local Library = loadstring(Game:HttpGet("https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/wizard"))() local Window = Library:NewWindow("SCP-035 Containment") local CR = Window:NewSection("Server Remote") local GC = Window:NewSection("Server User") local MB = Window:NewSection("Scp Room") local GP = Window:NewSection("Gamepass(NO PERM)") local Credits = Window:NewSection("Credits: @Hacker") Credits:CreateButton("Thank for using script", function() end) Credits:CreateButton("Have fun!", function() end) GC:CreateButton("Warhead", function() game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-421.734, 5.762, -72.004)) end) GC:CreateButton("Warhead Launcher(Room)", function() game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-423.470, 7.084, -164.853)) end) GC:CreateButton("Warhead Shelter", function() game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-194.676, 1031.183, -16.054)) end) GC:CreateButton("Humans Lobby", function() game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-7.429, 6.107, 15.894)) end) GC:CreateButton("Class-D Cell", function() game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-163.457, -1.293, 147.634)) end) GC:CreateButton("Medical Bay", function() game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-87.186, 5.415, 38.230)) end) GC:CreateButton("Vip Room", function() game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-255.378, 6.390, -43.544)) end) GC:CreateButton("Security Room", function() game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-255.755, 5.650, 84.864)) end) MB:CreateButton("SCP-035 Chamber", function() game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-9.015, 6.192, 1.226)) end) MB:CreateButton("SCP-012 Chamber", function() game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-300.087, -11.150, 90.989)) end) MB:CreateButton("SCP-008 Chamber", function() game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-161.535, 14.402, 109.336)) end) GC:CreateButton("Destroy Blocked Part", function() local runService = game:GetService("RunService") local function destroyDoorsByName(doorName) for _, item in pairs(workspace:GetChildren()) do if item:IsA("BasePart") and item.Name == doorName then item:Destroy() end end end task.wait(0) destroyDoorsByName("Blocked door") destroyDoorsByName("Door") end) GC:CreateButton("Destroy Tesla", function() local part = workspace.TeslaGate:WaitForChild("TeslaGateMain") part:Destroy() end) GP:CreateButton("Unlock Gamepasses", function() local runService = game:GetService("RunService") local function destroyDoorsByName(doorName) for _, item in pairs(workspace:GetChildren()) do if item:IsA("BasePart") and item.Name == doorName then item:Destroy() end end end task.wait(0) destroyDoorsByName("Vip Door") destroyDoorsByName("GP Door") end) CR:CreateButton("Kill All", function() game.ReplicatedStorage.KillAll:FireServer() end) local isCrashing = false CR:CreateButton("Toggle Server Crash", function() isCrashing = not isCrashing if isCrashing then print("Server Crash: Active") task.spawn(function() while isCrashing do task.wait() game.ReplicatedStorage.KillAll:FireServer() end print("Server Crash: False") end) end end)