local game = game local players = game:GetService("Players") local localPlayer = players.LocalPlayer local character = nil repeat wait(); character = workspace:FindFirstChild(localPlayer.Name) until character local replicatedStorage = game:GetService("ReplicatedStorage") local userInputService = game:GetService("UserInputService") userInputService.InputBegan:Connect(function(input, chatting) if chatting then return end if input.KeyCode == Enum.KeyCode.R then for _,v in workspace.NPCS:GetChildren() do if v:FindFirstChild("Humanoid") and v.Humanoid.Health > 0 then replicatedStorage.Eventos.DanoInimigoLocal:FireServer(1000000,v.Humanoid) end end end end)