-- Open the Dev Console (F9) to read information about the GUI -- print("\nSuper Power Training Simulator LuckyGui Created by LuckyMMB @ V3rmillion.net\nDiscord https://discord.gg/GKzJnUC\nLast updated 5th December 2018") print("\nThe Y Key activates Panic Mode and teleports you to the Safe Zone. This can be changed to another key.") print("\nUse the OnDeath Return button to respawn you and return to your previous position\nwhen you are killed. Great for farming BT in zones as soon as you\ncan take 1 hit and survive (eg. 6Bil in 100Bil+ BT Taining Area).") print("\nOnce your Fist, Body and Psychic stats are higher you will not be able to Auto\nFarm more than one skill at a time as you need to be near the\nlocation you are farming at.") local plr = game:GetService("Players").LocalPlayer local char = plr.Character local root = char.HumanoidRootPart local Plrs = game:GetService("Players") local MyPlr = Plrs.LocalPlayer local MyChar = MyPlr.Character local UIS = game:GetService'UserInputService' local RepStor = game:GetService("ReplicatedStorage") local CoreGui = game:GetService("CoreGui") local Run = game:GetService("RunService") local mouse = game.Players.LocalPlayer:GetMouse() local human = plr.Character:WaitForChild("Humanoid") -- Anti Idle -- local VirtualUser=game:service'VirtualUser' game:service'Players'.LocalPlayer.Idled:connect(function() VirtualUser:CaptureController() VirtualUser:ClickButton2(Vector2.new()) end) showstartmessage = true showtopplayersactive = false showtopplayersfistactive = false showtopplayersbodyactive = false showtopplayersspeedactive = false showtopplayersjumpactive = false showtopplayerspsychicactive = false farmbtsafetyactive = false farmbtsafety2active = false settplocation = false playerdied = false deathreturnactive = false godmodeactive = false noclip = false resetplayerstat = false killplayeractive = false farmallactive = false farmfistactive = false farmbodyactive = false farmspeedactive = false farmjumpactive = false farmpsychicactive = false punchmodeactive = false ESPEnabled = false ESPLength = 20000 CharAddedEvent = { } Plrs.PlayerAdded:connect(function(plr) if CharAddedEvent[plr.Name] == nil then CharAddedEvent[plr.Name] = plr.CharacterAdded:connect(function(char) if ESPEnabled then RemoveESP(plr) CreateESP(plr) end end) end end) Plrs.PlayerRemoving:connect(function(plr) if CharAddedEvent[plr.Name] ~= nil then CharAddedEvent[plr.Name]:Disconnect() CharAddedEvent[plr.Name] = nil end RemoveESP(plr) end) function CreateESP(plr) if plr ~= nil then local GetChar = plr.Character if not GetChar then return end local GetHead do repeat wait() until GetChar:FindFirstChild("Head") end GetHead = GetChar.Head local bb = Instance.new("BillboardGui", CoreGui) bb.Adornee = GetHead bb.ExtentsOffset = Vector3.new(0, 1, 0) bb.AlwaysOnTop = true bb.Size = UDim2.new(0, 5, 0, 5) bb.StudsOffset = Vector3.new(0, 3, 0) bb.Name = "ESP_" .. plr.Name local frame = Instance.new("Frame", bb) frame.ZIndex = 10 frame.BackgroundTransparency = 1 frame.Size = UDim2.new(1, 0, 1, 0) local TxtName = Instance.new("TextLabel", frame) TxtName.Name = "Names" TxtName.ZIndex = 10 TxtName.Text = plr.Name TxtName.BackgroundTransparency = 1 TxtName.Position = UDim2.new(0, 0, 0, -45) TxtName.Size = UDim2.new(1, 0, 10, 0) TxtName.Font = "SourceSansBold" TxtName.TextColor3 = Color3.new(0, 0, 0) TxtName.TextSize = 14 TxtName.TextStrokeTransparency = 0.5 local TxtDist = Instance.new("TextLabel", frame) TxtDist.Name = "Dist" TxtDist.ZIndex = 10 TxtDist.Text = "" TxtDist.BackgroundTransparency = 1 TxtDist.Position = UDim2.new(0, 0, 0, -35) TxtDist.Size = UDim2.new(1, 0, 10, 0) TxtDist.Font = "SourceSansBold" TxtDist.TextColor3 = Color3.new(0, 0, 0) TxtDist.TextSize = 15 TxtDist.TextStrokeTransparency = 0.5 local TxtHealth = Instance.new("TextLabel", frame) TxtHealth.Name = "Health" TxtHealth.ZIndex = 10 TxtHealth.Text = "" TxtHealth.BackgroundTransparency = 1 TxtHealth.Position = UDim2.new(0, 0, 0, -25) TxtHealth.Size = UDim2.new(1, 0, 10, 0) TxtHealth.Font = "SourceSansBold" TxtHealth.TextColor3 = Color3.new(0, 0, 0) TxtHealth.TextSize = 15 TxtHealth.TextStrokeTransparency = 0.5 local TxtFist = Instance.new("TextLabel", frame) TxtFist.Name = "Fist" TxtFist.ZIndex = 10 TxtFist.Text = "" TxtFist.BackgroundTransparency = 1 TxtFist.Position = UDim2.new(0, 0, 0, -15) TxtFist.Size = UDim2.new(1, 0, 10, 0) TxtFist.Font = "SourceSansBold" TxtFist.TextColor3 = Color3.new(0, 0, 0) TxtFist.TextSize = 15 TxtFist.TextStrokeTransparency = 0.5 local TxtPsychic = Instance.new("TextLabel", frame) TxtPsychic.Name = "Psychic" TxtPsychic.ZIndex = 10 TxtPsychic.Text = "" TxtPsychic.BackgroundTransparency = 1 TxtPsychic.Position = UDim2.new(0, 0, 0, -5) TxtPsychic.Size = UDim2.new(1, 0, 10, 0) TxtPsychic.Font = "SourceSansBold" TxtPsychic.TextColor3 = Color3.new(0, 0, 0) TxtPsychic.TextSize = 15 TxtPsychic.TextStrokeTransparency = 0.5 end end function UpdateESP(plr) local Find = CoreGui:FindFirstChild("ESP_" .. plr.Name) if Find then local plrStatus = game.Players[plr.Name].leaderstats.Status if plrStatus.Value == "Criminal" then Find.Frame.Names.TextColor3 = Color3.new(1, 0.1, 1) elseif plrStatus.Value == "Lawbreaker" then Find.Frame.Names.TextColor3 = Color3.new(1, 0.1, 0.1) elseif plrStatus.Value == "Guardian" then Find.Frame.Names.TextColor3 = Color3.new(0.1, 0.8, 1) elseif plrStatus.Value == "Protector" then Find.Frame.Names.TextColor3 = Color3.new(0.1, 0.1, 1) elseif plrStatus.Value == "Supervillain" then Find.Frame.Names.TextColor3 = Color3.new(0.3, 0.1, 0.1) elseif plrStatus.Value == "Superhero" then Find.Frame.Names.TextColor3 = Color3.new(0.8, 0.8, 0) else Find.Frame.Names.TextColor3 = Color3.new(1, 1, 1) end Find.Frame.Dist.TextColor3 = Color3.new(1, 1, 1) Find.Frame.Health.TextColor3 = Color3.new(1, 1, 1) Find.Frame.Fist.TextColor3 = Color3.new(1, 1, 1) Find.Frame.Psychic.TextColor3 = Color3.new(1, 1, 1) local GetChar = plr.Character if MyChar and GetChar then local Find2 = MyChar:FindFirstChild("HumanoidRootPart") local Find3 = GetChar:FindFirstChild("HumanoidRootPart") local Find4 = GetChar:FindFirstChildOfClass("Humanoid") if Find2 and Find3 then local pos = Find3.Position local Dist = (Find2.Position - pos).magnitude if Dist > ESPLength then Find.Frame.Names.Visible = false Find.Frame.Dist.Visible = false Find.Frame.Health.Visible = false Find.Frame.Fist.Visible = false Find.Frame.Psychic.Visible = false return else Find.Frame.Names.Visible = true Find.Frame.Dist.Visible = true Find.Frame.Health.Visible = true Find.Frame.Fist.Visible = true Find.Frame.Psychic.Visible = true end Find.Frame.Dist.Text = "Distance: " .. string.format("%.0f", Dist) --Find.Frame.Pos.Text = "(X: " .. string.format("%.0f", pos.X) .. ", Y: " .. string.format("%.0f", pos.Y) .. ", Z: " .. string.format("%.0f", pos.Z) .. ")" if Find4 then Find.Frame.Health.Text = "Health: " ..converttoletter(string.format("%.0f", Find4.Health)) Find.Frame.Fist.Text = "Fist: " ..converttoletter(string.format("%.0f", game.Players[plr.Name].PrivateStats.FistStrength.Value)) Find.Frame.Psychic.Text = "Psychic: " ..converttoletter(string.format("%.0f", game.Players[plr.Name].PrivateStats.PsychicPower.Value)) else Find.Frame.Health.Text = "" Find.Frame.Fist.Text = "" Find.Frame.Psychic.Text = "" end end end end end function RemoveESP(plr) local ESP = CoreGui:FindFirstChild("ESP_" .. plr.Name) if ESP then ESP:Destroy() end end local MainGUI = Instance.new("ScreenGui") local TopFrame = Instance.new("Frame") local MainFrame = Instance.new("Frame") local Open = Instance.new("TextButton") local Close = Instance.new("TextButton") local Minimize = Instance.new("TextButton") local cf = Instance.new("Frame") local c1 = Instance.new("TextLabel") local c = Instance.new("TextButton") local DeathReturn = Instance.new("TextButton") local PunchMode = Instance.new("TextButton") local WayPoints = Instance.new("TextButton") local WayPointsFrame = Instance.new("Frame") local FarmExp = Instance.new("TextButton") local FarmExpFrame = Instance.new("Frame") local ShowLocation = Instance.new("TextLabel") local SetLocation = Instance.new("TextButton") local TPLocation = Instance.new("TextButton") local Location1 = Instance.new("TextButton") local Location2 = Instance.new("TextButton") local LocationFS1B = Instance.new("TextButton") local LocationFS100B = Instance.new("TextButton") local LocationFS10T = Instance.new("TextButton") local Location3 = Instance.new("TextButton") local Location4 = Instance.new("TextButton") local Location5 = Instance.new("TextButton") local Location6 = Instance.new("TextButton") local Location7 = Instance.new("TextButton") local Location8 = Instance.new("TextButton") local Location9 = Instance.new("TextButton") local Location10 = Instance.new("TextButton") local LocationBT1B = Instance.new("TextButton") local LocationBT100B = Instance.new("TextButton") local LocationBT10T = Instance.new("TextButton") local LocationPP1M = Instance.new("TextButton") local LocationPP1B = Instance.new("TextButton") local LocationPP1T = Instance.new("TextButton") local LocationPP1Qa = Instance.new("TextButton") local LocationBody1B = Instance.new("TextButton") local FarmAll = Instance.new("TextButton") local FarmFist = Instance.new("TextButton") local FarmBody = Instance.new("TextButton") local FarmSpeed = Instance.new("TextButton") local FarmJump = Instance.new("TextButton") local SavePosition = Instance.new("TextLabel") local FarmPsychic = Instance.new("TextButton") local FarmBodyLabel = Instance.new("TextLabel") local FarmSpeedLabel = Instance.new("TextLabel") local esptrack = Instance.new("TextButton") local ESPLength = Instance.new("TextBox") local Extras = Instance.new("TextButton") local ExtrasFrame = Instance.new("Frame") local PlayerInfo = Instance.new("TextButton") local PlayerInfoFrame = Instance.new("Frame") local ShowTopPlayers = Instance.new("TextButton") local ShowBetterFS = Instance.new("TextButton") local ShowBetterBT = Instance.new("TextButton") local ShowBetterPP = Instance.new("TextButton") local ShowWorseFS = Instance.new("TextButton") local ShowWorseBT = Instance.new("TextButton") local ShowWorsePP = Instance.new("TextButton") local PlayerInfoStatsFrame = Instance.new("Frame") local PlayerInfoStatsClose = Instance.new("TextButton") local StatBestFistText1 = Instance.new("TextLabel") local StatBestBodyText1 = Instance.new("TextLabel") local StatBestSpeedText1 = Instance.new("TextLabel") local