.Parent = CreditsFrame Credits_2.BackgroundColor3 = Color3.fromRGB(138, 43, 226) Credits_2.BackgroundTransparency = 100.000 Credits_2.BorderSizePixel = 0 Credits_2.Position = UDim2.new(0.159374997, 0, 0.40016669, 0) Credits_2.Size = UDim2.new(0, 200, 0, 48) Credits_2.Font = Enum.Font.GothamBold Credits_2.Text = "Credits" Credits_2.TextColor3 = Color3.fromRGB(255, 255, 255) Credits_2.TextScaled = true Credits_2.TextSize = 13.000 Credits_2.TextWrapped = true AnimeCheat.Name = "AnimeCheat" AnimeCheat.Parent = CreditsFrame AnimeCheat.BackgroundColor3 = Color3.fromRGB(138, 43, 226) AnimeCheat.BackgroundTransparency = 100.000 AnimeCheat.BorderSizePixel = 0 AnimeCheat.Position = UDim2.new(0, 0, 0.596000135, 0) AnimeCheat.Size = UDim2.new(0, 160, 0, 48) AnimeCheat.Font = Enum.Font.GothamBold AnimeCheat.Text = "AnimeCheat" AnimeCheat.TextColor3 = Color3.fromRGB(255, 255, 255) AnimeCheat.TextSize = 26.000 AnimeCheat.TextWrapped = true Johiro.Name = "Johiro" Johiro.Parent = CreditsFrame Johiro.BackgroundColor3 = Color3.fromRGB(138, 43, 226) Johiro.BackgroundTransparency = 100.000 Johiro.BorderSizePixel = 0 Johiro.Position = UDim2.new(0.5, 0, 0.596000135, 0) Johiro.Size = UDim2.new(0, 160, 0, 48) Johiro.Font = Enum.Font.GothamBold Johiro.Text = "Johiro" Johiro.TextColor3 = Color3.fromRGB(255, 255, 255) Johiro.TextSize = 27.000 Johiro.TextWrapped = true Sten.Name = "Sten" Sten.Parent = CreditsFrame Sten.BackgroundColor3 = Color3.fromRGB(138, 43, 226) Sten.BackgroundTransparency = 100.000 Sten.BorderSizePixel = 0 Sten.Position = UDim2.new(0, 0, 0.800166547, 0) Sten.Size = UDim2.new(0, 160, 0, 48) Sten.Font = Enum.Font.GothamBold Sten.Text = "Sten" Sten.TextColor3 = Color3.fromRGB(255, 255, 255) Sten.TextSize = 30.000 Sten.TextWrapped = true Averias.Name = "Averias" Averias.Parent = CreditsFrame Averias.BackgroundColor3 = Color3.fromRGB(138, 43, 226) Averias.BackgroundTransparency = 100.000 Averias.BorderSizePixel = 0 Averias.Position = UDim2.new(0.5, 0, 0.796000063, 0) Averias.Size = UDim2.new(0, 160, 0, 48) Averias.Font = Enum.Font.GothamBold Averias.Text = "Averias" Averias.TextColor3 = Color3.fromRGB(255, 255, 255) Averias.TextSize = 27.000 Averias.TextWrapped = true Name.Name = "Name" Name.Parent = mainframe Name.BackgroundColor3 = Color3.fromRGB(128, 39, 211) Name.BorderSizePixel = 0 Name.Position = UDim2.new(0.200000003, 0, 0, 0) Name.Size = UDim2.new(0, 240, 0, 40) Name.Font = Enum.Font.SourceSans Name.Text = "Shiro's Hub" Name.TextColor3 = Color3.fromRGB(255, 255, 255) Name.TextScaled = true Name.TextSize = 14.000 Name.TextWrapped = true local function QMMS_fake_script() -- mainframe.LocalScript local script = Instance.new('LocalScript', mainframe) script.parent.Selectable = true script.Parent.Active = true script.parent.Draggable = true end coroutine.wrap(QMMS_fake_script)() local MoneyCooldown = false local CurrentSlot = game.Players.LocalPlayer:WaitForChild("CurrentSaveSlot").Value local ScriptLoadOrSave = false local CurrentlySavingOrLoading = game.Players.LocalPlayer:WaitForChild("CurrentlySavingOrLoading") local function CheckIfSlotAvailable(Slot) for a,b in pairs(game.ReplicatedStorage.LoadSaveRequests.GetMetaData:InvokeServer(game.Players.LocalPlayer)) do if a == Slot then for c,d in pairs(b) do if c == "NumSaves" and d ~= 0 then return true else return false end end end end end local function CheckSlotNumber1() --Checks if the slot number is right if MoneyDupeSlot.Text == "1" or MoneyDupeSlot.Text == "2" or MoneyDupeSlot.Text == "3" or MoneyDupeSlot.Text == "4" or MoneyDupeSlot.Text == "5" or MoneyDupeSlot.Text == "6" then local SlotNumber = tonumber(MoneyDupeSlot.Text) return SlotNumber else return false end end local function CheckSlotNumber2() --Checks if the slot number is right if DupeSlot.Text == "1" or DupeSlot.Text == "2" or DupeSlot.Text == "3" or DupeSlot.Text == "4" or DupeSlot.Text == "5" or DupeSlot.Text == "6" then local SlotNumber = tonumber(DupeSlot.Text) return SlotNumber else return false end end local function SendNotification(title,text,duration,...) game.StarterGui:SetCore("SendNotification", { Title = title; Text = text; Icon = ""; Duration = duration; }) end --Join Detecter game.Players.ChildAdded:Connect(function(player) if not pcall (function() SendNotification("Player JOINED",""..player.Name.." has JOINED the game",5 ) end) then print ("Error") end end) --Leave Detecter game.Players.ChildRemoved:Connect(function(player) if not pcall (function() SendNotification("Player LEFT",""..player.Name.." has LEFT the game",4.4 ) end) then print ("Error") end end) SendNotification("Loaded","Join and leave detector is loaded",2) --Walkspeed Speed.MouseButton1Down:connect(function() while true do wait() game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = SpeedValue.Text end end) --Jumppower Jump.MouseButton1Down:connect(function() while true do wait() game.Players.LocalPlayer.Character.Humanoid.JumpPower = JumpValue.Text end end) --Fly local toggle = false Fly.MouseButton1Click:Connect(function() toggle = not toggle Fly.TextColor3 = (toggle and Color3.fromRGB(85, 255, 127) or Color3.fromRGB(255,255,255)) if toggle then flying = not flying repeat wait() until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Torso") and game.Players.LocalPlayer.Character:findFirstChild("Humanoid") local mouse = game.Players.LocalPlayer:GetMouse() repeat wait() until mouse local plr = game.Players.LocalPlayer local torso = plr.Character.Torso local deb = true local ctrl = {f = 0, b = 0, l = 0, r = 0} local lastctrl = {f = 0, b = 0, l = 0, r = 0} local maxspeed = 200 local speed = 0 if flying then end function FlyFunction() local bg = Instance.new("BodyGyro", torso) bg.P = 9e4 bg.maxTorque = Vector3.new(9e9, 9e9, 9e9) bg.cframe = torso.CFrame local bv = Instance.new("BodyVelocity", torso) bv.velocity = Vector3.new(0,0.1,0) bv.maxForce = Vector3.new(9e9, 9e9, 9e9) repeat wait() plr.Character.Humanoid.PlatformStand = true if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then speed = speed+.5+(speed/maxspeed) if speed > maxspeed then speed = maxspeed end elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then speed = speed-1 if speed < 0 then speed = 0 end end if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r} elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed else bv.velocity = Vector3.new(0,0.1,0) end bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0) until not flying ctrl = {f = 0, b = 0, l = 0, r = 0} lastctrl = {f = 0, b = 0, l = 0, r = 0} speed = 0 bg:Destroy() bv:Destroy() plr.Character.Humanoid.PlatformStand = false end mouse.KeyDown:connect(function(key) if key:lower() == "w" then ctrl.f = 1 elseif key:lower() == "s" then ctrl.b = -1 elseif key:lower() == "a" then ctrl.l = -1 elseif key:lower() == "d" then ctrl.r = 1 end end) mouse.KeyUp:connect(function(key) if key:lower() == "w" then ctrl.f = 0 elseif key:lower() == "s" then ctrl.b = 0 elseif key:lower() == "a" then ctrl.l = 0 elseif key:lower() == "d" then ctrl.r = 0 end end) FlyFunction() else flying = not flying repeat wait() until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Torso") and game.Players.LocalPlayer.Character:findFirstChild("Humanoid") local mouse = game.Players.LocalPlayer:GetMouse() repeat wait() until mouse local plr = game.Players.LocalPlayer local torso = plr.Character.Torso local deb = true local ctrl = {f = 0, b = 0, l = 0, r = 0} local lastctrl = {f = 0, b = 0, l = 0, r = 0} local maxspeed = 200 local speed = 0 if flying then end function FlyFunction() local bg = Instance.new("BodyGyro", torso) bg.P = 9e4 bg.maxTorque = Vector3.new(9e9, 9e9, 9e9) bg.cframe = torso.CFrame local bv = Instance.new("BodyVelocity", torso) bv.velocity = Vector3.new(0,0.1,0) bv.maxForce = Vector3.new(9e9, 9e9, 9e9) repeat wait() plr.Character.Humanoid.PlatformStand = true if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then speed = speed+.5+(speed/maxspeed) if speed > maxspeed then speed = maxspeed end elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then speed = speed-1 if speed < 0 then speed = 0 end end if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r} elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed else bv.velocity = Vector3.new(0,0.1,0) end bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0) until not flying ctrl = {f = 0, b = 0, l = 0, r = 0} lastctrl = {f = 0, b = 0, l = 0, r = 0} speed = 0 bg:Destroy() bv:Destroy() plr.Character.Humanoid.PlatformStand = false end mouse.KeyDown:connect(function(key) if key:lower() == "w" then ctrl.f = 1 elseif key:lower() == "s" then ctrl.b = -1 elseif key:lower() == "a" then ctrl.l = -1 elseif key:lower() == "d" then ctrl.r = 1 end end) mouse.KeyUp:connect(function(key) if key:lower() == "w" then ctrl.f = 0 elseif key:lower() == "s" then ctrl.b = 0 elseif key:lower() == "a" then ctrl.l = 0 elseif key:lower() == "d" then ctrl.r = 0 end end) FlyFunction() end end) --Car Flight CarFlight.MouseButton1Down:connect(function() repeat wait() until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Torso") and game.Players.LocalPlayer.Character:findFirstChild("Humanoid") local mouse = game.Players.LocalPlayer:GetMouse() repeat wait() until mouse local plr = game.Players.LocalPlayer local torso = plr.Character.Torso local flying = true local deb = true local ctrl = {f = 0, b = 0, l = 0, r = 0} local lastctrl = {f = 0, b = 0, l = 0, r = 0} local maxspeed = 500 local speed = 0 function Fly() local bg = Instance.new("BodyGyro", torso) bg.P = 9e4 bg.maxTorque = Vector3.new(9e9, 9e9, 9e9) bg.cframe = torso.CFrame local bv = Instance.new("BodyVelocity", torso) bv.velocity = Vector3.new(0,0.1,0) bv.maxForce = Vector3.new(9e9, 9e9, 9e9) repeat wait() plr.Character.Humanoid.PlatformStand = false if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then speed = speed+125.0+(speed/maxspeed) if speed > maxspeed then speed = maxspeed end elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then speed = speed-250 if speed < 0 then speed = 0 end end if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r} elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed else bv.velocity = Vector3.new(0,0.1,0) end bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0) until not flying ctrl = {f = 0, b = 0, l = 0, r = 0} lastctrl = {f = 0, b = 0, l = 0, r = 0} speed = 0 bg:Destroy() bv:Destroy() plr.Character.Humanoid.PlatformStand = false end mouse.KeyDown:connect(function(key) if key:lower() == "z" then if flying then flying = false else flying = true Fly() end elseif key:lower() == "w" then ctrl.f = 1 elseif key:lower() == "s" then ctrl.b = -1 elseif key:lower() == "a" then ctrl.l = -1 elseif key:lower() == "d" then ctrl.r = 1 end end) mouse.KeyUp:connect(function(key) if key:lower() == "w" then ctrl.f = 0 elseif key:lower() == "s" then ctrl.b = 0 elseif key:lower() == "a" then ctrl.l = 0 elseif key:lower() == "d" then ctrl.r = 0 end wait(5) end) end) --Infinite Jump local toggle = false InfJump.MouseButton1Click:Connect(function() toggle = not toggle InfJump.TextColor3 = (toggle and Color3.fromRGB(85, 255, 127) or Color3.fromRGB(255,255,255)) if toggle then InfiniteJumpEnabled = true game:GetService("UserInputService").JumpRequest:connect(function() if InfiniteJumpEnabled then game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping") InfiniteJumpEnabled = true end end) else InfiniteJumpEnabled = false game:GetService("UserInputService").JumpRequest:connect(function() if InfiniteJumpEnabled then game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping") end end) end end) --No Clip _G.noclip = false game:GetService('RunService').Stepped:connect(function() if noclip then game.Players.LocalPlayer.Character.Humanoid:ChangeState(11) NoClip.TextColor3 = Color3.fromRGB(85, 255, 127) end end) NoClip.MouseButton1Down:connect(function() noclip = not noclip NoClip.TextColor3 = Color3.fromRGB(255, 255, 255) end) --Ctrl+Click TP TP.MouseButton1Down:connect(function() local UIS = game:GetService("UserInputService") local Player = game.Players.LocalPlayer local Mouse = Player:GetMouse() function GetCharacter() return game.Players.LocalPlayer.Character end function Teleport(pos) local Char = GetCharacter() if Char then Char:MoveTo(pos) end end UIS.