local library = loadstring(game:HttpGet("https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/wall%20v3"))() local window = library:CreateWindow("auto") local main = window:CreateFolder("Auto Spin") getgenv().BloodlineSpin = false getgenv().ElementSpin = false -- Bloodline Auto Spin main:Toggle("Bloodline Auto Spin", function(state) getgenv().BloodlineSpin = state if state then task.spawn(function() while getgenv().BloodlineSpin do game.Players.LocalPlayer.startevent:FireServer("spin", "kg1") task.wait(0.5) game.Players.LocalPlayer.startevent:FireServer("spin", "kg2") task.wait(1.5) end end) end end) -- Element Auto Spin main:Toggle("Element Auto Spin", function(state) getgenv().ElementSpin = state if state then task.spawn(function() while getgenv().ElementSpin do game.Players.LocalPlayer.startevent:FireServer("spin", "element1") task.wait(0.5) game.Players.LocalPlayer.startevent:FireServer("spin", "element2") task.wait(1.5) end end) end end)