local plr = game.Players.LocalPlayer local pgui = plr.PlayerGui local interf = pgui.Interface local bt = interf.Battle local main = bt.Main local moves = game.ReplicatedStorage.Moves local styles = game.ReplicatedStorage.Styles local plr = game.Players.LocalPlayer local brawler = styles.Brawler local rush = styles.Rush local beast = styles.Beast local status = plr.Status local menu = pgui.MenuUI.Menu local abil = menu.Abilities.Frame.Frame.Frame local abilFolder = game.ReplicatedStorage.Abilities.Brawler brawler.Idle.AnimationId = "rbxassetid://12120045620" if game.ReplicatedStorage.Styles:FindFirstChild("Brawler") then v = game.ReplicatedStorage.Styles["Brawler"] else v = Instance.new("Folder", game.ReplicatedStorage.Styles) end v.Name = "Brawler" if game.ReplicatedStorage.Styles.Brawler:FindFirstChild("H_GunStandingShotgun") then v = game.ReplicatedStorage.Styles.Brawler["H_GunStandingShotgun"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Brawler) end v.Value = 'H_ShotStopperShotgun' v.Name = "H_GunStandingShotgun" if game.ReplicatedStorage.Styles.Brawler:FindFirstChild("Rush1") then v = game.ReplicatedStorage.Styles.Brawler["Rush1"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Brawler) end v.Value = '龍Attack1' v.Name = "Rush1" if game.ReplicatedStorage.Styles.Brawler:FindFirstChild("Rush2") then v = game.ReplicatedStorage.Styles.Brawler["Rush2"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Brawler) end v.Value = '龍Attack2' v.Name = "Rush2" if game.ReplicatedStorage.Styles.Brawler:FindFirstChild("Speed") then v = game.ReplicatedStorage.Styles.Brawler["Speed"] else v = Instance.new("NumberValue", game.ReplicatedStorage.Styles.Brawler) end v.Value = 2.0 v.Name = "Speed" if game.ReplicatedStorage.Styles.Brawler:FindFirstChild("Color") then v = game.ReplicatedStorage.Styles.Brawler["Color"] else v = Instance.new("Color3Value", game.ReplicatedStorage.Styles.Brawler) end v.Value = Color3.fromRGB(255,52,0) v.Name = "Color" if game.ReplicatedStorage.Styles.Brawler:FindFirstChild("Strike1") then v = game.ReplicatedStorage.Styles.Brawler["Strike1"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Brawler) end v.Value = 'TigerDrop' v.Name = "Strike1" if game.ReplicatedStorage.Styles.Brawler:FindFirstChild("Rush3") then v = game.ReplicatedStorage.Styles.Brawler["Rush3"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Brawler) end v.Value = '龍Attack3' v.Name = "Rush3" if game.ReplicatedStorage.Styles.Brawler:FindFirstChild("H_LowHealthFallen") then v = game.ReplicatedStorage.Styles.Brawler["H_LowHealthFallen"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Brawler) end v.Value = 'H_FallenFinisher' v.Name = "H_LowHealthFallen" if game.ReplicatedStorage.Styles.Brawler:FindFirstChild("LThrow") then v = game.ReplicatedStorage.Styles.Brawler["LThrow"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Brawler) end v.Value = 'T_LegToss' v.Name = "LThrow" if game.ReplicatedStorage.Styles.Brawler:FindFirstChild("Rush4") then v = game.ReplicatedStorage.Styles.Brawler["Rush4"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Brawler) end v.Value = '龍Attack4' v.Name = "Rush4" if game.ReplicatedStorage.Styles.Brawler:FindFirstChild("Strike2") then v = game.ReplicatedStorage.Styles.Brawler["Strike2"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Brawler) end v.Value = 'BStrike2' v.Name = "Strike2" if game.ReplicatedStorage.Styles.Brawler:FindFirstChild("Strike3") then v = game.ReplicatedStorage.Styles.Brawler["Strike3"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Brawler) end v.Value = 'BStrike3' v.Name = "Strike3" if game.ReplicatedStorage.Styles.Brawler:FindFirstChild("Strike4") then v = game.ReplicatedStorage.Styles.Brawler["Strike4"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Brawler) end v.Value = 'BStrike5' v.Name = "Strike4" if game.ReplicatedStorage.Styles.Brawler:FindFirstChild("Strike5") then v = game.ReplicatedStorage.Styles.Brawler["Strike5"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Brawler) end v.Value = '龍Strike5' v.Name = "Strike5" if