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 and UIS:IsKeyDown(Enum.KeyCode.LeftControl) then Teleport(Mouse.Hit.p) end end) end) --All BP's AllBp.MouseButton1Click:Connect(function() for i,v in pairs(game.ReplicatedStorage.Purchasables.Structures.BlueprintStructures:GetChildren()) do local clone = v:Clone() clone.Parent = game.Players.LocalPlayer.PlayerBlueprints.Blueprints end end) --Jesus local toggle = false jesus.MouseButton1Click:Connect(function() toggle = not toggle jesus.TextColor3 = (toggle and Color3.fromRGB(85, 255, 127) or Color3.fromRGB(255,255,255)) if toggle then for index, water in pairs(game.Workspace.Water:GetChildren()) do water.CanCollide = true end else for index, water in pairs(game.Workspace.Water:GetChildren()) do water.CanCollide = false end end end) --No Fog NoFog.MouseButton1Down:connect(function() --Fog.BackgroundColor3 = Color3.new(0, 0, 0) NoFog.TextColor3 = Color3.new(1, 1, 1) game.Lighting.Changed:connect(function() game.Lighting.TimeOfDay = "12:00:00" game.Lighting.FogEnd = 9999 game.Lighting.Brightness = 2 end) end) --Golden Axe spawn(function() GAxe = false function GetAxe() --Gets your current axe thats equiped when called if game.Players.LocalPlayer.Character:FindFirstChild("Tool") then return game.Players.LocalPlayer.Character.Tool --returns the axe when found else return false --returns false when not equiped end end function GetDamage(Axe, TreeClass)-- Gets the right Damage of the axe and returns it if called to prevent killing yourself like gold axe if Axe.ToolTip == "Basic Hatchet" then return 0.2 elseif Axe.ToolTip == "Plain Axe" then return 0.55 elseif Axe.ToolTip == "Steel Axe" then return 0.93 elseif Axe.ToolTip == "Hardened Axe" then return 1.45 elseif Axe.ToolTip == "Silver Axe" then return 1.6 elseif Axe.ToolTip == "Rukiryaxe" then return 1.68 elseif Axe.ToolTip == "Beta Axe of Bosses" then return 1.45 elseif Axe.ToolTip == "Alpha Axe of Testing" then return 1.5 elseif Axe.ToolTip == "Fire Axe" then if TreeClass ~= "Volcano" then return 0.6 else return 6.35 end elseif Axe.ToolTip == "End Times Axe" then if TreeClass ~= "LoneCave" then return 1.58 else return 10000000 end elseif Axe.ToolTip == "Candy Cane Axe" then return 0 elseif Axe.ToolTip == "Johiro" then return 1.8 elseif Axe.ToolTip == "Beesaxe" then return 1.4 elseif Axe.ToolTip == "CHICKEN AXE" then return 0.9 elseif Axe.ToolTip == "Amber Axe" then return 3.39 elseif Axe.ToolTip == "The Many Axe" then return 10.2 elseif Axe.ToolTip == "Gingerbread Axe" then if TreeClass == "Walnut" then return 8.5 elseif TreeClass == "Koa" then return 11 else return 1.2 end elseif Axe.ToolTip == "Bird Axe" then if TreeClass == "Volcano" then return 2.5 elseif TreeClass == "CaveCrawler" then return 3.9 else return 1.65 end end end function GCut(TreePart) --Cuts the tree when called with the tree you want to cut if GetAxe() ~= false then --checks if you have a axe equiped Damage = GetDamage(GetAxe(), TreePart.Parent.TreeClass.Value) --gets the Damage Height = TreePart.CFrame:pointToObjectSpace(mouse.Hit.p).Y + TreePart.Size.Y/2 --Gets the Height local CutArguments = { sectionId = TreePart.ID.Value, faceVector = Vector3.new(0,0,-1), height = Height, hitPoints = Damage, cooldown = 0, cuttingClass = "Axe", tool = GetAxe() } for i=1, 50 do game.ReplicatedStorage.Interaction.RemoteProxy:FireServer(TreePart.Parent.CutEvent, CutArguments) end end end function CutTree(Tree) --Cuts the tree when called with the tree you want to cut if GetAxe() ~= false then --checks if you have a axe equiped Damage = GetDamage(GetAxe(), Tree.TreeClass.Value) --gets the Damage local CutArguments = { sectionId = 1, faceVector = Vector3.new(0,0,-1), height = 0.5, hitPoints = Damage, cooldown = 0, cuttingClass = "Axe", tool = GetAxe() } for i=1, 50 do game.ReplicatedStorage.Interaction.RemoteProxy:FireServer(Tree.CutEvent, CutArguments) end end end TreeList = {} --Creates a table of the trees for a,b in pairs(workspace:GetChildren()) do if b.name == "TreeRegion" then b.ChildAdded:Connect(function(NewTree)--Creates functions that Adds new trees to the list table.insert(TreeList, NewTree) end) for c,d in pairs(b:GetChildren()) do-- Adds the trees when first time starting the script if d.Name == "Model" then table.insert(TreeList, d) end end end end spawn(function() --used spawn so it wont interrupt any of the other things CutEnabled = false while wait(.5) do --Main loop to do the stuff if CutEnabled == true then if GetAxe() ~= false then --Checks if you have a axe equiped for a,b in pairs(TreeList) do if not b:FindFirstChild("RootCut") and b:FindFirstChild("CutEvent") then --Checks if the tree is already cut distance = (game.Players.LocalPlayer.Character.Head.Position - b.WoodSection.Position).magnitude --gets the distance between player and tree if distance < 225 then --if distance lower than 225 then it will cut the tree CutTree(b) --Calls the function with the tree to cut end else table.remove(TreeList, a)--if tree already cut then it gets removed from the list end end end end end end) mouse = game.Players.LocalPlayer:GetMouse() --Gets the Mouse mouse.Button1Down:connect(function() if GAxe == true and GetAxe() ~= false then Target = mouse.Target GCut(Target) end end) --Credits to Johiro, if you decide to skid atleast give credits end) GoldenAxe.MouseButton1Down:connect(function() if GAxe == true then GAxe = false GoldenAxe.TextColor3 = Color3.fromRGB(255, 255, 255) elseif GAxe == false then GAxe = true GoldenAxe.TextColor3 = Color3.fromRGB(85, 255, 127) --Credits to Johiro end end) --Paint Paint.MouseButton1Click:connect(function() loadstring(game:HttpGet('https://pastebin.com/raw/3Bk4KVYq',true))() end) --Fast Delete BP's FastDelBps.MouseButton1Click:connect(function() loadstring(game:HttpGet("https://pastebin.com/raw/1YR8cpNE", true))() end) --Reset