local p=game:GetService("Players") local r=game:GetService("RunService") local l=p.LocalPlayer r.RenderStepped:Connect(function() local c=l.Character if not c or not c:FindFirstChild("HumanoidRootPart") then return end for _,v in ipairs((workspace:FindFirstChild("PaycheckDrops") or {}):GetChildren()) do if v:IsA("BasePart") and v:FindFirstChild("TouchInterest") then if (v.Position-c.HumanoidRootPart.Position).Magnitude<=2500 then for _,m in ipairs(c:GetDescendants()) do if m:IsA("BasePart") then pcall(function() firetouchinterest(m,v,0) firetouchinterest(m,v,1) end) end end end end end end)