game.ReplicatedStorage.Styles.Brawler:FindFirstChild("Grab") then v = game.ReplicatedStorage.Styles.Brawler["Grab"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Brawler) end v.Value = 'GGrab' v.Name = "Grab" if game.ReplicatedStorage.Styles.Brawler:FindFirstChild("BlockStrike") then v = game.ReplicatedStorage.Styles.Brawler["BlockStrike"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Brawler) end v.Value = 'GuruKnockback' v.Name = "BlockStrike" if game.ReplicatedStorage.Styles.Brawler:FindFirstChild("H_BackWall") then v = game.ReplicatedStorage.Styles.Brawler["H_BackWall"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Brawler) end v.Value = 'H_CrushingWall' v.Name = "H_BackWall" if game.ReplicatedStorage.Styles.Brawler:FindFirstChild("H_CounterSolo") then v = game.ReplicatedStorage.Styles.Brawler["H_CounterSolo"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Brawler) end v.Value = 'H_Escape' v.Name = "H_CounterSolo" if game.ReplicatedStorage.Styles.Brawler:FindFirstChild("RedHeat") then v = game.ReplicatedStorage.Styles.Brawler["RedHeat"] else v = Instance.new("Folder", game.ReplicatedStorage.Styles.Brawler) end v.Name = "RedHeat" if game.ReplicatedStorage.Styles.Brawler:FindFirstChild("GrabStrike") then v = game.ReplicatedStorage.Styles.Brawler["GrabStrike"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Brawler) end v.Value = 'T_龍GParry' v.Name = "GrabStrike" if game.ReplicatedStorage.Styles.Brawler:FindFirstChild("StanceStrike") then v = game.ReplicatedStorage.Styles.Brawler["StanceStrike"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Brawler) end v.Value = 'TigerDrop' v.Name = "StanceStrike" if game.ReplicatedStorage.Styles.Brawler:FindFirstChild("StrikeThrow") then v = game.ReplicatedStorage.Styles.Brawler["StrikeThrow"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Brawler) end v.Value = 'T_FinishingHold' v.Name = "StrikeThrow" if game.ReplicatedStorage.Styles.Brawler:FindFirstChild("H_StanceFallen") then v = game.ReplicatedStorage.Styles.Brawler["H_StanceFallen"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Brawler) end v.Value = 'H_FallenFinisher' v.Name = "H_StanceFallen" if game.ReplicatedStorage.Styles.Brawler:FindFirstChild("VisualName") then v = game.ReplicatedStorage.Styles.Brawler["VisualName"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Brawler) end v.Value = 'Dragon Of Dojima' v.Name = "VisualName" if game.ReplicatedStorage.Styles.Brawler:FindFirstChild("Throw") then v = game.ReplicatedStorage.Styles.Brawler["Throw"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Brawler) end v.Value = 'T_BrawlerToss' v.Name = "Throw" if game.ReplicatedStorage.Styles.Brawler:FindFirstChild("DoubleBlows") then v = game.ReplicatedStorage.Styles.Brawler["DoubleBlows"] else v = Instance.new("Folder", game.ReplicatedStorage.Styles.Brawler) end v.Name = "DoubleBlows" if game.ReplicatedStorage.Styles.Brawler:FindFirstChild("2Strike4") then v = game.ReplicatedStorage.Styles.Brawler["2Strike4"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Brawler) end v.Value = '龍2Strike3' v.Name = "2Strike4" if game.ReplicatedStorage.Styles.Brawler:FindFirstChild("2Strike2") then v = game.ReplicatedStorage.Styles.Brawler["2Strike2"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Brawler) end v.Value = '龍2Strike1' v.Name = "2Strike2" if game.ReplicatedStorage.Styles.Brawler:FindFirstChild("2Strike3") then v = game.ReplicatedStorage.Styles.Brawler["2Strike3"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Brawler) end v.Value = '龍2Strike2' v.Name = "2Strike3" if game.ReplicatedStorage.Styles.Brawler:FindFirstChild("2Strike5") then v = game.ReplicatedStorage.Styles.Brawler["2Strike5"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Brawler) end v.Value = '龍2Strike4' v.Name = "2Strike5" if game.ReplicatedStorage.Styles.Brawler:FindFirstChild("H_GrabOnWall") then v = game.ReplicatedStorage.Styles.Brawler["H_GrabOnWall"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Brawler) end v.Value = 'H_CrushingWall' v.Name = "H_GrabOnWall" if