Character ResetCharacter.MouseButton1Click:connect(function() game.Players.LocalPlayer.Character.Head:Destroy() end) --Secret Walkspeed SecretWalkSpeed.MouseButton1Down:connect(function() local walkspeedplayer = game:GetService("Players").LocalPlayer local walkspeedmouse = walkspeedplayer:GetMouse() local walkspeedenabled = false function x_walkspeed(key) if (key == "x") then if walkspeedenabled == false then _G.WS = 200; local Humanoid = game:GetService("Players").LocalPlayer.Character.Humanoid; Humanoid:GetPropertyChangedSignal("WalkSpeed"):Connect(function() Humanoid.WalkSpeed = _G.WS; end) Humanoid.WalkSpeed = _G.WS; walkspeedenabled = true elseif walkspeedenabled == true then _G.WS = 20; local Humanoid = game:GetService("Players").LocalPlayer.Character.Humanoid; Humanoid:GetPropertyChangedSignal("WalkSpeed"):Connect(function() Humanoid.WalkSpeed = _G.WS; end) Humanoid.WalkSpeed = _G.WS; walkspeedenabled = false end end end walkspeedmouse.KeyDown:connect(x_walkspeed) end) --Sell Wood SellWood.MouseButton1Down:connect(function() for _, Log in pairs(workspace.LogModels:GetChildren()) do if Log.Name:sub(1, 6) == "Loose_" and Log:findFirstChild("Owner") then if Log.Owner.Value == game.Players.LocalPlayer then for i,v in pairs(Log:GetChildren()) do if v.Name=="WoodSection" then spawn(function() for i=1,10 do wait() v.CFrame=CFrame.new(Vector3.new(315, -0.296, 85.791))*CFrame.Angles(math.rad(90),0,0) end end) end end spawn(function() for i=1,20 do wait() game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(Log) end end) end end end end) --Sell Planks SellPlanks.MouseButton1Click:Connect(function() for _, Plank in pairs(game.Workspace.PlayerModels:GetChildren()) do if Plank.Name=="Plank" and Plank:findFirstChild("Owner") then if Plank.Owner.Value == game.Players.LocalPlayer then for i,v in pairs(Plank:GetChildren()) do if v.Name=="WoodSection" then spawn(function() for i=1,10 do wait() v.CFrame=CFrame.new(Vector3.new(315, -0.296, 85.791))*CFrame.Angles(math.rad(90),0,0) end end) end end spawn(function() for i=1,20 do wait() game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(Plank) end end) end end end end) --TP Wood TPWood.MouseButton1Click:Connect(function() for _, Log in pairs(game.Workspace.LogModels:GetChildren()) do if Log.Name:sub(1, 6) == "Loose_" and Log:findFirstChild("Owner") then if Log.Owner.Value == game.Players.LocalPlayer then Log:MoveTo(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 20, 0)) for i=1,100 do game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(Log) end end end end end) --TP Planks TPPlanks.MouseButton1Click:Connect(function() for _, Plank in pairs(game.Workspace.PlayerModels:GetChildren()) do if Plank.Name=="Plank" and Plank:findFirstChild("Owner") then if Plank.Owner.Value == game.Players.LocalPlayer then sendNotice = game.ReplicatedStorage.Notices.SendUserNotice sendNotice:Fire("Click where you want ALL the Planks to TP to") local ButtonPress ButtonPress = game.Players.LocalPlayer:GetMouse().Button1Down:Connect(function() Square = game.Players.LocalPlayer:GetMouse().Target if (Square.Name == "OriginSquare" or Square.Name == "Square") then ButtonPress:Disconnect() Plank:MoveTo(Square.Position) for i=1,100 do game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(Plank) end end end) end end end end) --Mod Wood ModWood.MouseButton1Click:Connect(function() for _, Log in pairs(workspace.LogModels:GetChildren()) do if Log.Name:sub(1, 6) == "Loose_" and Log:findFirstChild("Owner") then if Log.Owner.Value == game.Players.LocalPlayer then for i,v in pairs(Log:GetChildren()) do if v.Name=="WoodSection" then spawn(function() for i=1,10 do wait() v.CFrame=CFrame.new(Vector3.new(315, -0.296, 85.791))*CFrame.Angles(math.rad(90),0,0) end end) end end spawn(function() for i=1,20 do wait() game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(Log.WoodSection) game.ReplicatedStorage.Interaction.ClientRequestOwnership:FireServer(Log.WoodSection) end end) end end end wait(2.0) for _, Log in pairs(game.Workspace.LogModels:GetChildren()) do if Log.Name:sub(1, 6) == "Loose_" and Log:findFirstChild("Owner") then if Log.Owner.Value == game.Players.LocalPlayer then Log:MoveTo(game.Players.LocalPlayer.Character.HumanoidRootPart.Position) for i=1,20 do game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(Log.WoodSection) game.ReplicatedStorage.Interaction.ClientRequestOwnership:FireServer(Log.WoodSection) end end end end end) --Remove Tree's RemoveTrees.MouseButton1Click:Connect(function() for i,v in pairs(game.Workspace:GetDescendants()) do if v.Name == "WoodSection" and v.Parent:FindFirstChild("CutEvent") then game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v.Parent) game.ReplicatedStorage.Interaction.DestroyStructure:FireServer(v.Parent) end end game.Workspace.DescendantAdded:connect(function(Thing) wait(0.1) if Thing.Name == "WoodSection" and Thing.Parent:FindFirstChild("CutEvent") then game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(Thing.Parent) game.ReplicatedStorage.Interaction.DestroyStructure:FireServer(Thing.Parent) end end) end) --Wood R Us StoreWoodRUs.MouseButton1Down:connect(function() function Tlprt(Cframe) game.Players.LocalPlayer.Character.Humanoid.Jump = true wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Cframe end Tlprt(CFrame.new(265, 5, 57)) end) --Link's Logic StoreLogic.MouseButton1Down:connect(function() function Tlprt(Cframe) game.Players.LocalPlayer.Character.Humanoid.Jump = true wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Cframe end Tlprt(CFrame.new(4607, 9, -798)) end) --Spawn Spawn.MouseButton1Down:connect(function() function Tlprt(Cframe) game.Players.LocalPlayer.Character.Humanoid.Jump = true wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Cframe end Tlprt(CFrame.new(155, 5, 74)) end) --Ice Wood IceWood.MouseButton1Down:connect(function() function Tlprt(Cframe) game.Players.LocalPlayer.Character.Humanoid.Jump = true wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Cframe