local TweenService = game:GetService("TweenService") local Players = game:GetService("Players") local player = Players.LocalPlayer local ScreenGui = Instance.new("ScreenGui") ScreenGui.Parent = player:WaitForChild("PlayerGui") local Main = Instance.new("Frame") Main.Size = UDim2.new(0, 250, 0, 160) Main.Position = UDim2.new(0.5, -125, 0.5, -80) Main.BackgroundColor3 = Color3.fromRGB(15, 15, 30) Main.Parent = ScreenGui local Corner = Instance.new("UICorner") Corner.CornerRadius = UDim.new(0, 10) Corner.Parent = Main local Stroke = Instance.new("UIStroke") Stroke.Color = Color3.fromRGB(0, 200, 255) Stroke.Thickness = 1.5 Stroke.Parent = Main local Header = Instance.new("Frame") Header.Size = UDim2.new(1, 0, 0, 35) Header.BackgroundTransparency = 1 Header.Parent = Main local NameLabel = Instance.new("TextLabel") NameLabel.Size = UDim2.new(0.3, 0, 1, 0) NameLabel.Position = UDim2.new(0, 8, 0, 0) NameLabel.Text = "1w69" NameLabel.TextColor3 = Color3.fromRGB(0, 230, 255) NameLabel.TextSize = 14 NameLabel.BackgroundTransparency = 1 NameLabel.Font = Enum.Font.GothamBold NameLabel.TextXAlignment = Enum.TextXAlignment.Left NameLabel.Parent = Header local TranslateBtn = Instance.new("TextButton") TranslateBtn.Size = UDim2.new(0.35, 0, 0.65, 0) TranslateBtn.Position = UDim2.new(0.33, 0, 0.17, 0) TranslateBtn.Text = "AR ↔ EN" TranslateBtn.TextSize = 11 TranslateBtn.BackgroundColor3 = Color3.fromRGB(60, 100, 180) TranslateBtn.TextColor3 = Color3.fromRGB(255, 255, 255) TranslateBtn.Font = Enum.Font.GothamMedium TranslateBtn.Parent = Header local TranslateCorner = Instance.new("UICorner") TranslateCorner.CornerRadius = UDim.new(0, 5) TranslateCorner.Parent = TranslateBtn local CloseBtn = Instance.new("TextButton") CloseBtn.Size = UDim2.new(0, 24, 0, 24) CloseBtn.Position = UDim2.new(1, -28, 0.5, -12) CloseBtn.Text = "x" CloseBtn.TextSize = 14 CloseBtn.BackgroundColor3 = Color3.fromRGB(220, 70, 70) CloseBtn.TextColor3 = Color3.fromRGB(255, 255, 255) CloseBtn.Font = Enum.Font.GothamBold CloseBtn.Parent = Header local CloseCorner = Instance.new("UICorner") CloseCorner.CornerRadius = UDim.new(0, 4) CloseCorner.Parent = CloseBtn local GemLabel = Instance.new("TextLabel") GemLabel.Size = UDim2.new(1, 0, 0, 40) GemLabel.Position = UDim2.new(0, 0, 0, 40) GemLabel.Text = "💎 الجواهر" GemLabel.TextColor3 = Color3.fromRGB(255, 255, 255) GemLabel.TextSize = 18 GemLabel.BackgroundTransparency = 1 GemLabel.Font = Enum.Font.GothamBold GemLabel.Parent = Main local AutoBtn = Instance.new("TextButton") AutoBtn.Size = UDim2.new(0.7, 0, 0, 38) AutoBtn.Position = UDim2.new(0.15, 0, 0, 85) AutoBtn.Text = "🔄 تفعيل تلقائي" AutoBtn.TextColor3 = Color3.fromRGB(255, 255, 255) AutoBtn.TextSize = 13 AutoBtn.BackgroundColor3 = Color3.fromRGB(0, 180, 100) AutoBtn.Font = Enum.Font.GothamBold AutoBtn.Parent = Main local AutoCorner = Instance.new("UICorner") AutoCorner.CornerRadius = UDim.new(0, 8) AutoCorner.Parent = AutoBtn local autoActive = false local teleportThread local function TeleportToGem() local gem = game:GetService("Workspace"):FindFirstChild("Debris") if gem then gem = gem:FindFirstChild("Gem") if gem then gem = gem:FindFirstChild("Main") if gem and gem:IsA("BasePart") then local char = player.Character if char and char:FindFirstChild("HumanoidRootPart") then char.HumanoidRootPart.CFrame = gem.CFrame + Vector3.new(0, 5, 0) end end end end end AutoBtn.MouseButton1Click:Connect(function() autoActive = not autoActive if autoActive then AutoBtn.Text = "⏸️ إيقاف" AutoBtn.BackgroundColor3 = Color3.fromRGB(220, 60, 60) teleportThread = game:GetService("RunService").Heartbeat:Connect(TeleportToGem) else AutoBtn.Text = "🔄 تفعيل تلقائي" AutoBtn.BackgroundColor3 = Color3.fromRGB(0, 180, 100) if teleportThread then teleportThread:Disconnect() end end end) CloseBtn.MouseButton1Click:Connect(function() ScreenGui:Destroy() end) TranslateBtn.MouseButton1Click:Connect(function() if GemLabel.Text == "💎 الجواهر" then GemLabel.Text = "💎 Gems" AutoBtn.Text = "🔄 Auto Activate" else GemLabel.Text = "💎 الجواهر" AutoBtn.Text = "🔄 تفعيل تلقائي" end end) local dragging = false local dragOffset Header.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true dragOffset = input.Position - Main.AbsolutePosition end end) Header.InputChanged:Connect(function(input) if dragging and (input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch) then Main.Position = UDim2.new(0, input.Position.X - dragOffset.X, 0, input.Position.Y - dragOffset.Y) end end) Header.InputEnded:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = false end end)