-- @build-failed -- Kill All + God Mode local getservice, waitforchild, findfirstchildofclass, findfirstchild = game.GetService, game.WaitForChild, game.FindFirstChildOfClass, game.FindFirstChild local players = getservice(game, "Players") local localplayer = players.LocalPlayer local localcharacter = localplayer.Character local backpack = waitforchild(localplayer, "Backpack") local uniform = waitforchild(workspace, "Uniform") local uniformgiver = nil -- get uniform giver for _, obj in uniform:GetChildren() do if not obj then continue end if obj.Name ~= "Uniform Giver" then continue end local coathanger = findfirstchild(obj, "Coathanger") if not coathanger then continue end local shirt = findfirstchildofclass(coathanger, "Shirt") if not shirt then continue end if shirt.ShirtTemplate ~= "http://www.roblox.com/asset/?id=316069182" then continue end uniformgiver = obj end local clickpart = waitforchild(uniformgiver, "ClickPart") local prompt = waitforchild(clickpart, "ProximityPrompt") local function triggerProximityPrompt() prompt:InputHoldBegin() task.wait() prompt:InputHoldEnd() end local humanoidrootpart = waitforchild(localcharacter, "HumanoidRootPart") humanoidrootpart.CFrame = clickpart.CFrame task.wait(0.1) triggerProximityPrompt(prompt) while task.wait(0.1) do for _, player in players:GetPlayers() do local tool = findfirstchildofclass(localcharacter, "Tool") or findfirstchildofclass(backpack, "Tool") if not tool then continue end local remoteEvent = findfirstchildofclass(tool, "RemoteEvent") if not remoteEvent then continue end if not remoteEvent.Name ~= "Receiver" then continue end tool.Parent = localcharacter if not player then continue end local character = player.Character if not character then continue end local humanoid = findfirstchildofclass(character, "Humanoid") if not humanoid then continue end if player == localplayer then remoteEvent:FireServer("Damage", humanoid, 0/0) else remoteEvent:FireServer("Damage", humanoid, humanoid.MaxHealth) end end end