end Tlprt(CFrame.new(1451.66248, 412.208405, 3183.47607)) end) --Land Store StoreLand.MouseButton1Down:connect(function() function Tlprt(Cframe) game.Players.LocalPlayer.Character.Humanoid.Jump = true wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Cframe end Tlprt(CFrame.new(258, 5, -99)) end) --Fine Arts StoreFineArts.MouseButton1Down:connect(function() function Tlprt(Cframe) game.Players.LocalPlayer.Character.Humanoid.Jump = true wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Cframe end Tlprt(CFrame.new(5207, -156, 719)) end) --Volcano Volcano.MouseButton1Down:connect(function() function Tlprt(Cframe) game.Players.LocalPlayer.Character.Humanoid.Jump = true wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Cframe end Tlprt(CFrame.new(-1585, 625, 1140)) end) --Palm Palm.MouseButton1Down:connect(function() function Tlprt(Cframe) game.Players.LocalPlayer.Character.Humanoid.Jump = true wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Cframe end Tlprt(CFrame.new(2549, 5, -42)) end) --Boxed Cars StoreCars.MouseButton1Down:connect(function() function Tlprt(Cframe) game.Players.LocalPlayer.Character.Humanoid.Jump = true wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Cframe end Tlprt(CFrame.new(509, 5.2, -1463)) end) --Bob's Shack StoreBobs.MouseButton1Down:connect(function() function Tlprt(Cframe) game.Players.LocalPlayer.Character.Humanoid.Jump = true wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Cframe end Tlprt(CFrame.new(260, 10, -2542)) end) --Swamp Swamp.MouseButton1Down:connect(function() function Tlprt(Cframe) game.Players.LocalPlayer.Character.Humanoid.Jump = true wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Cframe end Tlprt(CFrame.new(-1209, 138, -801)) end) --End Times EndTimes.MouseButton1Down:connect(function() function Tlprt(Cframe) game.Players.LocalPlayer.Character.Humanoid.Jump = true wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Cframe end Tlprt(CFrame.new(113, -204, -951)) end) --Fancy Furnishings StoreFancy.MouseButton1Down:connect(function() function Tlprt(Cframe) game.Players.LocalPlayer.Character.Humanoid.Jump = true wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Cframe end Tlprt(CFrame.new(491, 13, -1720)) end) --Strange Man StrangeMan.MouseButton1Down:connect(function() function Tlprt(Cframe) game.Players.LocalPlayer.Character.Humanoid.Jump = true wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Cframe end Tlprt(CFrame.new(1061, 20, 1131)) end) --Yellow Wood YellowWood.MouseButton1Down:connect(function() function Tlprt(Cframe) game.Players.LocalPlayer.Character.Humanoid.Jump = true wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Cframe end Tlprt(CFrame.new(-1124.91565, 1.10021782, -943.932129)) end) --Cave Cave.MouseButton1Down:connect(function() function Tlprt(Cframe) game.Players.LocalPlayer.Character.Humanoid.Jump = true wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Cframe end Tlprt(CFrame.new(3581, -177, 430)) end) --Green Box GreenBox.MouseButton1Down:connect(function() function Tlprt(Cframe) game.Players.LocalPlayer.Character.Humanoid.Jump = true wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Cframe end Tlprt(CFrame.new(-1668.39197, 349.601929, 1475.36255)) end) --Lodge Lodge.MouseButton1Down:connect(function() function Tlprt(Cframe) game.Players.LocalPlayer.Character.Humanoid.Jump = true wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Cframe end Tlprt(CFrame.new(1244, 66, 2306)) end) --Dock Dock.MouseButton1Down:connect(function() function Tlprt(Cframe) game.Players.LocalPlayer.Character.Humanoid.Jump = true wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Cframe end Tlprt(CFrame.new(1114, 3.2, -197)) end) --Bridge Bridge.MouseButton1Down:connect(function() function Tlprt(Cframe) game.Players.LocalPlayer.Character.Humanoid.Jump = true wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Cframe end Tlprt(CFrame.new(113, 15, -977)) end) --Dupe Step 1 DupeStep1.MouseButton1Click:Connect(function() ScriptLoadOrSave = true local CheckSlot = CheckSlotNumber2() if CheckSlot ~= false then if CheckIfSlotAvailable(CheckSlot) == true then local LoadSlot = game.ReplicatedStorage.LoadSaveRequests.RequestLoad:InvokeServer(CheckSlot) if LoadSlot == false then SendNotification("Cooldown Notification", "You aren't abled to load now", 1) end if LoadSlot == true then SendNotification("Reload Notification", "Loaded Your Slot", 2) CurrentSlot = CheckSlot end else SendNotification("Slot not Available", "This Slot is not Available, please choose another slot", 2) end else SendNotification("Incorrect Slot", "Enter a Valid number in the upper field", 1) end ScriptLoadOrSave = false end) --Dupe Step 2 DupeStep2.MouseButton1Click:Connect(function() ScriptLoadOrSave = true local CheckSlot = CheckSlotNumber2() if CheckSlot ~= false then if CheckIfSlotAvailable(CheckSlot) == true then local LoadSlot = game.ReplicatedStorage.LoadSaveRequests.RequestLoad:InvokeServer(CheckSlot) if LoadSlot == false then SendNotification("Cooldown Notification", "You aren't abled to load now", 1) end if LoadSlot == true then SendNotification("Reload Notification", "Loaded Your Slot", 2) CurrentSlot = CheckSlot end else SendNotification("Slot not Available", "This Slot is not Available, please choose another slot", 2) end else SendNotification("Incorrect Slot", "Enter a Valid number in the upper field", 1) end ScriptLoadOrSave = false end) --Money Step 1 MoneyStep1.MouseButton1Click:Connect(function() local CheckSlot = CheckSlotNumber1() if CheckSlot ~= false then if CurrentSlot ~= -1 then ScriptLoadOrSave = true local SaveSlot = game.ReplicatedStorage.LoadSaveRequests.RequestSave:InvokeServer(CheckSlot) if SaveSlot == true then SendNotification("Save Notification", "Saved your Slot", 2) wait(.5) ScriptLoadOrSave = false elseif SaveSlot == false then SendNotification("Already Saving", "Saving/Loading is currently in Progress", 1) wait(.5) ScriptLoadOrSave = false end else SendNotification("Error", "Load Your