-- Super Eater Simulator (ID 8160862936) - Auto Eat / Sell / Buy (GUI click sim) -- 用法:Executor 里跑,进游戏等 GUI 加载完再执行 getgenv().SES = { AutoEat = true, AutoSell = true, AutoBuyPower = true, AutoBuyFood = true, AutoBuyRebirth = true, BuyInterval = 2, } local RS = game:GetService("ReplicatedStorage") local LP = game:GetService("Players").LocalPlayer local REMOTE = RS:FindFirstChild("RemoteEvent") -- 1) 自动吃 + 自动卖(老版结构,你测过能用) spawn(function() while task.wait(0.15) do if not REMOTE then REMOTE = RS:WaitForChild("RemoteEvent", 5) end pcall(function() if getgenv().SES.AutoEat then for _, v in pairs(LP.Backpack:GetChildren()) do if v.Name:sub(1,4):lower() == "food" then v.Parent = LP.Character end end REMOTE:FireServer({"GainMass", math.huge}) end if getgenv().SES.AutoSell then REMOTE:FireServer({"SellMass"}) end end) end end) -- 2) 找按钮工具:在 PlayerGui 里翻 TextButton/ImageButton local function clickButtonsMatching(keywords) local pg = LP:FindFirstChild("PlayerGui") if not pg then return end for _, btn in pairs(pg:GetDescendants()) do if (btn:IsA("TextButton") or btn:IsA("ImageButton")) then local txt = (btn.Text or "") .. " " .. btn.Name txt = txt:lower() for _, kw in ipairs(keywords) do if txt:find(kw:lower()) then pcall(function() -- 触发按钮点击(大多数商店按钮挂 MouseButton1Click) if btn.MouseButton1Click then btn.MouseButton1Click:Fire() end end) end end end end end -- 3) 自动买循环(点按钮,不 FireServer 买) spawn(function() while task.wait(getgenv().SES.BuyInterval) do pcall(function() if getgenv().SES.AutoBuyPower then clickButtonsMatching({"eating power", "stronger eating", "buypower", "upgrade power"}) end if getgenv().SES.AutoBuyFood then clickButtonsMatching({"bigger food", "buyfood", "unlock food"}) end if getgenv().SES.AutoBuyRebirth then clickButtonsMatching({"rebirth", "buy rebirth"}) end end) end end) print("SES AutoEat/Sell/Buy(GUI) loaded")