local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))() local Window = Library.CreateLib("Borderland Season 3", "Ocean") local allGames = { "Solitary Confinement", "Hide and Seek", "Labyrinth", "Tag", "Checkmate", "Boiling Death", "Human Elevator", "Osmosis", "Dead or Alive", "Target", "Beauty Contest", "King of Spades", } local exploitCategories = { ["Solitary Confinement"] = {"ESP / Wallhack", "Fly", "Noclip", "CFrame", "WalkSpeed / JumpPower Mod"}, ["Hide and Seek"] = {"ESP / Position‑Reveal", "Noclip", "Teleport", "CFrame Speed / WalkSpeed Mod", "Auto‑search / Botting"}, ["Labyrinth"] = {"Teleport", "Noclip", "CFrame / Fast‑Move", "WalkSpeed Mod", "Auto‑path / Auto‑solve"}, ["Tag"] = {"WalkSpeed / CFrame Speed", "Teleport", "Noclip", "Invulnerability toggles", "Auto‑input / Macros"}, ["Checkmate"] = {"Move‑automation / Scripted‑Moves", "Teleport (board positioning)", "CFrame manipulation", "Auto‑aim / Auto‑target", "Replay‑injection"}, ["Boiling Death"] = {"Noclip / Phase through hazards", "Teleport (to safe zones)", "WalkSpeed / CFrame Speed", "Auto‑avoid bots"}, ["Human Elevator"] = {"CFrame / Timing manipulation", "Teleport", "Fly", "WalkSpeed Mod"}, ["Osmosis"] = {"Client‑state toggles", "CFrame / Speed", "Fly / Noclip", "Auto‑play"}, ["Dead or Alive"] = {"Teleport (to influence zones)", "WalkSpeed / CFrame Speed", "Botting / Automated decision scripts", "ESP (if hidden info exists)"}, ["Target"] = {"AimAssist / Auto‑aim / SilentAim", "ESP (target highlighting)", "CFrame / Recoil / Spread manipulation", "Input Automation (Macros)"}, ["Beauty Contest"] = {"UI/Score Forgery", "Automated submissions / Botting", "Client‑side attribute tweaks"}, ["King of Spades"] = {"Teleport / CFrame positioning", "Damage / Invulnerability modifiers", "Noclip / Fly", "Scripted attack automation"}, } for _, gameName in pairs(allGames) do local Tab = Window:NewTab(gameName) local Section = Tab:NewSection("Activate:") local cats = exploitCategories[gameName] or {} local toggleStatus = {} local buttons = {} local masterToggle = Section:NewButton("Activate All", "", function(master) local anyOff = false for _, cat in ipairs(cats) do if not toggleStatus[cat] then anyOff = true break end end for i, cat in ipairs(cats) do toggleStatus[cat] = anyOff if anyOff then buttons[i]:UpdateText(cat .. " ✅") buttons[i]:UpdateColor(Color3.fromRGB(180, 255, 180)) else buttons[i]:UpdateText(cat) buttons[i]:UpdateColor(Color3.fromRGB(255, 255, 255)) end end game.StarterGui:SetCore("SendNotification", { Title = "Borderland", Text = (anyOff and "Activated Cheats for " or "Deactivated Cheats for ") .. gameName, Duration = 2 }) master:UpdateColor(Color3.fromRGB(200, 200, 255)) task.delay(0.2, function() master:UpdateColor(Color3.fromRGB(255, 255, 255)) end) end) for _, cat in ipairs(cats) do toggleStatus[cat] = false local btn = Section:NewButton(cat, "", function(button) toggleStatus[cat] = not toggleStatus[cat] if toggleStatus[cat] then button:UpdateText(cat .. " ✅") button:UpdateColor(Color3.fromRGB(180, 255, 180)) else button:UpdateText(cat) button:UpdateColor(Color3.fromRGB(255, 255, 255)) end end) table.insert(buttons, btn) end end