Slot First before saving", 1) end else SendNotification("Incorrect Slot", "Enter a number in the upper field", 1) end wait(3) if MoneyCooldown == true then SendNotification("Cooldown Notification", "Wait for your Money to come back",2) return elseif MoneyCooldown == false then MoneyCooldown = true SendNotification("Money Sent", "Wait about 2 minutes for your Money to come back", 5) game.ReplicatedStorage.Transactions.ClientToServer.Donate:InvokeServer(game.Players.LocalPlayer, game.Players.LocalPlayer.leaderstats.Money.Value, 1) SendNotification("Money Received", "You received your money that you have sent earlier", 5) MoneyCooldown = false end end) --Money Step 2 MoneyStep2.MouseButton1Click:Connect(function() ScriptLoadOrSave = true local CheckSlot = CheckSlotNumber1() if CheckSlot ~= false then if CheckIfSlotAvailable(CheckSlot) == true then local LoadSlot = game.ReplicatedStorage.LoadSaveRequests.RequestLoad:InvokeServer(CheckSlot) if LoadSlot == false then SendNotification("Cooldown Notification", "You aren't abled to load now", 1) end if LoadSlot == true then SendNotification("Reload Notification", "Loaded Your Slot", 2) CurrentSlot = CheckSlot end else SendNotification("Slot not Available", "This Slot is not Available, please choose another slot", 2) end else SendNotification("Incorrect Slot", "Enter a Valid number in the upper field", 1) end ScriptLoadOrSave = false end) --Axe Store Axes StoreAxes.MouseButton1Down:connect(function() --Stores the Axes somewhere so you can restore them later Amount = 0 for a,b in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if b.Name ~= "BlueprintTool" and b.Name == "Tool" then b.Parent = game.Players.LocalPlayer Amount = Amount + 1 end end SendNotification("Store Notification", "Stored "..Amount.." Axes, you can restore them later", 2) end) --Axe Restore Axes RestoreAxes.MouseButton1Down:connect(function() --Restores the axes that you stored with the Store function Amount = 0 for a,b in pairs(game.Players.LocalPlayer:GetChildren()) do if b.Name ~= "BlueprintTool" and b.Name == "Tool" then b.Parent = game.Players.LocalPlayer.Backpack Amount = Amount + 1 end end SendNotification("Restore Notification", "Restored "..Amount.." Axes that you Stored", 2) end) --Axe Count Axes CountAxes.MouseButton1Down:connect(function() --Counts Axes in your Backpack (Equiped Axes dont Count) Amount = 0 for a,b in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if b.Name ~= "BlueprintTool" and b.Name == "Tool" then Amount = Amount + 1 end end SendNotification("Axe Amount", "You have "..Amount.." Axes in your Backpack",2) end) --Maxland MaxLand.MouseButton1Down:Connect(function() for i, v in pairs(game:GetService("Workspace").Properties:GetChildren()) do if v:FindFirstChild("Owner") and v.Owner.Value == game.Players.LocalPlayer then base = v square = v.OriginSquare end end function makebase(pos) local Event = game:GetService("ReplicatedStorage").PropertyPurchasing.ClientExpandedProperty Event:FireServer(base, pos) end spos = square.Position makebase(CFrame.new(spos.X + 40, spos.Y, spos.Z)) makebase(CFrame.new(spos.X - 40, spos.Y, spos.Z)) makebase(CFrame.new(spos.X, spos.Y, spos.Z + 40)) makebase(CFrame.new(spos.X, spos.Y, spos.Z - 40)) makebase(CFrame.new(spos.X + 40, spos.Y, spos.Z + 40)) makebase(CFrame.new(spos.X + 40, spos.Y, spos.Z - 40)) makebase(CFrame.new(spos.X - 40, spos.Y, spos.Z + 40)) makebase(CFrame.new(spos.X - 40, spos.Y, spos.Z - 40)) makebase(CFrame.new(spos.X + 80, spos.Y, spos.Z)) makebase(CFrame.new(spos.X - 80, spos.Y, spos.Z)) makebase(CFrame.new(spos.X, spos.Y, spos.Z + 80)) makebase(CFrame.new(spos.X, spos.Y, spos.Z - 80)) --Corners-- makebase(CFrame.new(spos.X + 80, spos.Y, spos.Z + 80)) makebase(CFrame.new(spos.X + 80, spos.Y, spos.Z - 80)) makebase(CFrame.new(spos.X - 80, spos.Y, spos.Z + 80)) makebase(CFrame.new(spos.X - 80, spos.Y, spos.Z - 80)) --Corners-- makebase(CFrame.new(spos.X + 40, spos.Y, spos.Z + 80)) makebase(CFrame.new(spos.X - 40, spos.Y, spos.Z + 80)) makebase(CFrame.new(spos.X + 80, spos.Y, spos.Z + 40)) makebase(CFrame.new(spos.X + 80, spos.Y, spos.Z - 40)) makebase(CFrame.new(spos.X - 80, spos.Y, spos.Z + 40)) makebase(CFrame.new(spos.X - 80, spos.Y, spos.Z - 40)) makebase(CFrame.new(spos.X + 40, spos.Y, spos.Z - 80)) makebase(CFrame.new(spos.X - 40, spos.Y, spos.Z - 80)) end) --Wipe Base WipeBase.MouseButton1Click:Connect(function() local plr = game.Players.LocalPlayer local torso = plr.Character.HumanoidRootPart local delaybeweenchecks = 0.5 local opendistance = 10 for i, v in pairs(game:GetService("Workspace").Stores.ShopItems:GetChildren()) do local A_1 = v local Event = game:GetService("ReplicatedStorage").Interaction.ClientIsDragging Event:FireServer(A_1) end end) --Copy Base local script = Instance.new('LocalScript', CopyBase) script.Parent.MouseButton1Click:Connect(function() local RunService = game:GetService("RunService") local TargetPlayer = script.Parent.Parent.PlayerName.Text local SlowMode = true local WipeLocal = false local CopyStructure = true local CopyWire = true local CopyItems = true local CopyFurniture = true if WipeLocal then for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do if v:FindFirstChild("Owner") then if v.Owner.Value == game.Players.LocalPlayer then game.ReplicatedStorage.Interaction.DestroyStructure:FireServer(v) end end end wait(0.5) end for i,v in pairs(game.Players:GetChildren()) do if v ~= game.Players.LocalPlayer then if v.Name:find(TargetPlayer) then TargetPlayer = v break end end end local LocalLand, TargetLand for i,v in pairs(game.Workspace.Properties:GetChildren()) do if v:FindFirstChild("Owner") then if v.Owner.Value == TargetPlayer then TargetLand = v elseif v.Owner.Value == game.Players.LocalPlayer then LocalLand = v end end end local CollectedTargetStructures, CollectedLocalStructures, CollectedLocalFurnitures, CollectedTargetFurnitures, CollectedLocalItems, CollectedTargetItems = {}, {}, {}, {}, {}, {} local CollectedTargetItemsCopy, CollectedTargetFurnituresCopy = {}, {} local TotalCollectedBlueprints = 0 if CopyStructure then for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do if v:FindFirstChild("Owner") and v.Owner.Value == TargetPlayer then if v:FindFirstChild("BuildDependentWood") and (v.Type.Value == "Structure" or v.Type.Value == "Furniture") then local Data = {} Data.WoodClass = v:FindFirstChild("BlueprintWoodClass") and v.BlueprintWoodClass.Value Data.OffSet = (v:FindFirstChild("MainCFrame") and v.MainCFrame.Value or v.PrimaryPart.CFrame) - TargetLand.OriginSquare.Position Data.BlueprintType = v.ItemName.Value table.insert(CollectedTargetStructures,Data) end end end for i, Data in pairs(CollectedTargetStructures) do game.ReplicatedStorage.PlaceStructure.ClientPlacedBlueprint:FireServer(Data.BlueprintType, LocalLand.OriginSquare.CFrame - Vector3.new(0,20,0), game.Players.LocalPlayer) if SlowMode and (math.random(1,2) ~= 1) then RunService.RenderStepped:Wait() end end end function blueprintHasBeenCollected(Model) if CollectedLocalStructures[Model.Name] then for i, BlueprintModel in pairs(CollectedLocalStructures[Model.Name]) do if BlueprintModel == Model then return true end end end return false end repeat for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do if v:FindFirstChild("Owner") and v.Owner.Value == game.Players.LocalPlayer and v:FindFirstChild("Type") and v.Type.Value == "Blueprint" and not blueprintHasBeenCollected(v) then if not CollectedLocalStructures[v.Name] then CollectedLocalStructures[v.Name] = {} end table.insert(CollectedLocalStructures[v.Name], v) TotalCollectedBlueprints = TotalCollectedBlueprints + 1 end end wait() until TotalCollectedBlueprints == #CollectedTargetStructures function SpawnStructure(Data, Blueprint) local Position = Data.OffSet + LocalLand.OriginSquare.Position game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure:FireServer(Blueprint.ItemName.Value, Position, game.Players.LocalPlayer, Data.WoodClass, Blueprint, not Data.WoodClass) end for i, Data in pairs(CollectedTargetStructures) do local Blueprint = CollectedLocalStructures[Data.BlueprintType][1] table.remove(CollectedLocalStructures[Data.BlueprintType], 1) SpawnStructure(Data, Blueprint) if SlowMode and (math.random(1,2) ~= 1) then RunService.RenderStepped:Wait() end end function CreateWire(WireType, Points) local Wire = game.ReplicatedStorage.Purchasables.WireObjects[WireType] for i,v in pairs(Points) do Points[i] = v + LocalLand.OriginSquare.Position end game.ReplicatedStorage.PlaceStructure.ClientPlacedWire:FireServer(Wire, Points) end if CopyWire then for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do if v:FindFirstChild("Owner") and v.Owner.Value == TargetPlayer and v:FindFirstChild("Type") and v.Type.Value == "Wire" and v:FindFirstChild("End1") then local Points = {} local PointCount = 1 table.insert(Points, (v.End1.Position - TargetLand.OriginSquare.Position)) for i,w in pairs(v:GetChildren()) do if w.Name:find("Point") then PointCount = PointCount + 1 end end for i=2, PointCount do local Point = v:FindFirstChild("Point"..tostring(i)) table.insert(Points, (Point.Position - TargetLand.OriginSquare.Position)) end table.insert(Points, (v.End2.Position - TargetLand.OriginSquare.Position)) CreateWire(v.ItemName.Value, Points) if SlowMode and (math.random(1,2) ~= 1)then RunService.RenderStepped:Wait() end end end end function isValidFurniture(Model) if Model:FindFirstChild("Type") and (Model.Type.Value == "Structure" or Model.Type.Value == "Furniture" or Model.Type.Value == "Vehicle Spot") then if Model:FindFirstChild("BuildDependentWood") or Model:FindFirstChild("PurchasedBoxItemName") then return false end return true end return false end function Spawn(ItemName, Position) local Info = {} Info.Name = ItemName.Value Info.Type = ItemName.Name == "PurchasedBoxItemName" and ItemName or game.ReplicatedStorage.Purchasables.Structures.HardStructures.Sawmill2.Type Info.OtherInfo = game.ReplicatedStorage.Purchasables.WireObjects.Wire.OtherInfo local Points = {Position.p, Position.p} game.ReplicatedStorage.PlaceStructure.ClientPlacedWire:FireServer(Info, Points) end if CopyFurniture then for i, Model in pairs(game.Workspace.PlayerModels:GetChildren()) do if Model:FindFirstChild("Owner") and Model.Owner.Value == TargetPlayer and isValidFurniture(Model) then local ItemName = Model:FindFirstChild("ItemName") or Model:FindFirstChild("PurchasedBoxItemName") local Position = (Model:FindFirstChild("MainCFrame") and Model.MainCFrame.Value or Model.PrimaryPart.CFrame) - TargetLand.OriginSquare.Position if ItemName.Name == "PurchasedBoxItemName" then Spawn(ItemName, Position + LocalLand.OriginSquare.Position) else Spawn(ItemName, LocalLand.OriginSquare.CFrame - Vector3.new(0,20,0)) end local Data = {} Data.ItemName = ItemName.Value Data.OffSet = Position table.insert(CollectedTargetFurnitures, Data) if SlowMode and (math.random(1,2) ~= 1)then RunService.RenderStepped:Wait() end end end end for i, v in pairs(CollectedTargetFurnitures) do table.insert(CollectedTargetFurnituresCopy,v) end function isValidFurnitureModel(Model) for i, Data in pairs(CollectedTargetFurnitures) do if Data.ItemName == Model.ItemName.Value then table.remove(CollectedTargetFurnitures, i) return true end end return false end repeat for i, Model in pairs(game.Workspace.PlayerModels:GetChildren()) do if Model.Name == "Wire" and Model:FindFirstChild("Owner") and Model.Owner.Value == game.Players.LocalPlayer and Model.ItemName.Value ~= "Wire" and isValidFurnitureModel(Model) then table.insert(CollectedLocalFurnitures, Model) end end wait() until #CollectedTargetFurnitures == 0 function GrabModelFromCollectedFurnitures(ItemName) for i, Model in pairs(CollectedLocalFurnitures) do if Model.ItemName.Value == ItemName then table.remove(CollectedLocalFurnitures,i) return Model end end end for i, Data in pairs(CollectedTargetFurnituresCopy) do local Model = GrabModelFromCollectedFurnitures(Data.ItemName) local ItemName = Data.ItemName local Position = Data.OffSet + LocalLand.OriginSquare.Position