-- [[ CONFIGURATION ]] _G.AutoStrat = true _G.AutoSkip = false _G.AutoPickups = true -- [[ WEBHOOK SETTINGS ]] _G.SendWebhook = false -- Set to true to enable notifications _G.Webhook = "YOUR-WEBHOOK-URL-HERE" -- [[ INITIALIZE LIBRARY ]] local TDS = loadstring(game:HttpGet("https://raw.githubusercontent.com/DuxiiT/auto-strat/refs/heads/main/Library.lua"))() -- [[ START STRATEGY ]] TDS:Loadout("Scout", "Accelerator", "Mercenary Base", "Hacker", "Warlock") TDS:Mode("Frost") TDS:GameInfo("Simplicity", {}) TDS:UnlockTimeScale() TDS:TimeScale(2) TDS:Place("Scout", -10.1691818, 95.3499999, 0.847213507) -- 1 TDS:Place("Scout", -10.1691818, 95.3499999, 0.847213507) -- 2 TDS:Place("Scout", -10.1691818, 95.3499999, 0.847213507) -- 3 TDS:Place("Scout", -10.1691818, 95.3499999, 0.847213507) -- 4 TDS:Place("Scout", -10.1691818, 95.3499999, 0.847213507) -- 5 TDS:Place("Scout", -10.1691818, 95.3499999, 0.847213507) -- 6 TDS:Place("Scout", -10.1691818, 95.3499999, 0.847213507) -- 7 TDS:Upgrade(1) TDS:Upgrade(1) TDS:Upgrade(2) TDS:Upgrade(2) TDS:Upgrade(3) TDS:Upgrade(3) TDS:Upgrade(4) TDS:Upgrade(4) TDS:Upgrade(5) TDS:Upgrade(5) TDS:Upgrade(6) TDS:Upgrade(6) TDS:Upgrade(7) TDS:Upgrade(7) TDS:Place("Hacker", -10.1691818, 95.3499999, 0.847213507) -- 8 TDS:Place("Hacker", -10.1691818, 95.3499999, 0.847213507) -- 9 TDS:Upgrade(8) TDS:Upgrade(8) TDS:Upgrade(9) TDS:Upgrade(9) TDS:Place("Scout", -10.1691818, 95.3499999, 0.847213507) -- 10 TDS:Upgrade(10) TDS:Upgrade(10) TDS:Place("Scout", -10.1691818, 95.3499999, 0.847213507) -- 11 TDS:Upgrade(11) TDS:Upgrade(11) TDS:Place("Scout", -10.1691818, 95.3499999, 0.847213507) -- 12 TDS:Upgrade(12) TDS:Upgrade(12) TDS:Place("Scout", -10.1691818, 95.3499999, 0.847213507) -- 13 TDS:Upgrade(13) TDS:Upgrade(13) TDS:Place("Scout", -10.1691818, 95.3499999, 0.847213507) -- 14 TDS:Upgrade(14) TDS:Upgrade(14) TDS:Place("Scout", -10.1691818, 95.3499999, 0.847213507) -- 15 TDS:Upgrade(15) TDS:Upgrade(15) TDS:Place("Scout", -10.1691818, 95.3499999, 0.847213507) -- 16 TDS:Upgrade(16) TDS:Upgrade(16) TDS:Place("Scout", -10.1691818, 95.3499999, 0.847213507) -- 17 TDS:Upgrade(17) TDS:Upgrade(17) TDS:Place("Scout", -10.1691818, 95.3499999, 0.847213507) -- 18 TDS:Upgrade(18) TDS:Upgrade(18) TDS:Upgrade(1) TDS:Upgrade(2) TDS:Upgrade(3) TDS:Upgrade(4) TDS:Upgrade(5) TDS:Upgrade(6) TDS:Upgrade(7) TDS:Upgrade(10) TDS:Upgrade(11) TDS:Upgrade(12) TDS:Upgrade(13) TDS:Upgrade(14) TDS:Upgrade(15) TDS:Upgrade(16) TDS:Upgrade(17) TDS:Upgrade(18) TDS:Place("Mercenary Base", 25.39, 95.3499999, 12.63) -- 19 TDS:Upgrade(19) TDS:Upgrade(19) TDS:Upgrade(19) TDS:Place("Mercenary Base", 25.39, 95.3499999, 12.63) -- 20 TDS:Upgrade(20) TDS:Upgrade(20) TDS:Upgrade(20) TDS:Place("Mercenary Base", 25.39, 95.3499999, 12.63) -- 21 TDS:Upgrade(21) TDS:Upgrade(21) TDS:Upgrade(21) TDS:Upgrade(1) TDS:Upgrade(2) TDS:Upgrade(3) TDS:Upgrade(4) TDS:Upgrade(5) TDS:Upgrade(6) TDS:Upgrade(7) TDS:Upgrade(10) TDS:Upgrade(11) TDS:Upgrade(12) TDS:Upgrade(13) TDS:Upgrade(14) TDS:Upgrade(15) TDS:Upgrade(16) TDS:Upgrade(17) TDS:Upgrade(18) TDS:Upgrade(19) TDS:Upgrade(19) TDS:Upgrade(19) TDS:Ability(19, "Air-Drop", {pathName = 1, directionCFrame = CFrame.new(), dist = 150}, true) TDS:SetOption(19, "Unit 3", "Field Medic") TDS:Upgrade(20) TDS:Upgrade(20) TDS:Upgrade(20) TDS:Ability(20, "Air-Drop", {pathName = 1, directionCFrame = CFrame.new(), dist = 150}, true) TDS:Upgrade(21) TDS:Upgrade(21) TDS:Upgrade(21) TDS:Ability(21, "Air-Drop", {pathName = 1, directionCFrame = CFrame.new(), dist = 150}, true) TDS:Place("Warlock", -10.1691818, 95.3499999, 0.847213507) -- 22 TDS:Upgrade(22) TDS:Upgrade(22) TDS:Upgrade(22) TDS:Place("Warlock", -10.1691818, 95.3499999, 0.847213507) -- 23 TDS:Upgrade(23) TDS:Upgrade(23) TDS:Upgrade(23) TDS:Place("Warlock", -10.1691818, 95.3499999, 0.847213507) -- 24 TDS:Upgrade(24) TDS:Upgrade(24) TDS:Upgrade(24) TDS:Place("Warlock", -10.1691818, 95.3499999, 0.847213507) -- 25 TDS:Upgrade(25) TDS:Upgrade(25) TDS:Upgrade(25) TDS:Upgrade(22) TDS:Upgrade(22) TDS:Upgrade(23) TDS:Upgrade(23) TDS:Upgrade(24) TDS:Upgrade(24) TDS:Upgrade(25) TDS:Upgrade(25) TDS:Place("Accelerator", -10.1691818, 95.3499999, 0.847213507) -- 26 TDS:Upgrade(26) TDS:Upgrade(26) TDS:Upgrade(26) TDS:Place("Accelerator", -10.1691818, 95.3499999, 0.847213507) -- 27 TDS:Upgrade(27) TDS:Upgrade(27) TDS:Upgrade(27) TDS:Place("Accelerator", -10.1691818, 95.3499999, 0.847213507) -- 28 TDS:Upgrade(28) TDS:Upgrade(28) TDS:Upgrade(28) TDS:Place("Accelerator", -10.1691818, 95.3499999, 0.847213507) -- 29 TDS:Upgrade(29) TDS:Upgrade(29) TDS:Upgrade(29) TDS:Place("Accelerator", -10.1691818, 95.3499999, 0.847213507) -- 30 TDS:Upgrade(30) TDS:Upgrade(30) TDS:Upgrade(30) TDS:Place("Accelerator", -10.1691818, 95.3499999, 0.847213507) -- 31 TDS:Upgrade(31) TDS:Upgrade(31) TDS:Upgrade(31) TDS:Place("Accelerator", -10.1691818, 95.3499999, 0.847213507) -- 32 TDS:Upgrade(32) TDS:Upgrade(32) TDS:Upgrade(32) TDS:Place("Accelerator", -10.1691818, 95.3499999, 0.847213507) -- 33 TDS:Upgrade(33) TDS:Upgrade(33) TDS:Upgrade(33) TDS:Upgrade(26) TDS:Upgrade(26) TDS:Upgrade(27) TDS:Upgrade(27) TDS:Upgrade(28) TDS:Upgrade(28) TDS:Upgrade(29) TDS:Upgrade(29) TDS:Upgrade(30) TDS:Upgrade(30) TDS:Upgrade(31) TDS:Upgrade(31) TDS:Upgrade(32) TDS:Upgrade(32) TDS:Upgrade(33) TDS:Upgrade(33) TDS:Upgrade(8) TDS:Upgrade(8) TDS:Upgrade(8, 2) TDS:Upgrade(9) TDS:Upgrade(9) TDS:Upgrade(9, 2) TDS:Ability(8, "Hologram Tower", { towerToClone = 19, towerPosition = { Vector3.new(14.1853657, 3.46938539, 13.4541798), Vector3.new(15.6933384, 3.46938467, 18.3442345), } }, true) TDS:Ability(9, "Hologram Tower", { towerToClone = 20, towerPosition = { Vector3.new(20.7010803, 3.46938467, 18.3634109), Vector3.new(19.6996384, 3.46937752, 4.1759696), } }, true) TDS:SetOption(19, "Unit 1", "Riot Guard", 40) TDS:SetOption(19, "Unit 2", "Riot Guard", 40) TDS:SetOption(19, "Unit 3", "Riot Guard", 40) TDS:SetOption(20, "Unit 1", "Riot Guard", 40) TDS:SetOption(20, "Unit 2", "Riot Guard", 40) TDS:SetOption(20, "Unit 3", "Riot Guard", 40) TDS:SetOption(21, "Unit 1", "Riot Guard", 40) TDS:SetOption(21, "Unit 2", "Riot Guard", 40) TDS:SetOption(21, "Unit 3", "Riot Guard", 40)