StatBestJumpText1 = Instance.new("TextLabel") local StatBestPsychicText1 = Instance.new("TextLabel") local PlayerInfoStatsText1 = Instance.new("TextLabel") local ShowStatsFist1 = Instance.new("TextLabel") local ShowStatsBody1 = Instance.new("TextLabel") local ShowStatsSpeed1 = Instance.new("TextLabel") local ShowStatsJump1 = Instance.new("TextLabel") local ShowStatsPsychic1 = Instance.new("TextLabel") local ShowStatsFist2 = Instance.new("TextLabel") local ShowStatsBody2 = Instance.new("TextLabel") local ShowStatsSpeed2 = Instance.new("TextLabel") local ShowStatsJump2 = Instance.new("TextLabel") local ShowStatsPsychic2 = Instance.new("TextLabel") local AnnoyNameLabel = Instance.new("TextLabel") local AnnoyName = Instance.new("TextBox") local AnnoyStart = Instance.new("TextButton") local KillPlayerStart = Instance.new("TextButton") local TptoPlayer = Instance.new("TextButton") local PanicToggleLabel = Instance.new("TextLabel") local farmbtsafety = Instance.new("TextButton") local farmbtsafetyText1 = Instance.new("TextLabel") local farmbtsafetylevel = Instance.new("TextBox") local farmbtsafety2 = Instance.new("TextButton") local farmbtsafetylabel = Instance.new("TextLabel") local PanicToggle = Instance.new("TextBox") local ReJoinServer = Instance.new("TextButton") local InfoScreen = Instance.new("TextButton") local InfoFrame = Instance.new("Frame") local InfoText1 = Instance.new("TextLabel") local PlayerName = Instance.new("TextBox") local StatsFrame = Instance.new("Frame") local ShowStats1 = Instance.new("TextLabel") local ShowStats2 = Instance.new("TextLabel") local StatNameSet = Instance.new("TextButton") local NoClip = Instance.new("TextButton") local GodMode = Instance.new("TextButton") -- Properties MainGUI.Name = "MainGUI" MainGUI.Parent = game.CoreGui MainGUI.ResetOnSpawn = false local MainCORE = game.CoreGui["MainGUI"] TopFrame.Name = "TopFrame" TopFrame.Parent = MainGUI TopFrame.BackgroundColor3 = Color3.new(0, 0, 0) TopFrame.BorderColor3 = Color3.new(0, 0, 0) TopFrame.BackgroundTransparency = 1 TopFrame.Position = UDim2.new(0.5, -30, 0, -27) TopFrame.Size = UDim2.new(0, 80, 0, 20) TopFrame.Visible = false cf.Name = "cf" cf.Parent = MainGUI cf.BackgroundColor3 = Color3.new(0, 0, 0) cf.BorderColor3 = Color3.new(0.5, 0.5, 0.5) cf.BackgroundTransparency = 0 cf.Position = UDim2.new(0.5, -195, 0.5, -110) cf.Size = UDim2.new(0, 390, 0, 220) cf.Visible = true c1.Name = "c1" c1.Parent = cf c1.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) c1.BackgroundTransparency = 1 c1.Position = UDim2.new(0, 10, 0, 13) c1.Size = UDim2.new(0, 370, 0, 160) c1.Font = Enum.Font.Fantasy c1.TextColor3 = Color3.new(1, 1, 1) c1.Text = "SUPER POWERS TRAINING SIMULATOR GUI\nmade by LuckyMMB#8645 (discord)\n\nPress F9 to read more information about the GUI\n\nThis GUI is free, if you paid for it you were scammed\nand should report it.\n\nNo unauthorized use of this GUI without written\npermission from the creator." c1.TextSize = 17 c.Name = "c" c.Parent = cf c.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) c.BorderColor3 = Color3.new(0.6, 0.6, 0.6) c.Position = UDim2.new(0.5, -30, 0, 190) c.Size = UDim2.new(0, 60, 0, 20) c.Font = Enum.Font.Fantasy c.Text = "CLOSE" c.TextColor3 = Color3.new(1, 0, 0) c.TextSize = 17 c.TextWrapped = true Open.Name = "Open" Open.Parent = TopFrame Open.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Open.BorderColor3 = Color3.new(0.6, 0.6, 0.6) Open.Size = UDim2.new(0, 60, 0, 20) Open.Font = Enum.Font.Fantasy Open.Text = "Open" Open.TextColor3 = Color3.new(1, 1, 1) Open.TextSize = 18 Open.Selectable = true Open.TextWrapped = true MainFrame.Name = "MainFrame" MainFrame.Parent = MainGUI MainFrame.BackgroundColor3 = Color3.new(0, 0, 0) MainFrame.BackgroundTransparency = 0.5 MainFrame.BorderSizePixel = 0 MainFrame.Position = UDim2.new(0.5, -382.5, 0, -32) MainFrame.Size = UDim2.new(0, 765, 0, 30) if not cf.Visible then MainGUI:Destroy() else MainFrame.Visible = true end Close.Name = "Close" Close.Parent = MainFrame Close.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Close.BorderColor3 = Color3.new(0.6, 0.6, 0.6) Close.Position = UDim2.new(0, 10, 0, 5) Close.Size = UDim2.new(0, 20, 0, 20) Close.Font = Enum.Font.Fantasy Close.Text = "X" Close.TextColor3 = Color3.new(1, 0, 0) Close.TextSize = 17 Close.TextScaled = true Close.TextWrapped = true Minimize.Name = "Minimize" Minimize.Parent = MainFrame Minimize.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Minimize.BorderColor3 = Color3.new(0.6, 0.6, 0.6) Minimize.Position = UDim2.new(0, 35, 0, 5) Minimize.Size = UDim2.new(0, 20, 0, 20) Minimize.Font = Enum.Font.Fantasy Minimize.Text = "-" Minimize.TextColor3 = Color3.new(1, 0, 1) Minimize.TextSize = 17 Minimize.TextScaled = true Minimize.TextWrapped = true WayPoints.Name = "WayPoints" WayPoints.Parent = MainFrame WayPoints.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) WayPoints.BorderColor3 = Color3.new(0.6, 0.6, 0.6) WayPoints.Position = UDim2.new(0, 60, 0, 5) WayPoints.Size = UDim2.new(0, 65, 0, 20) WayPoints.Font = Enum.Font.Fantasy WayPoints.TextColor3 = Color3.new(1, 1, 1) WayPoints.Text = "Teleport" WayPoints.TextSize = 17 WayPoints.TextWrapped = true WayPointsFrame.Name = "WayPointsFrame" WayPointsFrame.Parent = MainFrame WayPointsFrame.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) WayPointsFrame.BorderColor3 = Color3.new(0, 0, 0) WayPointsFrame.BackgroundTransparency = 0.2 WayPointsFrame.Position = UDim2.new(0, 1, 0, 33) WayPointsFrame.Size = UDim2.new(0, 375, 0, 480) WayPointsFrame.Visible = false FarmExp.Name = "FarmExp" FarmExp.Parent = MainFrame FarmExp.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) FarmExp.BorderColor3 = Color3.new(0.6, 0.6, 0.6) FarmExp.Position = UDim2.new(0, 130, 0, 5) FarmExp.Size = UDim2.new(0, 75, 0, 20) FarmExp.Font = Enum.Font.Fantasy FarmExp.TextColor3 = Color3.new(1, 1, 1) FarmExp.Text = "Farm Exp" FarmExp.TextSize = 17 FarmExp.TextWrapped = true FarmExpFrame.Name = "FarmExpFrame" FarmExpFrame.Parent = MainFrame FarmExpFrame.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) FarmExpFrame.BorderColor3 = Color3.new(0, 0, 0) FarmExpFrame.BackgroundTransparency = 0.2 FarmExpFrame.Position = UDim2.new(0, 62.5, 0, 33) FarmExpFrame.Size = UDim2.new(0, 210, 0, 165) FarmExpFrame.Visible = false ShowLocation.Name = "ShowLocation" ShowLocation.Parent = WayPointsFrame ShowLocation.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) ShowLocation.TextColor3 = Color3.new(1, 1, 1) ShowLocation.BorderColor3 = Color3.new(0, 0, 0) ShowLocation.Position = UDim2.new(0, 5, 0, 5) ShowLocation.Size = UDim2.new(0, 170, 0, 20) ShowLocation.Font = Enum.Font.Fantasy ShowLocation.Text = "Current Location" ShowLocation.TextWrapped = true ShowLocation.TextSize = 15 SetLocation.Name = "SetLocation" SetLocation.Parent = WayPointsFrame SetLocation.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) SetLocation.TextColor3 = Color3.new(1, 1, 1) SetLocation.BorderColor3 = Color3.new(0.6, 0.6, 0.6) SetLocation.Position = UDim2.new(0, 180, 0, 5) SetLocation.Size = UDim2.new(0, 120, 0, 20) SetLocation.Font = Enum.Font.Fantasy SetLocation.Text = "Set Location" SetLocation.TextWrapped = true SetLocation.TextSize = 16 TPLocation.Name = "TPLocation" TPLocation.Parent = WayPointsFrame TPLocation.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) TPLocation.TextColor3 = Color3.new(1, 1, 1) TPLocation.BorderColor3 = Color3.new(0.6, 0.6, 0.6) TPLocation.Position = UDim2.new(0, 305, 0, 5) TPLocation.Size = UDim2.new(0, 65, 0, 20) TPLocation.Font = Enum.Font.Fantasy TPLocation.Text = "Tp to" TPLocation.TextWrapped = true TPLocation.TextSize = 16 Location1.Name = "Location1" Location1.Parent = WayPointsFrame Location1.BackgroundColor3 = Color3.new(255/255, 94/255, 40/255) Location1.TextColor3 = Color3.new(1, 1, 1) Location1.BorderColor3 = Color3.new(0.6, 0.6, 0.6) Location1.Position = UDim2.new(0, 5, 0, 30) Location1.Size = UDim2.new(0, 365, 0, 20) Location1.Font = Enum.Font.Fantasy Location1.Text = "Teleport to Safe Zone" Location1.TextWrapped = true Location1.TextSize = 16 Location2.Name = "Location2" Location2.Parent = WayPointsFrame Location2.BackgroundColor3 = Color3.new(70/255, 105/255, 0) Location2.TextColor3 = Color3.new(1, 1, 1) Location2.BorderColor3 = Color3.new(0.6, 0.6, 0.6) Location2.Position = UDim2.new(0, 5, 0, 55) Location2.Size = UDim2.new(0, 365, 0, 20) Location2.Font = Enum.Font.Fantasy Location2.Text = "Teleport to Rock [10x Fist Strength]" Location2.TextWrapped = true Location2.TextSize = 16 Location7.Name = "Location7" Location7.Parent = WayPointsFrame Location7.BackgroundColor3 = Color3.new(70/255, 105/255, 0) Location7.TextColor3 = Color3.new(1, 1, 1) Location7.BorderColor3 = Color3.new(0.6, 0.6, 0.6) Location7.Position = UDim2.new(0, 5, 0, 80) Location7.Size = UDim2.new(0, 365, 0, 20) Location7.Font = Enum.Font.Fantasy Location7.Text = "Teleport to Crystal [100x Fist Strength]" Location7.TextWrapped = true Location7.TextSize = 16 LocationFS1B.Name = "LocationFS1B" LocationFS1B.Parent = WayPointsFrame LocationFS1B.BackgroundColor3 = Color3.new(70/255, 105/255, 0) LocationFS1B.TextColor3 = Color3.new(1, 1, 1) LocationFS1B.BorderColor3 = Color3.new(0.6, 0.6, 0.6) LocationFS1B.Position = UDim2.new(0, 5, 0, 105) LocationFS1B.Size = UDim2.new(0, 365, 0, 20) LocationFS1B.Font = Enum.Font.Fantasy LocationFS1B.Text = "Teleport to Blue Star [2k x FS]: 1B+ FS required" LocationFS1B.TextWrapped = true LocationFS1B.TextSize = 16 LocationFS100B.Name = "LocationFS100B" LocationFS100B.Parent = WayPointsFrame LocationFS100B.BackgroundColor3 = Color3.new(70/255, 105/255, 0) LocationFS100B.TextColor3 = Color3.new(1, 1, 1) LocationFS100B.BorderColor3 = Color3.new(0.6, 0.6, 0.6) LocationFS100B.Position = UDim2.new(0, 5, 0, 130) LocationFS100B.Size = UDim2.new(0, 365, 0, 20) LocationFS100B.Font = Enum.Font.Fantasy LocationFS100B.Text = "Teleport to Green Star [40k x FS]: 100B+ FS required" LocationFS100B.TextWrapped = true LocationFS100B.TextSize = 16 LocationFS10T.Name = "LocationFS10T" LocationFS10T.Parent = WayPointsFrame LocationFS10T.BackgroundColor3 = Color3.new(70/255, 105/255, 0) LocationFS10T.TextColor3 = Color3.new(1, 1, 1) LocationFS10T.BorderColor3 = Color3.new(0.6, 0.6, 0.6) LocationFS10T.Position = UDim2.new(0, 5, 0, 155) LocationFS10T.Size = UDim2.new(0, 365, 0, 20) LocationFS10T.Font = Enum.Font.Fantasy LocationFS10T.Text = "Teleport to Orange Star [800k x FS]: 10T+ FS required" LocationFS10T.TextWrapped = true LocationFS10T.TextSize = 16 Location3.Name = "Location3" Location3.Parent = WayPointsFrame Location3.BackgroundColor3 = Color3.new(66/255, 0, 165/255) Location3.TextColor3 = Color3.new(1, 1, 1) Location3.BorderColor3 = Color3.new(0.6, 0.6, 0.6) Location3.Position = UDim2.new(0, 5, 0, 180) Location3.Size = UDim2.new(0, 365, 0, 20) Location3.Font = Enum.Font.Fantasy Location3.Text = "Tp to City Port Training 1 [5x BT]: 100+ BT required" Location3.TextWrapped = true Location3.TextSize = 16 Location4.Name = "Location4" Location4.Parent = WayPointsFrame Location4.BackgroundColor3 = Color3.new(66/255, 0, 165/255) Location4.TextColor3 = Color3.new(1, 1, 1) Location4.BorderColor3 = Color3.new(0.6, 0.6, 0.6) Location4.Position = UDim2.new(0, 5, 0, 205) Location4.Size = UDim2.new(0, 365, 0, 20) Location4.Font = Enum.Font.Fantasy Location4.Text = "Tp to City Port Training 2 [10x BT]: 10k+ BT required" Location4.TextWrapped = true Location4.TextSize = 16 Location5.Name = "Location5" Location5.Parent = WayPointsFrame Location5.BackgroundColor3 = Color3.new(66/255, 0, 165/255) Location5.TextColor3 = Color3.new(1, 1, 1) Location5.BorderColor3 = Color3.new(0.6, 0.6, 0.6) Location5.Position = UDim2.new(0, 5, 0, 230) Location5.Size = UDim2.new(0, 365, 0, 20) Location5.Font = Enum.Font.Fantasy Location5.Text = "Tp to Ice Mountain [20x BT]: 100k+ BT required" Location5.TextWrapped = true Location5.TextSize = 16 Location6.Name = "Location6" Location6.Parent = WayPointsFrame Location6.BackgroundColor3 = Color3.new(66/255, 0, 165/255) Location6.TextColor3 = Color3.new(1, 1, 1) Location6.BorderColor3 = Color3.new(0.6, 0.6, 0.6) Location6.Position = UDim2.new(0, 5, 0, 255) Location6.Size = UDim2.new(0, 365, 0, 20) Location6.Font = Enum.Font.Fantasy Location6.Text = "Tp to Tornado [50x BT]: 1M+ BT required" Location6.TextWrapped = true Location6.TextSize = 16 Location8.Name = "Location8" Location8.Parent = WayPointsFrame Location8.BackgroundColor3 = Color3.new(66/255, 0, 165/255) Location8.TextColor3 = Color3.new(1, 1, 1) Location8.BorderColor3 = Color3.new(0.6, 0.6, 0.6) Location8.Position = UDim2.new(0, 5, 0, 280) Location8.Size = UDim2.new(0, 365, 0, 20) Location8.Font = Enum.Font.Fantasy Location8.Text = "Tp to Volcano [100x BT]: 10M+ BT required" Location8.TextWrapped = true Location8.TextSize = 16 LocationBT1B.Name = "LocationBT1B" LocationBT1B.Parent = WayPointsFrame LocationBT1B.BackgroundColor3 = Color3.new(66/255, 0, 165/255) LocationBT1B.TextColor3 = Color3.new(1, 1, 1) LocationBT1B.BorderColor3 = Color3.new(0.6, 0.6, 0.6) LocationBT1B.Position = UDim2.new(0, 5, 0, 305) LocationBT1B.Size = UDim2.new(0, 365, 0, 20) LocationBT1B.Font = Enum.Font.Fantasy LocationBT1B.Text = "Tp to [2k x BT] Area: 1B+ BT required" LocationBT1B.TextWrapped = true LocationBT1B.TextSize = 16 LocationBT100B.Name = "LocationBT100B" LocationBT100B.Parent = WayPointsFrame LocationBT100B.BackgroundColor3 = Color3.new(66/255, 0, 165/255) LocationBT100B.TextColor3 = Color3.new(1, 1, 1) LocationBT100B.BorderColor3 = Color3.new(0.6, 0.6, 0.6) LocationBT100B.Position = UDim2.new(0, 5, 0, 330) LocationBT100B.Size = UDim2.new(0, 365, 0, 20) LocationBT100B.Font = Enum.Font.Fantasy LocationBT100B.Text = "Tp to [40k x BT] Area: 100B+ BT required" LocationBT100B.TextWrapped = true LocationBT100B.TextSize = 16 LocationBT10T.Name = "LocationBT10T" LocationBT10T.Parent = WayPointsFrame LocationBT10T.BackgroundColor3 = Color3.new(66/255, 0, 165/255) LocationBT10T.TextColor3 = Color3.new(1, 1, 1) LocationBT10T.BorderColor3 = Color3.new(0.6, 0.6, 0.6) LocationBT10T.Position = UDim2.new(0, 5, 0, 355) LocationBT10T.Size = UDim2.new(0, 365, 0, 20) LocationBT10T.Font = Enum.Font.Fantasy LocationBT10T.Text = "Tp to [800k x BT] Area: 10T+ BT required" LocationBT10T.TextWrapped = true LocationBT10T.TextSize = 16 LocationPP1M.Name = "LocationPP1M" LocationPP1M.Parent = WayPointsFrame LocationPP1M.BackgroundColor3 = Color3.new(195/255, 0, 39/255) LocationPP1M.TextColor3 = Color3.new(1, 1, 1) LocationPP1M.BorderColor3 = Color3.new(0.6, 0.6, 0.6) LocationPP1M.Position = UDim2.new(0, 5, 0, 380) LocationPP1M.Size = UDim2.new(0, 365, 0, 20) LocationPP1M.Font = Enum.Font.Fantasy LocationPP1M.Text = "Tp to Psychic Island [100x PP]: 1M+ PP required" LocationPP1M.TextWrapped = true LocationPP1M.TextSize = 16 LocationPP1B.Name = "LocationPP1B" LocationPP1B.Parent = WayPointsFrame LocationPP1B.BackgroundColor3 = Color3.new(195/255, 0, 39/255) LocationPP1B.TextColor3 = Color3.new(1, 1, 1) LocationPP1B.BorderColor3 = Color3.new(0.6, 0.6, 0.6) LocationPP1B.Position = UDim2.new(0, 5, 0, 405) LocationPP1B.Size = UDim2.new(0, 365, 0, 20) LocationPP1B.Font = Enum.Font.Fantasy LocationPP1B.Text = "Tp to Psychic Island [10k x PP]: 1B+ PP required" LocationPP1B.TextWrapped = true LocationPP1B.TextSize = 16 LocationPP1T.Name = "LocationPP1T" LocationPP1T.Parent = WayPointsFrame LocationPP1T.BackgroundColor3 = Color3.new(195/255, 0, 39/255) LocationPP1T.TextColor3 = Color3.new(1, 1, 1) LocationPP1T.BorderColor3 = Color3.new(0.6, 0.6, 0.6) LocationPP1T.Position = UDim2.new(0, 5, 0, 430) LocationPP1T.Size = UDim2.new(0, 365, 0, 20) LocationPP1T.Font = Enum.Font.Fantasy LocationPP1T.Text = "Tp to Psychic Island [1M x PP]: 1T+ PP required" LocationPP1T.TextWrapped = true LocationPP1T.TextSize = 16 LocationPP1Qa.Name = "LocationPP1Qa" LocationPP1Qa.Parent = WayPointsFrame LocationPP1Qa.BackgroundColor3 = Color3.new(195/255, 0, 39/255) LocationPP1Qa.TextColor3 = Color3.new(1, 1, 1) LocationPP1Qa.BorderColor3 = Color3.new(0.6, 0.6, 0.6) LocationPP1Qa.Position = UDim2.new(0, 5, 0, 455) LocationPP1Qa.Size = UDim2.new(0, 365, 0, 20) LocationPP1Qa.Font = Enum.Font.Fantasy LocationPP1Qa.Text = "Tp to Psychic Island [100M x PP]: 1Qa+ PP required" LocationPP1Qa.TextWrapped = true LocationPP1Qa.TextSize = 16 FarmAll.Name = "FarmAll" FarmAll.Parent = FarmExpFrame FarmAll.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) FarmAll.TextColor3 = Color3.new(1, 1, 1) FarmAll.BorderColor3 = Color3.new(0.6, 0.6, 0.6) FarmAll.Position = UDim2.new(0, 5, 0, 5) FarmAll.Size = UDim2.new(0, 200, 0, 20) FarmAll.Font = Enum.Font.Fantasy FarmAll.Text = "Farm All: OFF" FarmAll.TextWrapped = true FarmAll.TextSize = 16 FarmFist.Name = "FarmFist" FarmFist.Parent = FarmExpFrame FarmFist.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) FarmFist.TextColor3 = Color3.new(1, 1, 1) FarmFist.BorderColor3 = Color3.new(0.6, 0.6, 0.6) FarmFist.Position = UDim2.new(0, 5, 0, 40) FarmFist.Size = UDim2.new(0, 200, 0, 20) FarmFist.Font = Enum.Font.Fantasy FarmFist.Text = "Farm Fist Strength: OFF" FarmFist.TextWrapped = true FarmFist.TextSize = 16 FarmBody.Name = "FarmBody" FarmBody.Parent = FarmExpFrame FarmBody.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) FarmBody.TextColor3 = Color3.new(1, 1, 1) FarmBody.BorderColor3 = Color3.new(0.6, 0.6, 0.6) FarmBody.Position = UDim2.new(0, 5, 0, 65) FarmBody.Size = UDim2.new(0, 200, 0, 20) FarmBody.Font = Enum.Font.Fantasy FarmBody.Text = "Farm Body Toughness: OFF" FarmBody.TextWrapped = true FarmBody.TextSize = 16 FarmSpeed.Name = "FarmSpeed" FarmSpeed.Parent = FarmExpFrame FarmSpeed.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) FarmSpeed.TextColor3 = Color3.new(1, 1, 1) FarmSpeed.BorderColor3 = Color3.new(0.6, 0.6, 0.6) FarmSpeed.Position = UDim2.new(0, 5, 0, 90) FarmSpeed.Size = UDim2.new(0, 200, 0, 20) FarmSpeed.Font = Enum.Font.Fantasy FarmSpeed.Text = "Farm Movement Speed: OFF" FarmSpeed.TextWrapped = true FarmSpeed.TextSize = 16 FarmJump.Name = "FarmJump" FarmJump.Parent = FarmExpFrame FarmJump.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) FarmJump.TextColor3 = Color3.new(1, 1, 1) FarmJump.BorderColor3 = Color3.new(0.6, 0.6, 0.6) FarmJump.Position = UDim2.new(0, 5, 0, 115) FarmJump.Size = UDim2.new(0, 200, 0, 20) FarmJump.Font = Enum.Font.Fantasy FarmJump.Text = "Farm Jump Force: OFF" FarmJump.TextWrapped = true FarmJump.TextSize = 16 FarmPsychic.Name = "FarmPsychic" FarmPsychic.Parent = FarmExpFrame FarmPsychic.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) FarmPsychic.TextColor3 = Color3.new(1, 1, 1) FarmPsychic.BorderColor3 = Color3.new(0.6, 0.6, 0.6) FarmPsychic.Position = UDim2.new(0, 5, 0, 140) FarmPsychic.Size = UDim2.new(0, 200, 0, 20) FarmPsychic.Font = Enum.Font.Fantasy FarmPsychic.Text = "Farm Psychic Power: OFF" FarmPsychic.TextWrapped = true FarmPsychic.TextSize = 16 FarmBodyLabel.Name = "FarmBodyLabel" FarmBodyLabel.Parent = FarmExpFrame FarmBodyLabel.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) FarmBodyLabel.TextColor3 = Color3.new(1, 1, 1) FarmBodyLabel.BorderColor3 = Color3.new(0.1, 0.1, 0.1) FarmBodyLabel.Position = UDim2.new(0, 213, 0, 65) FarmBodyLabel.Size = UDim2.new(0, 200, 0, 100) FarmBodyLabel.Font = Enum.Font.Fantasy FarmBodyLabel.Text = "Look at teleports and go to the best place you can go for your Body Toughness. You need 10Mil to go in the volcano but you need at least 50Mil before you can afk in there." FarmBodyLabel.TextSize = 16 FarmBodyLabel.TextWrapped = true FarmBodyLabel.Visible = false FarmSpeedLabel.Name = "FarmSpeedLabel" FarmSpeedLabel.Parent = FarmExpFrame FarmSpeedLabel.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) FarmSpeedLabel.TextColor3 = Color3.new(1, 1, 1) FarmSpeedLabel.BorderColor3 = Color3.new(0.1, 0.1, 0.1) FarmSpeedLabel.Position = UDim2.new(0, 213, 0, 65) FarmSpeedLabel.Size = UDim2.new(0, 200, 0, 100) FarmSpeedLabel.Font = Enum.Font.Fantasy FarmSpeedLabel.Text = "Press 4 and equip the 100TON weight to get the maximum boost. If you still want to move around select the heaviest weight you can move around with but you wont get as much." FarmSpeedLabel.TextSize = 16 FarmSpeedLabel.TextWrapped = true FarmSpeedLabel.Visible = false DeathReturn.Name = "DeathReturn" DeathReturn.Parent = MainFrame DeathReturn.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) DeathReturn.BorderColor3 = Color3.new(0.6, 0.6, 0.6) DeathReturn.Position = UDim2.new(0, 210, 0, 5) DeathReturn.Size = UDim2.new(0, 160, 0, 20) DeathReturn.Font = Enum.Font.Fantasy DeathReturn.TextColor3 = Color3.new(1, 1, 1) DeathReturn.Text = "OnDeath Return: OFF" DeathReturn.TextSize = 17 DeathReturn.TextWrapped = true esptrack.Name = "esptrack" esptrack.Parent = MainFrame esptrack.