getgenv().settings = { auto_type = true; smart_delay = { enabled = true; delay = {0.2, 0.8}; } }; if (getgenv().execute) then return; end; getgenv().execute = true; -- variables local marketplace_service = game:GetService("MarketplaceService"); local replicated_storage = game:GetService("ReplicatedStorage"); local run_service = game:GetService("RunService"); local players = game:GetService("Players"); local local_player = players.LocalPlayer; -- script variables local vk_codes = {a = 0x41, b = 0x42, c = 0x43, d = 0x44, e = 0x45, f = 0x46, g = 0x47, h = 0x48, i = 0x49, j = 0x4A, k = 0x4B, l = 0x4C, m = 0x4D, n = 0x4E, o = 0x4F, p = 0x50, q = 0x51, r = 0x52, s = 0x53, t = 0x54, u = 0x55, v = 0x56, w = 0x57, x = 0x58, y = 0x59, z = 0x5A}; local main_remote = replicated_storage.Events.GameEvent; local current_word; -- functions local remove_number = function(word) return word:gsub("%s?%(%d+%)", ""); -- remove the number shit (yes I stole this) end; local random_delay = function(min, max) return min + math.random() * (max - min); end; local get_smart_delay = function() return random_delay(getgenv().settings["smart_delay"]["delay"][1], getgenv().settings["smart_delay"]["delay"][2]) * 0.2; end; local input_word = function(word) task.wait(random_delay(1.4, 2)); print("word inputted", word); for i = 1, #word do local char = word:sub(i, i); local key_code = vk_codes[char:lower()]; keypress(key_code); keyrelease(key_code); if (getgenv().settings["smart_delay"]["enabled"]) then task.wait(get_smart_delay()); end; end; keypress(0x0D); keyrelease(0x0D); end; -- connection (get word) game.DescendantAdded:Connect(function(v) if (v:IsA("Sound")) then local id = string.match(v.SoundId, "%d+"); if (id and not v.Parent) then -- variables local sound_info = marketplace_service:GetProductInfo(id); local correct_one,_ = pcall(function() v.Parent = workspace; end); -- check if (correct_one) then v.Volume = 0; v:Destroy(); current_word = remove_number(sound_info.Name); task.wait(v.TimeLength); input_word(current_word); end; end; end; end);