local pl = game.Players.LocalPlayer.Character.HumanoidRootPart local location = CFrame.new(93.9510727, 167.577423, -152.158524, 0.992815435, 5.91190519e-09, -0.119655848, -1.84640463e-08, 1, -1.03793383e-07, 0.119655848, 1.05257001e-07, 0.992815435) local humanoid = game.Players.LocalPlayer.Character.Humanoid humanoid:ChangeState(Enum.HumanoidStateType.Jumping) wait(0.1) pl.CFrame = location -- Top Hat (credit to vcvc on v3r): for _,v in pairs(game.Workspace.CubePieces:GetChildren()) do v.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame -- firetouchinterest(v["TouchInterest"]) end