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) esptrack.BorderColor3 = Color3.new(0.6, 0.6, 0.6) esptrack.Position = UDim2.new(0, 375, 0, 5) esptrack.Size = UDim2.new(0, 35, 0, 20) esptrack.TextColor3 = Color3.new(1, 1, 1) esptrack.Font = Enum.Font.Fantasy esptrack.Text = "ESP" esptrack.TextSize = 16 esptrack.TextWrapped = true PlayerInfo.Name = "PlayerInfo" PlayerInfo.Parent = MainFrame PlayerInfo.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) PlayerInfo.BorderColor3 = Color3.new(0.6, 0.6, 0.6) PlayerInfo.Position = UDim2.new(0, 415, 0, 5) PlayerInfo.Size = UDim2.new(0, 85, 0, 20) PlayerInfo.TextColor3 = Color3.new(1, 1, 1) PlayerInfo.Font = Enum.Font.Fantasy PlayerInfo.Text = "Top Players" PlayerInfo.TextSize = 16 PlayerInfo.TextWrapped = true PlayerInfoFrame.Name = "PlayerInfoFrame" PlayerInfoFrame.Parent = MainFrame PlayerInfoFrame.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) PlayerInfoFrame.BorderColor3 = Color3.new(0, 0, 0) PlayerInfoFrame.BackgroundTransparency = 0.2 PlayerInfoFrame.Position = UDim2.new(0, 377.5, 0, 33) PlayerInfoFrame.Size = UDim2.new(0, 160, 0, 225) PlayerInfoFrame.Visible = false ShowTopPlayers.Name = "ShowTopPlayers" ShowTopPlayers.Parent = PlayerInfoFrame ShowTopPlayers.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) ShowTopPlayers.BorderColor3 = Color3.new(0.6, 0.6, 0.6) ShowTopPlayers.Position = UDim2.new(0, 5, 0, 5) ShowTopPlayers.Size = UDim2.new(0, 150, 0, 20) ShowTopPlayers.TextColor3 = Color3.new(1, 1, 1) ShowTopPlayers.Font = Enum.Font.Fantasy ShowTopPlayers.Text = "Top Players in Server" ShowTopPlayers.TextSize = 16 ShowTopPlayers.TextWrapped = true PlayerInfoStatsFrame.Name = "PlayerInfoStatsFrame" PlayerInfoStatsFrame.Parent = MainGUI PlayerInfoStatsFrame.BackgroundColor3 = Color3.new(0, 0, 0) PlayerInfoStatsFrame.BorderColor3 = Color3.new(0.5, 0.5, 0.5) PlayerInfoStatsFrame.BackgroundTransparency = 0 PlayerInfoStatsFrame.Position = UDim2.new(0.5, -427.5, 1, -120) PlayerInfoStatsFrame.Size = UDim2.new(0, 855, 0, 115) PlayerInfoStatsFrame.Active = true PlayerInfoStatsFrame.Selectable = true PlayerInfoStatsFrame.Draggable = true PlayerInfoStatsFrame.ZIndex = 8 PlayerInfoStatsFrame.Visible = false PlayerInfoStatsClose.Name = "PlayerInfoStatsClose" PlayerInfoStatsClose.Parent = PlayerInfoStatsFrame PlayerInfoStatsClose.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) PlayerInfoStatsClose.BorderColor3 = Color3.new(0.6, 0.6, 0.6) PlayerInfoStatsClose.Position = UDim2.new(0, 5, 0, 5) PlayerInfoStatsClose.Size = UDim2.new(0, 20, 0, 20) PlayerInfoStatsClose.Font = Enum.Font.Fantasy PlayerInfoStatsClose.Text = "X" PlayerInfoStatsClose.TextColor3 = Color3.new(1, 0, 0) PlayerInfoStatsClose.TextSize = 17 PlayerInfoStatsClose.ZIndex = 8 PlayerInfoStatsClose.TextScaled = true PlayerInfoStatsClose.TextWrapped = true StatBestFistText1.Name = "StatBestFistText1" StatBestFistText1.Parent = PlayerInfoStatsFrame StatBestFistText1.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) StatBestFistText1.BackgroundTransparency = 1 StatBestFistText1.Position = UDim2.new(0, 30, 0, 2) StatBestFistText1.Size = UDim2.new(0, 160, 0, 20) StatBestFistText1.TextColor3 = Color3.new(1, 1, 1) StatBestFistText1.Font = Enum.Font.Fantasy StatBestFistText1.Text = "Top Fist Player" StatBestFistText1.ZIndex = 8 StatBestFistText1.TextSize = 13 ShowStatsFist1.Name = "ShowStatsFist1" ShowStatsFist1.Parent = PlayerInfoStatsFrame ShowStatsFist1.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) ShowStatsFist1.BackgroundTransparency = 1 ShowStatsFist1.Position = UDim2.new(0, 30, 0, 22) ShowStatsFist1.Size = UDim2.new(0, 50, 0, 90) ShowStatsFist1.Font = Enum.Font.Fantasy ShowStatsFist1.TextColor3 = Color3.new(1, 1, 0) ShowStatsFist1.Text = "Health:\nFist:\nBody:\nSpeed:\nJump:\nPsychic:" ShowStatsFist1.TextSize = 14 ShowStatsFist1.ZIndex = 8 ShowStatsFist1.TextXAlignment = Enum.TextXAlignment.Right ShowStatsFist2.Name = "ShowStatsFist2" ShowStatsFist2.Parent = PlayerInfoStatsFrame ShowStatsFist2.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) ShowStatsFist2.BackgroundTransparency = 1 ShowStatsFist2.Position = UDim2.new(0, 85, 0, 22) ShowStatsFist2.Size = UDim2.new(0, 105, 0, 90) ShowStatsFist2.Font = Enum.Font.Fantasy ShowStatsFist2.TextColor3 = Color3.new(1, 1, 1) ShowStatsFist2.Text = "Stats" ShowStatsFist2.TextSize = 14 ShowStatsFist2.ZIndex = 8 ShowStatsFist2.TextXAlignment = Enum.TextXAlignment.Right StatBestBodyText1.Name = "StatBestBodyText1" StatBestBodyText1.Parent = PlayerInfoStatsFrame StatBestBodyText1.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) StatBestBodyText1.BackgroundTransparency = 1 StatBestBodyText1.Position = UDim2.new(0, 195, 0, 2) StatBestBodyText1.Size = UDim2.new(0, 160, 0, 20) StatBestBodyText1.TextColor3 = Color3.new(1, 1, 1) StatBestBodyText1.Font = Enum.Font.Fantasy StatBestBodyText1.Text = "Top Body Player" StatBestBodyText1.ZIndex = 8 StatBestBodyText1.TextSize = 13 ShowStatsBody1.Name = "ShowStatsBody1" ShowStatsBody1.Parent = PlayerInfoStatsFrame ShowStatsBody1.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) ShowStatsBody1.BackgroundTransparency = 1 ShowStatsBody1.Position = UDim2.new(0, 195, 0, 22) ShowStatsBody1.Size = UDim2.new(0, 50, 0, 90) ShowStatsBody1.Font = Enum.Font.Fantasy ShowStatsBody1.TextColor3 = Color3.new(1, 1, 0) ShowStatsBody1.Text = "Health:\nFist:\nBody:\nSpeed:\nJump:\nPsychic:" ShowStatsBody1.TextSize = 14 ShowStatsBody1.ZIndex = 8 ShowStatsBody1.TextXAlignment = Enum.TextXAlignment.Right ShowStatsBody2.Name = "ShowStatsBody2" ShowStatsBody2.Parent = PlayerInfoStatsFrame ShowStatsBody2.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) ShowStatsBody2.BackgroundTransparency = 1 ShowStatsBody2.Position = UDim2.new(0, 250, 0, 22) ShowStatsBody2.Size = UDim2.new(0, 105, 0, 90) ShowStatsBody2.Font = Enum.Font.Fantasy ShowStatsBody2.TextColor3 = Color3.new(1, 1, 1) ShowStatsBody2.Text = "Stats" ShowStatsBody2.TextSize = 14 ShowStatsBody2.ZIndex = 8 ShowStatsBody2.TextXAlignment = Enum.TextXAlignment.Right StatBestSpeedText1.Name = "StatBestSpeedText1" StatBestSpeedText1.Parent = PlayerInfoStatsFrame StatBestSpeedText1.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) StatBestSpeedText1.BackgroundTransparency = 1 StatBestSpeedText1.Position = UDim2.new(0, 360, 0, 2) StatBestSpeedText1.Size = UDim2.new(0, 160, 0, 20) StatBestSpeedText1.TextColor3 = Color3.new(1, 1, 1) StatBestSpeedText1.Font = Enum.Font.Fantasy StatBestSpeedText1.Text = "Top Speed Player" StatBestSpeedText1.ZIndex = 8 StatBestSpeedText1.TextSize = 13 ShowStatsSpeed1.Name = "ShowStatsSpeed1" ShowStatsSpeed1.Parent = PlayerInfoStatsFrame ShowStatsSpeed1.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) ShowStatsSpeed1.BackgroundTransparency = 1 ShowStatsSpeed1.Position = UDim2.new(0, 360, 0, 22) ShowStatsSpeed1.Size = UDim2.new(0, 50, 0, 90) ShowStatsSpeed1.Font = Enum.Font.Fantasy ShowStatsSpeed1.TextColor3 = Color3.new(1, 1, 0) ShowStatsSpeed1.Text = "Health:\nFist:\nBody:\nSpeed:\nJump:\nPsychic:" ShowStatsSpeed1.TextSize = 14 ShowStatsSpeed1.ZIndex = 8 ShowStatsSpeed1.TextXAlignment = Enum.TextXAlignment.Right ShowStatsSpeed2.Name = "ShowStatsSpeed2" ShowStatsSpeed2.Parent = PlayerInfoStatsFrame ShowStatsSpeed2.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) ShowStatsSpeed2.BackgroundTransparency = 1 ShowStatsSpeed2.Position = UDim2.new(0, 415, 0, 22) ShowStatsSpeed2.Size = UDim2.new(0, 105, 0, 90) ShowStatsSpeed2.Font = Enum.Font.Fantasy ShowStatsSpeed2.TextColor3 = Color3.new(1, 1, 1) ShowStatsSpeed2.Text = "Stats" ShowStatsSpeed2.TextSize = 14 ShowStatsSpeed2.ZIndex = 8 ShowStatsSpeed2.TextXAlignment = Enum.TextXAlignment.Right StatBestJumpText1.Name = "StatBestJumpText1" StatBestJumpText1.Parent = PlayerInfoStatsFrame StatBestJumpText1.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) StatBestJumpText1.BackgroundTransparency = 1 StatBestJumpText1.Position = UDim2.new(0, 525, 0, 2) StatBestJumpText1.Size = UDim2.new(0, 160, 0, 20) StatBestJumpText1.TextColor3 = Color3.new(1, 1, 1) StatBestJumpText1.Font = Enum.Font.Fantasy StatBestJumpText1.Text = "Top Jump Player" StatBestJumpText1.ZIndex = 8 StatBestJumpText1.TextSize = 13 ShowStatsJump1.Name = "ShowStatsJump1" ShowStatsJump1.Parent = PlayerInfoStatsFrame ShowStatsJump1.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) ShowStatsJump1.BackgroundTransparency = 1 ShowStatsJump1.Position = UDim2.new(0, 525, 0, 22) ShowStatsJump1.Size = UDim2.new(0, 50, 0, 90) ShowStatsJump1.Font = Enum.Font.Fantasy ShowStatsJump1.TextColor3 = Color3.new(1, 1, 0) ShowStatsJump1.Text = "Health:\nFist:\nBody:\nSpeed:\nJump:\nPsychic:" ShowStatsJump1.TextSize = 14 ShowStatsJump1.ZIndex = 8 ShowStatsJump1.TextXAlignment = Enum.TextXAlignment.Right ShowStatsJump2.Name = "ShowStatsJump2" ShowStatsJump2.Parent = PlayerInfoStatsFrame ShowStatsJump2.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) ShowStatsJump2.BackgroundTransparency = 1 ShowStatsJump2.Position = UDim2.new(0, 580, 0, 22) ShowStatsJump2.Size = UDim2.new(0, 105, 0, 90) ShowStatsJump2.Font = Enum.Font.Fantasy ShowStatsJump2.TextColor3 = Color3.new(1, 1, 1) ShowStatsJump2.Text = "Stats" ShowStatsJump2.TextSize = 14 ShowStatsJump2.ZIndex = 8 ShowStatsJump2.TextXAlignment = Enum.TextXAlignment.Right StatBestPsychicText1.Name = "StatBestPsychicText1" StatBestPsychicText1.Parent = PlayerInfoStatsFrame StatBestPsychicText1.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) StatBestPsychicText1.BackgroundTransparency = 1 StatBestPsychicText1.Position = UDim2.new(0, 690, 0, 2) StatBestPsychicText1.Size = UDim2.new(0, 160, 0, 20) StatBestPsychicText1.TextColor3 = Color3.new(1, 1, 1) StatBestPsychicText1.Font = Enum.Font.Fantasy StatBestPsychicText1.Text = "Top Psychic Player" StatBestPsychicText1.ZIndex = 8 StatBestPsychicText1.TextSize = 13 ShowStatsPsychic1.Name = "ShowStatsPsychic1" ShowStatsPsychic1.Parent = PlayerInfoStatsFrame ShowStatsPsychic1.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) ShowStatsPsychic1.BackgroundTransparency = 1 ShowStatsPsychic1.Position = UDim2.new(0, 690, 0, 22) ShowStatsPsychic1.Size = UDim2.new(0, 50, 0, 90) ShowStatsPsychic1.Font = Enum.Font.Fantasy ShowStatsPsychic1.TextColor3 = Color3.new(1, 1, 0) ShowStatsPsychic1.Text = "Health:\nFist:\nBody:\nSpeed:\nJump:\nPsychic:" ShowStatsPsychic1.TextSize = 14 ShowStatsPsychic1.ZIndex = 8 ShowStatsPsychic1.TextXAlignment = Enum.TextXAlignment.Right ShowStatsPsychic2.Name = "ShowStatsPsychic2" ShowStatsPsychic2.Parent = PlayerInfoStatsFrame ShowStatsPsychic2.