game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure:FireServer(ItemName,Position,game.Players.LocalPlayer,false,Model,true) if SlowMode and (math.random(1,2) ~= 1)then RunService.RenderStepped:Wait() end end function isValidItem(Model) if Model:FindFirstChild("Type") and (Model.Type.Value == "Structure" or Model.Type.Value == "Loose Item" or Model.Type.Value == "Tool" or Model.Type.Value == "Wire" or Model.Type.Value == "Furniture" or Model.Type.Value == "Gift") then if (Model.Type.Value == "Structure" or Model.Type.Value == "Wire" or Model.Type.Value == "Furniture") and not Model:FindFirstChild("PurchasedBoxItemName") then return false end return true elseif not Model:FindFirstChild("Type") then if Model:FindFirstChild("ItemName") then local ItemName = Model.ItemName.Value:lower() if ItemName:find("bob") and (ItemName:find("wob") or ItemName:find("head"))then return true end end end return false end function itemIsOnLand(Position) if (math.abs(Position.X - TargetLand.OriginSquare.Position.X) > 101 or math.abs(Position.Z - TargetLand.OriginSquare.Position.Z) > 101) then return false end for i, Square in pairs(TargetLand:GetChildren()) do if Square.Name == "Square" then if (math.abs(Position.X - Square.Position.X) < 21 and math.abs(Position.Z - Square.Position.Z) < 21) then return true end end end return false end if CopyItems then for i, Model in pairs(game.Workspace.PlayerModels:GetChildren()) do if Model:FindFirstChild("Owner") and Model.Owner.Value == TargetPlayer and isValidItem(Model) then local ItemName = Model:FindFirstChild("ItemName") or Model:FindFirstChild("PurchasedBoxItemName") local Position = (Model:FindFirstChild("MainCFrame") and Model.MainCFrame.Value or Model.PrimaryPart.CFrame) - TargetLand.OriginSquare.Position if itemIsOnLand((Model:FindFirstChild("MainCFrame") and Model.MainCFrame.Value or Model.PrimaryPart.CFrame).p) then Spawn(ItemName, LocalLand.OriginSquare.CFrame - Vector3.new(0,20,0)) local Data = {} Data.ItemName = ItemName.Value Data.OffSet = Position table.insert(CollectedTargetItems, Data) if SlowMode and (math.random(1,2) ~= 1)then RunService.RenderStepped:Wait() end end end end end for i, v in pairs(CollectedTargetItems) do table.insert(CollectedTargetItemsCopy,v) end function isValidItemModel(Model) for i, Data in pairs(CollectedTargetItems) do if Data.ItemName == Model.ItemName.Value then table.remove(CollectedTargetItems, i) return true end end return false end function itemHasBeenCollected(Model) for i, Data in pairs(CollectedLocalItems) do if Data.ItemName == Model.ItemName.Value then return true end end return false end repeat for i, Model in pairs(game.Workspace.PlayerModels:GetChildren()) do if Model.Name == "Wire" and Model:FindFirstChild("Owner") and Model.Owner.Value == game.Players.LocalPlayer and (Model.ItemName.Value ~= "Wire" or (Model:FindFirstChild("ItemName") and Model.ItemName.Value == "Wire" and Model:FindFirstChild("PurchasedBoxItemName"))) and isValidItemModel(Model) and not itemHasBeenCollected(Model) then table.insert(CollectedLocalItems, Model) end end wait() until #CollectedTargetItems == 0 function GrabModelFromCollectedItems(ItemName) for i, Model in pairs(CollectedLocalItems) do if Model.ItemName.Value == ItemName then table.remove(CollectedLocalItems,i) return Model end end end for i, Data in pairs(CollectedTargetItemsCopy) do local Model = GrabModelFromCollectedItems(Data.ItemName) local ItemName = Data.ItemName local Position = Data.OffSet + LocalLand.OriginSquare.Position if Model:FindFirstChild("PurchasedBoxItemName") then game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure:FireServer(false, Position, false, false, Model) Model.Parent = nil else game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure:FireServer(ItemName,Position,game.Players.LocalPlayer,false,Model,true) end if SlowMode and (math.random(1,2) ~= 1)then RunService.RenderStepped:Wait() end end end) --Blacklist All BlackListAll.MouseButton1Click:Connect(function() Client = game.ReplicatedStorage.Interaction.ClientSetListPlayer players = game.Players for i, v in pairs(players:GetPlayers()) do if v.Name ~= players.LocalPlayer.Name then Client:InvokeServer(players.LocalPlayer.BlacklistFolder, v, true) end end players.PlayerAdded:connect(function(plr) Client:InvokeServer(players.LocalPlayer.BlacklistFolder, plr, true) end) end) --Anti Blacklist All AntiBLAll.MouseButton1Click:Connect(function() local plr = game.Players.LocalPlayer local cframe for i,v in next, workspace:GetDescendants() do if v:IsA("SpawnLocation") then v.Touched:Connect(function(h) if h.Parent == plr.Character and cframe then plr.Character:SetPrimaryPartCFrame(cframe) end end) end end game:GetService("RunService"):BindToRenderStep("NO HACKS",Enum.RenderPriority.Last.Value,function() if game.Players.LocalPlayer.Character.PrimaryPart then cframe = game.Players.LocalPlayer.Character.PrimaryPart.CFrame end end) for i,v in next, debug.getregistry() do if type(v)=='function' and debug.getupvalues(v).lastUpdate then debug.setupvalue(v,"lastUpdate",math.huge) break end end for i,v in next, workspace.Effects:GetChildren() do if v:IsA("BasePart") and v.Name == "BlacklistWall" then v:Destroy() end end end) --Blood Blood.MouseButton1Click:Connect(function() loadstring(game:HttpGet("https://pastebin.com/raw/jJ48V2yi", true))() end) --Venyx Venyx.MouseButton1Click:Connect(function() loadstring(game:HttpGet("https://pastebin.com/raw/guLbXvSu", true))() end) --Light Lumber LightLumber.MouseButton1Click:Connect(function() loadstring(game:GetObjects("rbxassetid://03271460677")[1].Source)() end) --Ferry Ferry.MouseButton1Click:Connect(function() loadstring(game:HttpGet("https://pastebin.com/raw/WfpzEV2d", true))() end) --Bring Up BringUp.MouseButton1Click:Connect(function() loadstring(game:GetObjects("rbxassetid://01925396229")[1].Source)() end) --Johiro Axe Dupe JohiroAxeDupe.MouseButton1Click:Connect(function() loadstring(game:HttpGet("https://pastebin.com/raw/fmEYwvqn", true))() end)