local Players = game:GetService("Players") local RunService = game:GetService("RunService") local player = Players.LocalPlayer local SPEED = 100 -- Tweak this for faster speed local function getHumanoid() return player.Character and player.Character:FindFirstChild("Humanoid") end -- Initial set local humanoid = getHumanoid() if humanoid then humanoid.WalkSpeed = SPEED end -- Loop: Enforces speed every frame (ignores game resets) RunService.Heartbeat:Connect(function() local hum = getHumanoid() if hum then hum.WalkSpeed = SPEED end end) -- Re-apply on respawn player.CharacterAdded:Connect(function(character) character:WaitForChild("Humanoid").WalkSpeed = SPEED end)