local RunService = game:GetService("RunService") local ReplicatedStorage = game:GetService("ReplicatedStorage") local claimRewardRemote = ReplicatedStorage:WaitForChild("Remotes"):WaitForChild("ClaimReward") local autoFarmInterval = 1.5 local elapsedTime = 0 RunService.Heartbeat:Connect(function(dt) elapsedTime = elapsedTime + dt if elapsedTime >= autoFarmInterval then elapsedTime = 0 pcall(function() claimRewardRemote:FireServer() end) end end)