local HitboxModule = require(game:GetService("ReplicatedStorage").Instancers.Hitbox) local NewReach = Vector3.new(50, 50, 50) local oldNew = HitboxModule.new HitboxModule.new = function(...) local obj = oldNew(...) if obj and obj.HitBox then obj.HitBox.Size = NewReach task.spawn(function() while obj and obj.HitBox and obj.HitBox.Parent do if obj.HitBox.Size ~= NewReach then obj.HitBox.Size = NewReach end task.wait(0.1) end end) end return obj end