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) ShowStatsPsychic2.BackgroundTransparency = 1 ShowStatsPsychic2.Position = UDim2.new(0, 745, 0, 22) ShowStatsPsychic2.Size = UDim2.new(0, 105, 0, 90) ShowStatsPsychic2.Font = Enum.Font.Fantasy ShowStatsPsychic2.TextColor3 = Color3.new(1, 1, 1) ShowStatsPsychic2.Text = "Stats" ShowStatsPsychic2.TextSize = 14 ShowStatsPsychic2.ZIndex = 8 ShowStatsPsychic2.TextXAlignment = Enum.TextXAlignment.Right Extras.Name = "Extras" Extras.Parent = MainFrame Extras.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Extras.BorderColor3 = Color3.new(0.6, 0.6, 0.6) Extras.Position = UDim2.new(0, 505, 0, 5) Extras.Size = UDim2.new(0, 50, 0, 20) Extras.TextColor3 = Color3.new(1, 1, 1) Extras.Font = Enum.Font.Fantasy Extras.Text = "Extras" Extras.TextSize = 16 Extras.TextWrapped = true ExtrasFrame.Name = "ExtrasFrame" ExtrasFrame.Parent = MainFrame ExtrasFrame.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) ExtrasFrame.BorderColor3 = Color3.new(0, 0, 0) ExtrasFrame.BackgroundTransparency = 0.2 ExtrasFrame.Position = UDim2.new(0, 435, 0, 33) ExtrasFrame.Size = UDim2.new(0, 160, 0, 213) ExtrasFrame.Visible = false AnnoyName.Name = "AnnoyName" AnnoyName.Parent = ExtrasFrame AnnoyName.BackgroundColor3 = Color3.new(0.4, 0.4, 0.4) AnnoyName.BorderColor3 = Color3.new(0.8, 0.8, 0.8) AnnoyName.Position = UDim2.new(0, 5, 0, 5) AnnoyName.Size = UDim2.new(0, 150, 0, 20) AnnoyName.TextColor3 = Color3.new(1, 1, 1) AnnoyName.Font = Enum.Font.Fantasy AnnoyName.Text = tostring(MyPlr.Name) AnnoyName.TextSize = 14 AnnoyName.TextScaled = false AnnoyName.TextWrapped = true TptoPlayer.Name = "TptoPlayer" TptoPlayer.Parent = ExtrasFrame TptoPlayer.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) TptoPlayer.BorderColor3 = Color3.new(0.6, 0.6, 0.6) TptoPlayer.Position = UDim2.new(0, 5, 0, 26) TptoPlayer.Size = UDim2.new(0, 150, 0, 20) TptoPlayer.TextColor3 = Color3.new(1, 1, 1) TptoPlayer.Font = Enum.Font.Fantasy TptoPlayer.Text = "TP to Player" TptoPlayer.TextSize = 16 TptoPlayer.TextWrapped = true AnnoyStart.Name = "AnnoyStart" AnnoyStart.Parent = ExtrasFrame AnnoyStart.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) AnnoyStart.BorderColor3 = Color3.new(0.6, 0.6, 0.6) AnnoyStart.Position = UDim2.new(0, 5, 0, 47) AnnoyStart.Size = UDim2.new(0, 150, 0, 20) AnnoyStart.TextColor3 = Color3.new(1, 1, 1) AnnoyStart.Font = Enum.Font.Fantasy AnnoyStart.Text = "TP Spam Player: OFF" AnnoyStart.TextSize = 16 AnnoyStart.TextWrapped = true PanicToggleLabel.Name = "PanicToggleLabel" PanicToggleLabel.Parent = ExtrasFrame PanicToggleLabel.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) PanicToggleLabel.BorderSizePixel = 0 PanicToggleLabel.Position = UDim2.new(0, 5, 0, 77) PanicToggleLabel.Size = UDim2.new(0, 125, 0, 20) PanicToggleLabel.TextColor3 = Color3.new(1, 1, 1) PanicToggleLabel.Font = Enum.Font.Fantasy PanicToggleLabel.Text = "Panic KeyBind" PanicToggleLabel.TextSize = 16 PanicToggleLabel.TextWrapped = true PanicToggle.Name = "PanicToggle" PanicToggle.Parent = ExtrasFrame PanicToggle.BackgroundColor3 = Color3.new(0.4, 0.4, 0.4) PanicToggle.BorderColor3 = Color3.new(0.8, 0.8, 0.8) PanicToggle.Position = UDim2.new(0, 130, 0, 78) PanicToggle.Size = UDim2.new(0, 25, 0, 18) PanicToggle.TextColor3 = Color3.new(1, 1, 1) PanicToggle.Font = Enum.Font.Fantasy PanicToggle.Text = "y" PanicToggle.TextSize = 16 PanicToggle.TextWrapped = true NoClip.Name = "NoClip" NoClip.Parent = ExtrasFrame NoClip.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) NoClip.BorderColor3 = Color3.new(0.6, 0.6, 0.6) NoClip.Position = UDim2.new(0, 5, 0, 107) NoClip.Size = UDim2.new(0, 150, 0, 20) NoClip.Font = Enum.Font.Fantasy NoClip.TextColor3 = Color3.new(1, 1, 1) NoClip.Text = "NoClip Mode: OFF" NoClip.TextSize = 16 NoClip.TextWrapped = true farmbtsafetylabel.Name = "farmbtsafetylabel" farmbtsafetylabel.Parent = ExtrasFrame farmbtsafetylabel.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) farmbtsafetylabel.BorderSizePixel = 0 farmbtsafetylabel.Position = UDim2.new(0, 5, 0, 137) farmbtsafetylabel.Size = UDim2.new(0, 120, 0, 20) farmbtsafetylabel.TextColor3 = Color3.new(1, 1, 1) farmbtsafetylabel.Font = Enum.Font.Fantasy farmbtsafetylabel.Text = "Health [percent]" farmbtsafetylabel.TextSize = 16 farmbtsafetylabel.TextWrapped = true farmbtsafetylevel.Name = "farmbtsafetylevel" farmbtsafetylevel.Parent = ExtrasFrame farmbtsafetylevel.BackgroundColor3 = Color3.new(0.4, 0.4, 0.4) farmbtsafetylevel.BorderColor3 = Color3.new(0.8, 0.8, 0.8) farmbtsafetylevel.Position = UDim2.new(0, 125, 0, 138) farmbtsafetylevel.Size = UDim2.new(0, 30, 0, 19) farmbtsafetylevel.TextColor3 = Color3.new(1, 1, 1) farmbtsafetylevel.Font = Enum.Font.Fantasy farmbtsafetylevel.Text = "50" farmbtsafetylevel.TextSize = 16 farmbtsafetylevel.TextWrapped = true farmbtsafety.Name = "farmbtsafety" farmbtsafety.Parent = ExtrasFrame farmbtsafety.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) farmbtsafety.BorderColor3 = Color3.new(0.6, 0.6, 0.6) farmbtsafety.Position = UDim2.new(0, 5, 0, 158) farmbtsafety.Size = UDim2.new(0, 150, 0, 20) farmbtsafety.Font = Enum.Font.Fantasy farmbtsafety.TextColor3 = Color3.new(1, 1, 1) farmbtsafety.Text = "Safety Net: OFF" farmbtsafety.TextSize = 16 farmbtsafety.TextWrapped = true farmbtsafetyText1.Name = "farmbtsafetyText1" farmbtsafetyText1.Parent = ExtrasFrame farmbtsafetyText1.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) farmbtsafetyText1.TextColor3 = Color3.new(1, 1, 1) farmbtsafetyText1.BorderColor3 = Color3.new(0.1, 0.1, 0.1) farmbtsafetyText1.Position = UDim2.new(0, -155, 0, 141) farmbtsafetyText1.Size = UDim2.new(0, 150, 0, 115) farmbtsafetyText1.Font = Enum.Font.Fantasy farmbtsafetyText1.Text = "Enable this to tp you to the safe zone when your health goes below the preset figure. Only useful if you can take more than 1 hit from your attacker." farmbtsafetyText1.TextSize = 16 farmbtsafetyText1.TextWrapped = true farmbtsafetyText1.Visible = false ReJoinServer.Name = "ReJoinServer" ReJoinServer.Parent = ExtrasFrame ReJoinServer.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) ReJoinServer.BorderColor3 = Color3.new(0.6, 0.6, 0.6) ReJoinServer.Position = UDim2.new(0, 5, 0, 188) ReJoinServer.Size = UDim2.new(0, 150, 0, 20) ReJoinServer.TextColor3 = Color3.new(1, 1, 1) ReJoinServer.Font = Enum.Font.Fantasy ReJoinServer.Text = "ReJoin Server" ReJoinServer.TextSize = 16 ReJoinServer.TextWrapped = true InfoScreen.Name = "InfoScreen" InfoScreen.Parent = MainFrame InfoScreen.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) InfoScreen.BorderColor3 = Color3.new(0.6, 0.6, 0.6) InfoScreen.Position = UDim2.new(0, 560, 0, 5) InfoScreen.Size = UDim2.new(0, 40, 0, 20) InfoScreen.BackgroundTransparency = 0 InfoScreen.Font = Enum.Font.Fantasy InfoScreen.TextColor3 = Color3.new(1, 1, 1) InfoScreen.Text = "Info" InfoScreen.TextSize = 17 InfoScreen.TextWrapped = true InfoText1.Name = "InfoText1" InfoText1.Parent = MainFrame InfoText1.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) InfoText1.BorderColor3 = Color3.new(0, 0, 0) InfoText1.BackgroundTransparency = 0 InfoText1.Position = UDim2.new(0, 405, 0, 32) InfoText1.Size = UDim2.new(0, 190, 0, 180) InfoText1.TextColor3 = Color3.new(1, 1, 1) InfoText1.Font = Enum.Font.Fantasy InfoText1.Text = "This Gui was created by LuckyMMB@V3rmillion.net\nDiscord https://discord.gg/GKzJnUC\n\nCredits:\n-racist dolphin for the original ESP script which I edited and customised and whoever found the remotes for farming exp." InfoText1.TextSize = 15 InfoText1.TextWrapped = true InfoText1.Visible = false InfoText1.ZIndex = 7 InfoText1.TextYAlignment = Enum.TextYAlignment.Top PlayerName.Name = "PlayerName" PlayerName.Parent = MainFrame PlayerName.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2) PlayerName.BorderColor3 = Color3.new(0.6, 0.6, 0.6) PlayerName.Position = UDim2.new(0, 605, 0, 5) PlayerName.Size = UDim2.new(0, 150, 0, 20) PlayerName.Font = Enum.Font.Fantasy PlayerName.TextColor3 = Color3.new(1, 1, 1) PlayerName.Text = tostring(MyPlr.Name) PlayerName.TextSize = 15 PlayerName.TextScaled = true PlayerName.TextWrapped = false StatsFrame.Name = "StatsFrame" StatsFrame.Parent = MainFrame StatsFrame.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) StatsFrame.BorderColor3 = Color3.new(0.1, 0.1, 0.1) StatsFrame.BackgroundTransparency = 0 StatsFrame.Position = UDim2.new(0, 600, 0, 33) StatsFrame.Size = UDim2.new(0, 161, 0, 90) StatsFrame.Visible = false ShowStats1.Name = "ShowStats1" ShowStats1.Parent = StatsFrame ShowStats1.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) ShowStats1.BackgroundTransparency = 1 ShowStats1.Position = UDim2.new(0, 0, 0, 0) ShowStats1.Size = UDim2.new(0, 50, 0, 90) ShowStats1.Font = Enum.Font.Fantasy ShowStats1.TextColor3 = Color3.new(1, 1, 1) ShowStats1.Text = " " ShowStats1.TextSize = 15 ShowStats1.TextXAlignment = Enum.TextXAlignment.Right ShowStats2.Name = "ShowStats2" ShowStats2.Parent = StatsFrame ShowStats2.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) ShowStats2.BackgroundTransparency = 1 ShowStats2.Position = UDim2.new(0, 55, 0, 0) ShowStats2.Size = UDim2.new(0, 103, 0, 90) ShowStats2.Font = Enum.Font.Fantasy ShowStats2.TextColor3 = Color3.new(1, 1, 1) ShowStats2.Text = "Stats" ShowStats2.TextSize = 15 ShowStats2.TextXAlignment = Enum.TextXAlignment.Right -- Close -- Open.MouseButton1Down:connect(function() TopFrame.Visible = false MainFrame.Visible = true end) Minimize.MouseButton1Down:connect(function() TopFrame.Visible = true MainFrame.Visible = false end) Close.MouseButton1Down:connect(function() MainGUI:Destroy() end) -- Menus -- local Menus = { [WayPoints] = WayPointsFrame; [FarmExp] = FarmExpFrame; [Extras] = ExtrasFrame; } for button,frame in pairs(Menus) do button.MouseButton1Click:connect(function() if frame.Visible then frame.Visible = false return end for k,v in pairs(Menus) do v.Visible = v == frame end end) end FarmBody.MouseEnter:connect(function() FarmBodyLabel.Visible = true end) FarmBody.MouseLeave:connect(function() FarmBodyLabel.Visible = false end) FarmSpeed.MouseEnter:connect(function() FarmSpeedLabel.Visible = true end) FarmSpeed.MouseLeave:connect(function() FarmSpeedLabel.Visible = false end) FarmJump.MouseEnter:connect(function() FarmSpeedLabel.Visible = true end) FarmJump.MouseLeave:connect(function() FarmSpeedLabel.Visible = false end) farmbtsafety.MouseEnter:connect(function() farmbtsafetyText1.Visible = true end) farmbtsafety.MouseLeave:connect(function() farmbtsafetyText1.Visible = false end) InfoScreen.MouseEnter:connect(function() InfoText1.Visible = true end) InfoScreen.MouseLeave:connect(function() InfoText1.Visible = false end) c.MouseButton1Down:connect(function() cf.Visible = false end) -- Round Number to decimal places and convert to letter value -- function round(num, numDecimalPlaces) local mult = 10^(numDecimalPlaces or 0) return math.floor(num * mult + 0.5) / mult end function converttoletter(num) if num / 1e21 >=1 then newnum = num / 1e21 return round(newnum, 6).. "Sx" elseif num / 1e18 >=1 then newnum = num / 1e18 return round(newnum, 6).. "Qi" elseif num / 1e15 >=1 then newnum = num / 1e15 return round(newnum, 6).. "Qa" elseif num / 1e12 >=1 then newnum = num / 1e12 return round(newnum, 6).. "T" elseif num / 1e09 >=1 then newnum = num / 1e09 return round(newnum, 6).. "B" elseif num / 1e06 >=1 then newnum = num / 1e06 return round(newnum, 6).. "M" elseif num / 1e03 >=1 then newnum = num / 1e03 return round(newnum, 6).. "K" else return num end end --- NoClip --- NoClip.MouseButton1Down:connect(function() noclip = not noclip if noclip then NoClip.Text = "NoClip Mode: ON" NoClip.BackgroundColor3 = Color3.new(0, 0.5, 0) else NoClip.Text = "NoClip Mode: OFF" NoClip.