_G.spam = true local plrs = game:GetService("Players") local rfunc = game:GetService("ReplicatedStorage"):WaitForChild("RemoteFunction") while _G.spam do rfunc:InvokeServer("Party", "CreateParty") for _, plr in ipairs(plrs:GetPlayers()) do if plr ~= plrs.LocalPlayer then rfunc:InvokeServer("Party", "InvitePlayer", plr) end end rfunc:InvokeServer("Party", "LeaveParty") task.wait() end