local function FillHeat() local Event = game:GetService("ReplicatedStorage").Events.ME for i=1,6 do local A_1 = { [1] = "heat", [2] = game:GetService("ReplicatedStorage").Moves.Taunt } Event:FireServer(A_1) end end game:GetService("RunService").RenderStepped:Connect(change_color) game.UserInputService.InputBegan:Connect(function(key) if game.UserInputService:GetFocusedTextBox() == nil then if key.KeyCode == Enum.KeyCode.F then FillHeat() end end end)