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) end end) game:GetService('RunService').Stepped:connect(function() if noclip then game.Players.LocalPlayer.Character.Humanoid:ChangeState(11) end end) --- Farm BT Safety --- farmbtsafety.MouseButton1Down:connect(function() farmbtsafetyactive = not farmbtsafetyactive if farmbtsafetyactive then farmbtsafety.Text = "Safety Net: ON" farmbtsafety.BackgroundColor3 = Color3.new(0, 0.5, 0) else farmbtsafety.Text = "Safety Net: OFF" farmbtsafety.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) end end) spawn(function() while true do if farmbtsafetyactive then while farmbtsafetyactive do local FindHum = game.Players.LocalPlayer.Character:WaitForChild("Humanoid") local currenthealth = tonumber(string.format("%.0f", FindHum.Health)) local minhealth = tonumber(string.format("%.0f", FindHum.MaxHealth))*tonumber(farmbtsafetylevel.Text)/100 -- print("Current Health: " ..tostring(currenthealth).. ". Min Health: " ..tostring(minhealth)) if currenthealth <= minhealth then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(459, 248, 887) end wait(0.2) end end wait(0.5) end end) -- Show Location -- local curlocation = coroutine.wrap(function() while true do LocationX = round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.x, 0) LocationY = round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.y, 0) LocationZ = round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.z, 0) ShowLocation.Text = "Coords: "..LocationX..", "..LocationY..", "..LocationZ wait(0.5) end end) curlocation() -- Set Locations -- SetLocation.MouseButton1Down:connect(function() function round(num, numDecimalPlaces) local mult = 10^(numDecimalPlaces or 0) return math.floor(num * mult + 0.5) / mult end setlocationx = round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.x, 0) setlocationy = round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.y, 0) setlocationz = round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.z, 0) print("Set Custom Location: "..setlocationx..", "..setlocationy..", "..setlocationz) SetLocation.Text = setlocationx..","..setlocationy..","..setlocationz CustomLocationSet = true end) --- TP to custom location --- TPLocation.MouseButton1Down:connect(function() if CustomLocationSet == true then workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart.CFrame = CFrame.new(setlocationx, setlocationy, setlocationz) WayPointsFrame.Visible = false end end) Location1.MouseButton1Click:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(459, 248, 887) WayPointsFrame.Visible = false end) Location2.MouseButton1Click:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(409, 271, 978) WayPointsFrame.Visible = false end) LocationFS1B.MouseButton1Click:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1176, 4789, -2293) WayPointsFrame.Visible = false end) LocationFS10T.MouseButton1Click:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-369, 15735, -9) WayPointsFrame.Visible = false end) LocationFS100B.MouseButton1Click:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1381, 9274, 1647) WayPointsFrame.Visible = false end) Location7.MouseButton1Click:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-2279, 1944, 1053) WayPointsFrame.Visible = false end) Location3.MouseButton1Click:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(365, 249, -445) settplocation = "BT100Area" WayPointsFrame.Visible = false end) Location4.MouseButton1Click:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(349, 263, -490) settplocation = "BT10KArea" WayPointsFrame.Visible = false end) Location5.MouseButton1Click:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1640, 258, 2244) settplocation = "BT100KArea" WayPointsFrame.Visible = false end) Location6.MouseButton1Click:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-2307, 976, 1068) settplocation = "BT1MArea" WayPointsFrame.Visible = false end) Location8.MouseButton1Click:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-2024, 714, -1860) settplocation = "BT10MArea" WayPointsFrame.Visible = false end) LocationBT1B.MouseButton1Click:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-254, 286, 980) settplocation = "BT1BArea" WayPointsFrame.Visible = false end) LocationBT100B.MouseButton1Click:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-271, 279, 991) settplocation = "BT100BArea" WayPointsFrame.Visible = false end) LocationBT10T.MouseButton1Click:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-279, 279, 1007) settplocation = "BT10TArea" WayPointsFrame.Visible = false end) LocationPP1M.MouseButton1Click:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-2527, 5486, -532) settplocation = "PP1MArea" WayPointsFrame.Visible = false end) LocationPP1B.MouseButton1Click:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-2560, 5500, -439) settplocation = "PP1BArea" WayPointsFrame.Visible = false end) LocationPP1T.MouseButton1Click:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-2582, 5516, -504) settplocation = "PP1TArea" WayPointsFrame.Visible = false end) LocationPP1Qa.MouseButton1Click:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-2544, 5412, -495) settplocation = "PP1QaArea" WayPointsFrame.Visible = false end) -- ESP Stuff -- Run:BindToRenderStep("UpdateESP", Enum.RenderPriority.Character.Value, function() for _, v in next, Plrs:GetPlayers() do UpdateESP(v) end end) -- Farm Exp -- FarmAll.MouseButton1Click:Connect(function() if farmallactive ~= true then farmallactive = true farmfistactive = true farmbodyactive = true farmspeedactive = true farmpsychicactive = true farmjumpactive = true FarmAll.BackgroundColor3 = Color3.new(0, 0.5, 0) FarmAll.Text = "Farm All: ON" FarmExp.BackgroundColor3 = Color3.new(0, 0.5, 0) else farmallactive = false farmfistactive = false farmbodyactive = false farmspeedactive = false farmpsychicactive = false farmjumpactive = false FarmFist.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) FarmBody.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) FarmSpeed.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) FarmJump.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) FarmPsychic.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) FarmAll.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) FarmAll.Text = "Farm All: OFF" FarmExp.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) end end) FarmFist.MouseButton1Click:Connect(function() if farmfistactive ~= true then farmfistactive = true FarmFist.BackgroundColor3 = Color3.new(0, 0.5, 0) FarmFist.Text = "Farm Fist Strength: ON" FarmExp.BackgroundColor3 = Color3.new(0, 0.5, 0) else farmfistactive = false FarmFist.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) FarmFist.Text = "Farm Fist Strength: OFF" FarmExp.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) end end) FarmBody.MouseButton1Click:Connect(function() if farmbodyactive ~= true then farmbodyactive = true FarmBody.BackgroundColor3 = Color3.new(0, 0.5, 0) FarmBody.Text = "Farm Body Strength: ON" FarmExp.BackgroundColor3 = Color3.new(0, 0.5, 0) else farmbodyactive = false FarmBody.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) FarmBody.Text = "Farm Body Strength: OFF" FarmExp.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) end end) FarmSpeed.MouseButton1Click:Connect(function() if farmspeedactive ~= true then farmspeedactive = true FarmSpeed.BackgroundColor3 = Color3.new(0, 0.5, 0) FarmSpeed.Text = "Farm Speed Strength: ON" FarmExp.BackgroundColor3 = Color3.new(0, 0.5, 0) else farmspeedactive = false FarmSpeed.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) FarmSpeed.Text = "Farm Speed Strength: OFF" FarmExp.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) end end) FarmJump.MouseButton1Click:Connect(function() if farmjumpactive ~= true then farmjumpactive = true FarmJump.BackgroundColor3 = Color3.new(0, 0.5, 0) FarmJump.Text = "Farm Jump Strength: ON" FarmExp.BackgroundColor3 = Color3.new(0, 0.5, 0) else farmjumpactive = false FarmJump.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) FarmJump.Text = "Farm Jump Strength: OFF" FarmExp.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) end end) FarmPsychic.MouseButton1Click:Connect(function() if farmpsychicactive ~= true then farmpsychicactive = true FarmPsychic.BackgroundColor3 = Color3.new(0, 0.5, 0) FarmPsychic.Text = "Farm Psychic Strength: ON" FarmExp.BackgroundColor3 = Color3.new(0, 0.5, 0) else farmpsychicactive = false FarmPsychic.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) FarmPsychic.Text = "Farm Psychic Strength: OFF" FarmExp.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) end end) spawn(function() while true do if farmfistactive and game.Players.LocalPlayer.Character:WaitForChild("Humanoid") then if tonumber(string.format("%.0f", game.Players.LocalPlayer.PrivateStats.FistStrength.Value)) >= 10e12 then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-369, 15735, -9) fistarguments = {"+FS6"} farmpsychicactive = false FarmPsychic.