local ReplicatedStorage = game:GetService("ReplicatedStorage") local Players = game:GetService("Players") local clothingAssets = ReplicatedStorage:WaitForChild("ClothingAssets") local inventory = Players.LocalPlayer:WaitForChild("Profile"):WaitForChild("Inventory") for _, folder in ipairs(clothingAssets:GetChildren()) do local targetFolder = inventory:FindFirstChild(folder.Name) if targetFolder then for _, item in ipairs(folder:GetChildren()) do item:Clone().Parent = targetFolder end end end