local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/wizard"))() local Window = Library:NewWindow("Window") local Main = Window:NewSection("Main") Main:CreateButton("Get Candy", function() for i,v in pairs(workspace.ObtainableCandy:GetChildren()) do firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart,v,0) end end) Main:CreateButton("Get Candy Bags", function() for i,v in pairs(workspace.ObtainableCandyBags:GetChildren()) do firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart,v,0) end end) Main:CreateDropdown("Get Gift", {"BlueGift","Bouncer","Day_Gift","Easy","HungryGiftGiver","Impossibility","MorningGift","TeleportingGift","PurpleRowindGiftOfRetroGiver","SecretGiftGiver","Night_Gift","CrimsonGiftGiver","Bombastic"}, 1, function(text) if (text ~= "PurpleRowindGiftOfRetroGiver") and (text ~= "SecretGiftGiver") then firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart,workspace.Gifts:FindFirstChild(text),0) else firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart,workspace:FindFirstChild(text),0) end end)