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) FarmPsychic.Text = "Farm Psychic Strength: OFF" elseif tonumber(string.format("%.0f", game.Players.LocalPlayer.PrivateStats.FistStrength.Value)) >= 100e09 then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1381, 9274, 1647) fistarguments = {"+FS5"} farmpsychicactive = false FarmPsychic.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) FarmPsychic.Text = "Farm Psychic Strength: OFF" elseif tonumber(string.format("%.0f", game.Players.LocalPlayer.PrivateStats.FistStrength.Value)) >= 1e09 then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1176, 4789, -2293) fistarguments = {"+FS4"} farmpsychicactive = false FarmPsychic.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) FarmPsychic.Text = "Farm Psychic Strength: OFF" else fistarguments = {"+FS3", "+FS2", "+FS1"} end while farmfistactive do game:GetService('RunService').Stepped:wait() for i,v in pairs(fistarguments) do game.ReplicatedStorage.RemoteEvent:FireServer({[1] = v}) end end end wait(1) end end) spawn(function() while true do if farmbodyactive and game.Players.LocalPlayer.Character:WaitForChild("Humanoid") then while farmbodyactive do local bodyarguments = {"+BT5", "+BT4", "+BT3", "+BT2", "+BT1"} local event = game.ReplicatedStorage.RemoteEvent for i,v in pairs(bodyarguments) do event:FireServer({[1] = v}) wait() end wait() end end wait(1) end end) spawn(function() while true do if farmspeedactive and game.Players.LocalPlayer.Character:WaitForChild("Humanoid") then while farmspeedactive do local speedarguments = {"+MS5", "+MS4", "+MS3", "+MS2", "+MS1"} local event = game.ReplicatedStorage.RemoteEvent for i,v in pairs(speedarguments) do event:FireServer({[1] = v}) wait() end wait() end end wait(1) end end) spawn(function() while true do if farmjumpactive and game.Players.LocalPlayer.Character:WaitForChild("Humanoid") then while farmjumpactive do local jumparguments = {"+JF5", "+JF4", "+JF3", "+JF2", "+JF1"} local event = game.ReplicatedStorage.RemoteEvent for i,v in pairs(jumparguments) do event:FireServer({[1] = v}) wait() end wait() end end wait(1) end end) spawn(function() while true do if farmpsychicactive and game.Players.LocalPlayer.Character:WaitForChild("Humanoid") then if tonumber(string.format("%.0f", game.Players.LocalPlayer.PrivateStats.PsychicPower.Value)) >= 1e15 then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-2544, 5412, -495) psychicarguments = {"+PP6"} farmfistactive = false FarmFist.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) FarmFist.Text = "Farm Fist Strength: OFF" elseif tonumber(string.format("%.0f", game.Players.LocalPlayer.PrivateStats.PsychicPower.Value)) >= 1e12 then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-2582, 5516, -504) psychicarguments = {"+PP5"} farmfistactive = false FarmFist.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) FarmFist.Text = "Farm Fist Strength: OFF" elseif tonumber(string.format("%.0f", game.Players.LocalPlayer.PrivateStats.PsychicPower.Value)) >= 1e09 then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-2560, 5500, -439) psychicarguments = {"+PP4"} farmfistactive = false FarmFist.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) FarmFist.Text = "Farm Fist Strength: OFF" elseif tonumber(string.format("%.0f", game.Players.LocalPlayer.PrivateStats.PsychicPower.Value)) >= 1e06 then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-2527, 5486, -532) psychicarguments = {"+PP3"} farmfistactive = false FarmFist.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) FarmFist.Text = "Farm Fist Strength: OFF" else psychicarguments = {"+PP2", "+PP1"} end while farmpsychicactive do game:GetService('RunService').Stepped:wait() for i,v in pairs(psychicarguments) do game.ReplicatedStorage.RemoteEvent:FireServer({[1] = v}) end end end wait(1) end end) -- Return to position on Death -- DeathReturn.MouseButton1Click:Connect(function() if deathreturnactive ~= true then deathreturnactive = true DeathReturn.BackgroundColor3 = Color3.new(0, 0.5, 0) DeathReturn.Text = "OnDeath Return: ON" else deathreturnactive = false DeathReturn.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) DeathReturn.Text = "OnDeath Return: OFF" end end) spawn(function() while true do if deathreturnactive then player = game:GetService("Players").LocalPlayer player.Character.Humanoid.Died:connect(function() playerdied = true end) end if not playerdied then lastlocationx = game.Players.LocalPlayer.Character.HumanoidRootPart.Position.x lastlocationy = game.Players.LocalPlayer.Character.HumanoidRootPart.Position.y lastlocationz = game.Players.LocalPlayer.Character.HumanoidRootPart.Position.z SavePosition.Text = "Last Place: " ..lastlocationx.. "," ..lastlocationy.. "," ..lastlocationz --print(tostring(SavePosition.Text)) wait(0.5) end if playerdied then --print("Player " ..tostring(game.Players.LocalPlayer.Name).. " Died") --print(tostring(SavePosition.Text)) wait(5) game:GetService("ReplicatedStorage").RemoteEvent:FireServer({[1] = "Respawn"}) wait(1) game.Lighting.Blur.Enabled = false game.Players.LocalPlayer.PlayerGui.IntroGui.Enabled = false game.Players.LocalPlayer.PlayerGui.ScreenGui.Enabled = true wait(4) --print("screengui disabled") repeat wait(0.1) until game.Players.LocalPlayer.Character.Humanoid --print("Teleporting back to " ..tostring(SavePosition.Text)) if deathreturnactive then local FindHum = game.Players.LocalPlayer.Character:WaitForChild("Humanoid") game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(lastlocationx, lastlocationy, lastlocationz) end playerdied = false end wait(1) end end) -- Annoy Player -- AnnoyStart.MouseButton1Click:Connect(function() if annoyplayeractive ~= true then annoyplayeractive = true AnnoyStart.BackgroundColor3 = Color3.new(0, 0.5, 0) AnnoyStart.Text = "TP Spam Player: ON" else annoyplayeractive = false AnnoyStart.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) AnnoyStart.Text = "TP Spam Player: OFF" end end) spawn(function() while true do wait(0.5) if annoyplayeractive then for i,v in pairs(game:GetService("Players"):GetChildren()) do if v.Name:lower():find(AnnoyName.Text:lower()) then player = game.Players.LocalPlayer.Character local startpos = player.HumanoidRootPart.CFrame v.Character.Humanoid.Died:connect(function() annoyplayeractive = false AnnoyStart.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) AnnoyStart.Text = "TP Spam Player: OFF" end) player.Humanoid.Died:connect(function() annoyplayeractive = false AnnoyStart.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) AnnoyStart.Text = "TP Spam Player: OFF" end) while annoyplayeractive == true do player.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame wait(.005) end player.HumanoidRootPart.CFrame = startpos end end end end end) TptoPlayer.MouseButton1Click:Connect(function() for i,v in pairs(game:GetService("Players"):GetChildren()) do if v.Name:lower():find(AnnoyName.Text:lower()) then if v.Name ~= tostring(MyPlr.Name) then player = game.Players.LocalPlayer.Character player.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame * CFrame.new(3, 0, 3) end end end end) mouse.KeyDown:connect(function(key) if key == tostring(PanicToggle.Text) then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(459, 248, 887) end end) -- ESP -- esptrack.MouseButton1Click:connect(function() ESPEnabled = not ESPEnabled if ESPEnabled then esptrack.BackgroundColor3 = Color3.new(0, 0.5, 0) for _, v in next, Plrs:GetPlayers() do if v ~= MyPlr then if CharAddedEvent[v.Name] == nil then CharAddedEvent[v.Name] = v.CharacterAdded:connect(function(Char) if ESPEnabled then RemoveESP(v) CreateESP(v) end repeat wait() until Char:FindFirstChild("HumanoidRootPart") end) end RemoveESP(v) CreateESP(v) end end else esptrack.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) for _, v in next, Plrs:GetPlayers() do RemoveESP(v) end end end) -- Server Player Stats -- PlayerInfo.MouseButton1Click:connect(function() if not showtopplayersactive then showtopplayersactive = true showtopplayersfistactive = true showtopplayersbodyactive = true showtopplayersspeedactive = true showtopplayersjumpactive = true showtopplayerspsychicactive = true PlayerInfoStatsFrame.Visible = true else showtopplayersactive = false PlayerInfoStatsFrame.Visible = false showtopplayersfistactive = false showtopplayersbodyactive = false showtopplayersspeedactive = false showtopplayersjumpactive = false showtopplayerspsychicactive = false end end) PlayerInfoStatsClose.MouseButton1Click:connect(function() showtopplayersactive = false PlayerInfoStatsFrame.Visible = false showtopplayersfistactive = false showtopplayersbodyactive = false showtopplayersspeedactive = false showtopplayersjumpactive = false showtopplayerspsychicactive = false end) spawn(function() while true do if showtopplayersfistactive then BestPlayerFist = 1 PlayerFistName = false for i,v in pairs(game:GetService("Players"):GetChildren()) do local PlayerFist = tonumber(game.Players[v.Name].PrivateStats.FistStrength.Value) if PlayerFist > tonumber(BestPlayerFist) then BestPlayerFist = PlayerFist PlayerFistName = tostring(v.Name) end end StatBestFistText1.Text = "Fist: " ..tostring(PlayerFistName) local fistplrStatus = game.Players[PlayerFistName].leaderstats.Status if fistplrStatus.Value == "Criminal" then StatBestFistText1.TextColor3 = Color3.new(1, 0.1, 1) elseif fistplrStatus.Value == "Lawbreaker" then StatBestFistText1.TextColor3 = Color3.new(1, 0.1, 0.1) elseif fistplrStatus.Value == "Guardian" then StatBestFistText1.TextColor3 = Color3.new(0.1, 0.8, 1) elseif fistplrStatus.Value == "Protector" then StatBestFistText1.TextColor3 = Color3.new(0.1, 0.1, 1) elseif fistplrStatus.Value == "Supervillain" then StatBestFistText1.TextColor3 = Color3.new(0.3, 0.1, 0.1) elseif fistplrStatus.Value == "Superhero" then StatBestFistText1.TextColor3 = Color3.new(0.8, 0.8, 0) else StatBestFistText1.TextColor3 = Color3.new(1, 1, 1) end local FindHum = game.Players[PlayerFistName].Character.Humanoid local FistPlayerHealth = converttoletter(string.format("%.0f", FindHum.Health)) local FistPlayerFist = converttoletter(string.format("%.0f", game.Players[PlayerFistName].PrivateStats.FistStrength.Value)) local FistPlayerBody = converttoletter(string.format("%.0f", game.Players[PlayerFistName].PrivateStats.BodyToughness.Value)) local FistPlayerSpeed = converttoletter(string.format("%.0f", game.Players[PlayerFistName].PrivateStats.MovementSpeed.Value)) local FistPlayerJump = converttoletter(string.format("%.0f", game.Players[PlayerFistName].PrivateStats.JumpForce.Value)) local