local Players = game:GetService("Players") local RunService = game:GetService("RunService") local UserInputService = game:GetService("UserInputService") local player = Players.LocalPlayer local camera = workspace.CurrentCamera -- GUI (não some ao morrer) local screenGui = Instance.new("ScreenGui") screenGui.Name = "FlyGui" screenGui.ResetOnSpawn = false screenGui.Parent = player:WaitForChild("PlayerGui") -- Frame principal local mainFrame = Instance.new("Frame") mainFrame.Size = UDim2.new(0, 260, 0, 160) mainFrame.Position = UDim2.new(0.5, -130, 0.5, -80) mainFrame.BackgroundColor3 = Color3.fromRGB(0,0,0) mainFrame.Parent = screenGui mainFrame.Active = true local corner = Instance.new("UICorner") corner.CornerRadius = UDim.new(0,20) corner.Parent = mainFrame local stroke = Instance.new("UIStroke") stroke.Thickness = 3 stroke.Parent = mainFrame -- Barra superior (arrastável) local topBar = Instance.new("Frame") topBar.Size = UDim2.new(1,0,0,40) topBar.BackgroundColor3 = Color3.fromRGB(20,20,20) topBar.Parent = mainFrame local topCorner = Instance.new("UICorner") topCorner.CornerRadius = UDim.new(0,20) topCorner.Parent = topBar -- Texto inferior local credit = Instance.new("TextLabel") credit.Size = UDim2.new(1,0,0,25) credit.Position = UDim2.new(0,0,1,-25) credit.BackgroundTransparency = 1 credit.Text = "YouTuber: LoginEditXZ" credit.TextColor3 = Color3.new(1,1,1) credit.TextScaled = true credit.Parent = mainFrame -- Função botão arco-íris local function createButton(text, yPos) local button = Instance.new("TextButton") button.Size = UDim2.new(0.8,0,0,40) button.Position = UDim2.new(0.1,0,0,yPos) button.Text = text button.TextScaled = true button.BackgroundColor3 = Color3.new(1,1,1) button.Parent = mainFrame local corner = Instance.new("UICorner") corner.CornerRadius = UDim.new(0,15) corner.Parent = button local stroke = Instance.new("UIStroke") stroke.Thickness = 3 stroke.Parent = button return button, stroke end local flyButton, flyStroke = createButton("Fly", 55) local unflyButton, unflyStroke = createButton("Unfly", 105) -- Arco-íris animado RunService.RenderStepped:Connect(function() local hue = tick() % 5 / 5 local color = Color3.fromHSV(hue,1,1) stroke.Color = color flyStroke.Color = color unflyStroke.Color = color end) -- SISTEMA DRAG (segura parte superior) local dragging = false local dragInput local dragStart local startPos topBar.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true dragStart = input.Position startPos = mainFrame.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) topBar.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then dragInput = input end end) UserInputService.InputChanged:Connect(function(input) if input == dragInput and dragging then local delta = input.Position - dragStart mainFrame.Position = UDim2.new( startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y ) end end) -- SISTEMA FLY local flying = false local platform local connection local function startFly() local character = player.Character or player.CharacterAdded:Wait() local hrp = character:WaitForChild("HumanoidRootPart") flying = true platform = Instance.new("Part") platform.Size = Vector3.new(5,1,5) platform.Transparency = 1 platform.Anchored = true platform.CanCollide = true platform.Parent = workspace connection = RunService.RenderStepped:Connect(function() if flying and hrp then local moveDir = character:WaitForChild("Humanoid").MoveDirection local camLook = camera.CFrame.LookVector -- posição abaixo do player platform.Position = hrp.Position - Vector3.new(0,3,0) if moveDir.Magnitude > 0 then hrp.CFrame = CFrame.new(hrp.Position, hrp.Position + camLook) hrp.Velocity = camLook * 50 end end end) end local function stopFly() flying = false if connection then connection:Disconnect() end if platform then platform:Destroy() end end flyButton.MouseButton1Click:Connect(function() if not flying then startFly() end end) unflyButton.MouseButton1Click:Connect(function() if flying then stopFly() end end)