FistPlayerPsychic = converttoletter(string.format("%.0f", game.Players[PlayerFistName].PrivateStats.PsychicPower.Value)) ShowStatsFist2.Text = tostring(FistPlayerHealth.. "\n" ..FistPlayerFist.. "\n" ..FistPlayerBody.. "\n" ..FistPlayerSpeed.. "\n" ..FistPlayerJump.. "\n" ..FistPlayerPsychic) end wait(0.3) end end) spawn(function() while true do if showtopplayersbodyactive then BestPlayerBody = 1 PlayerBodyName = false for i,v in pairs(game:GetService("Players"):GetChildren()) do local PlayerBody = tonumber(game.Players[v.Name].PrivateStats.BodyToughness.Value) if PlayerBody > tonumber(BestPlayerBody) then BestPlayerBody = PlayerBody PlayerBodyName = tostring(v.Name) end end StatBestBodyText1.Text = "Body: " ..tostring(PlayerBodyName) local bodyplrStatus = game.Players[PlayerBodyName].leaderstats.Status if bodyplrStatus.Value == "Criminal" then StatBestBodyText1.TextColor3 = Color3.new(1, 0.1, 1) elseif bodyplrStatus.Value == "Lawbreaker" then StatBestBodyText1.TextColor3 = Color3.new(1, 0.1, 0.1) elseif bodyplrStatus.Value == "Guardian" then StatBestBodyText1.TextColor3 = Color3.new(0.1, 0.8, 1) elseif bodyplrStatus.Value == "Protector" then StatBestBodyText1.TextColor3 = Color3.new(0.1, 0.1, 1) elseif bodyplrStatus.Value == "Supervillain" then StatBestBodyText1.TextColor3 = Color3.new(0.3, 0.1, 0.1) elseif bodyplrStatus.Value == "Superhero" then StatBestBodyText1.TextColor3 = Color3.new(0.8, 0.8, 0) else StatBestBodyText1.TextColor3 = Color3.new(1, 1, 1) end local FindHum = game.Players[PlayerBodyName].Character.Humanoid local BodyPlayerHealth = converttoletter(string.format("%.0f", FindHum.Health)) local BodyPlayerFist = converttoletter(string.format("%.0f", game.Players[PlayerBodyName].PrivateStats.FistStrength.Value)) local BodyPlayerBody = converttoletter(string.format("%.0f", game.Players[PlayerBodyName].PrivateStats.BodyToughness.Value)) local BodyPlayerSpeed = converttoletter(string.format("%.0f", game.Players[PlayerBodyName].PrivateStats.MovementSpeed.Value)) local BodyPlayerJump = converttoletter(string.format("%.0f", game.Players[PlayerBodyName].PrivateStats.JumpForce.Value)) local BodyPlayerPsychic = converttoletter(string.format("%.0f", game.Players[PlayerBodyName].PrivateStats.PsychicPower.Value)) ShowStatsBody2.Text = tostring(BodyPlayerHealth.. "\n" ..BodyPlayerFist.. "\n" ..BodyPlayerBody.. "\n" ..BodyPlayerSpeed.. "\n" ..BodyPlayerJump.. "\n" ..BodyPlayerPsychic) end wait(0.3) end end) spawn(function() while true do if showtopplayersspeedactive then BestPlayerSpeed = 1 PlayerSpeedName = false for i,v in pairs(game:GetService("Players"):GetChildren()) do local PlayerSpeed = tonumber(game.Players[v.Name].PrivateStats.MovementSpeed.Value) if PlayerSpeed > tonumber(BestPlayerSpeed) then BestPlayerSpeed = PlayerSpeed PlayerSpeedName = tostring(v.Name) end end StatBestSpeedText1.Text = "Speed: " ..tostring(PlayerSpeedName) local speedplrStatus = game.Players[PlayerSpeedName].leaderstats.Status if speedplrStatus.Value == "Criminal" then StatBestSpeedText1.TextColor3 = Color3.new(1, 0.1, 1) elseif speedplrStatus.Value == "Lawbreaker" then StatBestSpeedText1.TextColor3 = Color3.new(1, 0.1, 0.1) elseif speedplrStatus.Value == "Guardian" then StatBestSpeedText1.TextColor3 = Color3.new(0.1, 0.8, 1) elseif speedplrStatus.Value == "Protector" then StatBestSpeedText1.TextColor3 = Color3.new(0.1, 0.1, 1) elseif speedplrStatus.Value == "Supervillain" then StatBestSpeedText1.TextColor3 = Color3.new(0.3, 0.1, 0.1) elseif speedplrStatus.Value == "Superhero" then StatBestSpeedText1.TextColor3 = Color3.new(0.8, 0.8, 0) else StatBestSpeedText1.TextColor3 = Color3.new(1, 1, 1) end local FindHum = game.Players[PlayerSpeedName].Character.Humanoid local SpeedPlayerHealth = converttoletter(string.format("%.0f", FindHum.Health)) local SpeedPlayerFist = converttoletter(string.format("%.0f", game.Players[PlayerSpeedName].PrivateStats.FistStrength.Value)) local SpeedPlayerBody = converttoletter(string.format("%.0f", game.Players[PlayerSpeedName].PrivateStats.BodyToughness.Value)) local SpeedPlayerSpeed = converttoletter(string.format("%.0f", game.Players[PlayerSpeedName].PrivateStats.MovementSpeed.Value)) local SpeedPlayerJump = converttoletter(string.format("%.0f", game.Players[PlayerSpeedName].PrivateStats.JumpForce.Value)) local SpeedPlayerPsychic = converttoletter(string.format("%.0f", game.Players[PlayerSpeedName].PrivateStats.PsychicPower.Value)) ShowStatsSpeed2.Text = tostring(SpeedPlayerHealth.. "\n" ..SpeedPlayerFist.. "\n" ..SpeedPlayerBody.. "\n" ..SpeedPlayerSpeed.. "\n" ..SpeedPlayerJump.. "\n" ..SpeedPlayerPsychic) end wait(0.3) end end) spawn(function() while true do if showtopplayersjumpactive then BestPlayerJump = 1 PlayerJumpName = false for i,v in pairs(game:GetService("Players"):GetChildren()) do local PlayerJump = tonumber(game.Players[v.Name].PrivateStats.JumpForce.Value) if PlayerJump > tonumber(BestPlayerJump) then BestPlayerJump = PlayerJump PlayerJumpName = tostring(v.Name) end end StatBestJumpText1.Text = "Jump: " ..tostring(PlayerJumpName) local JumpplrStatus = game.Players[PlayerJumpName].leaderstats.Status if JumpplrStatus.Value == "Criminal" then StatBestJumpText1.TextColor3 = Color3.new(1, 0.1, 1) elseif JumpplrStatus.Value == "Lawbreaker" then StatBestJumpText1.TextColor3 = Color3.new(1, 0.1, 0.1) elseif JumpplrStatus.Value == "Guardian" then StatBestJumpText1.TextColor3 = Color3.new(0.1, 0.8, 1) elseif JumpplrStatus.Value == "Protector" then StatBestJumpText1.TextColor3 = Color3.new(0.1, 0.1, 1) elseif JumpplrStatus.Value == "Supervillain" then StatBestJumpText1.TextColor3 = Color3.new(0.3, 0.1, 0.1) elseif JumpplrStatus.Value == "Superhero" then StatBestJumpText1.TextColor3 = Color3.new(0.8, 0.8, 0) else StatBestJumpText1.TextColor3 = Color3.new(1, 1, 1) end local FindHum = game.Players[PlayerJumpName].Character.Humanoid local JumpPlayerHealth = converttoletter(string.format("%.0f", FindHum.Health)) local JumpPlayerFist = converttoletter(string.format("%.0f", game.Players[PlayerJumpName].PrivateStats.FistStrength.Value)) local JumpPlayerBody = converttoletter(string.format("%.0f", game.Players[PlayerJumpName].PrivateStats.BodyToughness.Value)) local JumpPlayerSpeed = converttoletter(string.format("%.0f", game.Players[PlayerJumpName].PrivateStats.MovementSpeed.Value)) local JumpPlayerJump = converttoletter(string.format("%.0f", game.Players[PlayerJumpName].PrivateStats.JumpForce.Value)) local JumpPlayerPsychic = converttoletter(string.format("%.0f", game.Players[PlayerJumpName].PrivateStats.PsychicPower.Value)) ShowStatsJump2.Text = tostring(JumpPlayerHealth.. "\n" ..JumpPlayerFist.. "\n" ..JumpPlayerBody.. "\n" ..JumpPlayerSpeed.. "\n" ..JumpPlayerJump.. "\n" ..JumpPlayerPsychic) end wait(0.3) end end) spawn(function() while true do if showtopplayerspsychicactive then BestPlayerPsychic = 1 PlayerPsychicName = false for i,v in pairs(game:GetService("Players"):GetChildren()) do local PlayerPsychic = tonumber(game.Players[v.Name].PrivateStats.PsychicPower.Value) if PlayerPsychic > tonumber(BestPlayerPsychic) then BestPlayerPsychic = PlayerPsychic PlayerPsychicName = tostring(v.Name) end end StatBestPsychicText1.Text = "Psy: " ..tostring(PlayerPsychicName) local PsychicplrStatus = game.Players[PlayerPsychicName].leaderstats.Status if PsychicplrStatus.Value == "Criminal" then StatBestPsychicText1.TextColor3 = Color3.new(1, 0.1, 1) elseif PsychicplrStatus.Value == "Lawbreaker" then StatBestPsychicText1.TextColor3 = Color3.new(1, 0.1, 0.1) elseif PsychicplrStatus.Value == "Guardian" then StatBestPsychicText1.TextColor3 = Color3.new(0.1, 0.8, 1) elseif PsychicplrStatus.Value == "Protector" then StatBestPsychicText1.TextColor3 = Color3.new(0.1, 0.1, 1) elseif PsychicplrStatus.Value == "Supervillain" then StatBestPsychicText1.TextColor3 = Color3.new(0.3, 0.1, 0.1) elseif PsychicplrStatus.Value == "Superhero" then StatBestPsychicText1.TextColor3 = Color3.new(0.8, 0.8, 0) else StatBestPsychicText1.TextColor3 = Color3.new(1, 1, 1) end local FindHum = game.Players[PlayerPsychicName].Character.Humanoid local PsychicPlayerHealth = converttoletter(string.format("%.0f", FindHum.Health)) local PsychicPlayerFist = converttoletter(string.format("%.0f", game.Players[PlayerPsychicName].PrivateStats.FistStrength.Value)) local PsychicPlayerBody = converttoletter(string.format("%.0f", game.Players[PlayerPsychicName].PrivateStats.BodyToughness.Value)) local PsychicPlayerSpeed = converttoletter(string.format("%.0f", game.Players[PlayerPsychicName].PrivateStats.MovementSpeed.Value)) local PsychicPlayerJump = converttoletter(string.format("%.0f", game.Players[PlayerPsychicName].PrivateStats.JumpForce.Value)) local PsychicPlayerPsychic = converttoletter(string.format("%.0f", game.Players[PlayerPsychicName].PrivateStats.PsychicPower.Value)) ShowStatsPsychic2.Text = tostring(PsychicPlayerHealth.. "\n" ..PsychicPlayerFist.. "\n" ..PsychicPlayerBody.. "\n" ..PsychicPlayerSpeed.. "\n" ..PsychicPlayerJump.. "\n" ..PsychicPlayerPsychic) end wait(0.3) end end) -- Display Player Info -- spawn(function() while true do statplayer = tostring(PlayerName.Text) StatsFrame.Visible = false if playerdied == true then repeat wait(0.5) until playerdied == false end for i,v in pairs(game:GetService("Players"):GetChildren()) do if string.lower(v.Name) == string.lower(statplayer) then StatsFrame.Visible = true local FindHum = v.Character:WaitForChild("Humanoid") local PlayerHealth = converttoletter(string.format("%.0f", FindHum.Health)) local PlayerFist = converttoletter(string.format("%.0f", game.Players[v.Name].PrivateStats.FistStrength.Value)) local PlayerBody = converttoletter(string.format("%.0f", game.Players[v.Name].PrivateStats.BodyToughness.Value)) local PlayerSpeed = converttoletter(string.format("%.0f", game.Players[v.Name].PrivateStats.MovementSpeed.Value)) local PlayerJump = converttoletter(string.format("%.0f", game.Players[v.Name].PrivateStats.JumpForce.Value)) local PlayerPsychic = converttoletter(string.format("%.0f", game.Players[v.Name].PrivateStats.PsychicPower.Value)) ShowStats1.Text = "Health:\nFist:\nBody:\nSpeed:\nJump:\nPsychic:" ShowStats2.Text = PlayerHealth.. "\n" ..PlayerFist.. "\n" ..PlayerBody.. "\n" ..PlayerSpeed.. "\n" ..PlayerJump.. "\n" ..PlayerPsychic break end end wait(0.25) end end) --- ReJoin Server --- ReJoinServer.MouseButton1Click:connect(function() local placeId = 2202352383 game:GetService("TeleportService"):Teleport(placeId) end)