game.ReplicatedStorage.Styles.Brawler:FindFirstChild("GrabCorpses") then v = game.ReplicatedStorage.Styles.Brawler["GrabCorpses"] else v = Instance.new("Folder", game.ReplicatedStorage.Styles.Brawler) end v.Name = "GrabCorpses" if game.ReplicatedStorage.Styles.Brawler:FindFirstChild("EvadeStrikeB") then v = game.ReplicatedStorage.Styles.Brawler["EvadeStrikeB"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Brawler) end v.Value = 'BEvadeStrikeBack' v.Name = "EvadeStrikeB" if game.ReplicatedStorage.Styles.Brawler:FindFirstChild("EvadeStrikeF") then v = game.ReplicatedStorage.Styles.Brawler["EvadeStrikeF"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Brawler) end v.Value = 'BEvadeStrikeForward' v.Name = "EvadeStrikeF" if game.ReplicatedStorage.Styles.Brawler:FindFirstChild("EvadeStrikeL") then v = game.ReplicatedStorage.Styles.Brawler["EvadeStrikeL"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Brawler) end v.Value = 'BEvadeStrikeLeft' v.Name = "EvadeStrikeL" if game.ReplicatedStorage.Styles.Brawler:FindFirstChild("EvadeStrikeR") then v = game.ReplicatedStorage.Styles.Brawler["EvadeStrikeR"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Brawler) end v.Value = 'BEvadeStrikeRight' v.Name = "EvadeStrikeR" if game.ReplicatedStorage.Styles.Brawler:FindFirstChild("DashAttack") then v = game.ReplicatedStorage.Styles.Brawler["DashAttack"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Brawler) end v.Value = 'RDashAttack' v.Name = "DashAttack" if game.ReplicatedStorage.Styles.Brawler:FindFirstChild("H_Distanced") then v = game.ReplicatedStorage.Styles.Brawler["H_Distanced"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Brawler) end v.Value = 'H_FastFootworkBack' v.Name = "H_Distanced" if game.ReplicatedStorage.Styles.Brawler:FindFirstChild("H_TwoHandeds") then v = game.ReplicatedStorage.Styles.Brawler["H_TwoHandeds"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Brawler) end v.Value = 'H_SelfDestruct' v.Name = "H_TwoHandeds" if game.ReplicatedStorage.Styles.Brawler:FindFirstChild("H_FullHeat") then v = game.ReplicatedStorage.Styles.Brawler["H_FullHeat"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Brawler) end v.Value = 'H_GUltimateEssence' v.Name = "H_FullHeat" if game.ReplicatedStorage.Styles.Brawler:FindFirstChild("H_GrabStanding") then v = game.ReplicatedStorage.Styles.Brawler["H_GrabStanding"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Brawler) end v.Value = 'H_ShotStopperSMG' v.Name = "H_GrabStanding" if game.ReplicatedStorage.Styles.Brawler:FindFirstChild("H_CounterSoloAllRight") then v = game.ReplicatedStorage.Styles.Brawler["H_CounterSoloAllRight"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Brawler) end v.Value = 'H_TSpinCounterRight' v.Name = "H_CounterSoloAllRight" if game.ReplicatedStorage.Styles.Brawler:FindFirstChild("H_CounterSoloAllLeft") then v = game.ReplicatedStorage.Styles.Brawler["H_CounterSoloAllLeft"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Brawler) end v.Value = 'H_TSpinCounterLeft' v.Name = "H_CounterSoloAllLeft" if game.ReplicatedStorage.Styles.Brawler:FindFirstChild("H_CounterSoloAllFront") then v = game.ReplicatedStorage.Styles.Brawler["H_CounterSoloAllFront"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Brawler) end v.Value = 'H_Escape' v.Name = "H_CounterSoloAllFront" if game.ReplicatedStorage.Styles.Brawler:FindFirstChild("H_CounterSoloAllBack") then v = game.ReplicatedStorage.Styles.Brawler["H_CounterSoloAllBack"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Brawler) end v.Value = 'H_SpinCounterBack' v.Name = "H_CounterSoloAllBack" if game.ReplicatedStorage.Styles.Brawler:FindFirstChild("H_GrabStanding2") then v = game.ReplicatedStorage.Styles.Brawler["H_GrabStanding2"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Brawler) end v.Value = 'H_DoubleHeadCrush' v.Name = "H_GrabStanding2" if game.ReplicatedStorage.Styles.Brawler:FindFirstChild("H_RunningFallen") then v = game.ReplicatedStorage.Styles.Brawler["H_RunningFallen"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Brawler) end v.Value = 'H_FinishingBlow' v.Name = "H_RunningFallen" if game.ReplicatedStorage.Styles.Brawler:FindFirstChild("H_StandingBehind") then v = game.ReplicatedStorage.Styles.Brawler["H_StandingBehind"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Brawler) end v.Value = 'H_Chokehold' v.Name = "H_StandingBehind" if game.ReplicatedStorage.Styles.Brawler:FindFirstChild("H_SuperEvading") then v = game.ReplicatedStorage.Styles.Brawler["H_SuperEvading"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Brawler) end v.Value = 'H_Rolling' v.Name = "H_SuperEvading" if game.ReplicatedStorage.Styles.Brawler:FindFirstChild("Taunt") then v = game.ReplicatedStorage.Styles.Brawler["Taunt"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Brawler) end v.Value = 'GoonTaunt' v.Name = "Taunt" if game.ReplicatedStorage.Styles.Brawler:FindFirstChild("H_Running4") then v = game.ReplicatedStorage.Styles.Brawler["H_Running4"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Brawler) end v.Value = 'H_Terror' v.Name = "H_Running4" if game.ReplicatedStorage.Styles.Brawler:FindFirstChild("HThrow") then v = game.ReplicatedStorage.Styles.Brawler["HThrow"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Brawler) end v.Value = 'T_FinishingHold2' v.Name = "HThrow" if game.ReplicatedStorage.Styles.Brawler:FindFirstChild("LHThrow") then v = game.ReplicatedStorage.Styles.Brawler["LHThrow"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Brawler) end v.Value = 'T_BHeavyToss' v.Name = "LHThrow" if game.ReplicatedStorage.Styles.Brawler:FindFirstChild("H_FallenDown") then v = game.ReplicatedStorage.Styles.Brawler["H_FallenDown"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Brawler) end v.Value = 'H_FallenKick' v.Name = "H_FallenDown" if game.ReplicatedStorage.Styles.Brawler:FindFirstChild("H_Fallen") then v = game.ReplicatedStorage.Styles.Brawler["H_Fallen"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Brawler) end v.Value = 'H_FallenStomp' v.Name = "H_Fallen" if game.ReplicatedStorage.Styles.Brawler:FindFirstChild("H_GunStandingHandgun") then v = game.ReplicatedStorage.Styles.Brawler["H_GunStandingHandgun"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Brawler) end v.Value = 'H_ShotStopperHandgun' v.Name = "H_GunStandingHandgun" if game.ReplicatedStorage.Styles.Brawler:FindFirstChild("H_GunStanding") then v = game.ReplicatedStorage.Styles.Brawler["H_GunStanding"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Brawler) end v.Value = 'H_ShotStopper' v.Name = "H_GunStanding" if game.ReplicatedStorage.Moves.H_FastFootworkBack:FindFirstChild("Closest") then v = game.ReplicatedStorage.Moves.H_FastFootworkBack["Closest"] else v = Instance.new("StringValue", game.ReplicatedStorage.Moves.H_FastFootworkBack) end v.Value = '50' v.Name = "Closest" if game.ReplicatedStorage.Moves.H_FastFootworkBack:FindFirstChild("Distance") then v = game.ReplicatedStorage.Moves.H_FastFootworkBack["Distance"] else v = Instance.new("StringValue", game.ReplicatedStorage.Moves.H_FastFootworkBack) end v.Value = '50' v.Name = "Distance" if game.ReplicatedStorage.Moves.H_FastFootworkBack:FindFirstChild("Within") then v = game.ReplicatedStorage.Moves.H_FastFootworkBack["Within"] else v = Instance.new("StringValue", game.ReplicatedStorage.Moves.H_FastFootworkBack) end v.Value = '15' v.Name = "Within" if game.ReplicatedStorage.Moves.H_FastFootworkBack:FindFirstChild("HeatUse") then v = game.ReplicatedStorage.Moves.H_FastFootworkBack["HeatUse"] else v = Instance.new("IntValue", game.ReplicatedStorage.Moves.H_FastFootworkBack) end v.Value = 50 v.Name = "HeatUse" if game.ReplicatedStorage.Moves.H_FastFootworkBack:FindFirstChild("HeatNeeded") then v = game.ReplicatedStorage.Moves.H_FastFootworkBack["HeatNeeded"] else v = Instance.new("StringValue", game.ReplicatedStorage.Moves.H_FastFootworkBack) end v.Value = 'Normal' v.Name = "HeatNeeded" main.Heat.noheattho.Text = "Heat Actions Disabled" main.Heat.noheattho.Size = UDim2.new(10, 0, 1, 0) menu.Bars.Mobile_Title.Text = "Made By Duck_SillyDJ (uwu)" menu.Bars.Mobile_Title.Visible = true --------------------------Taunt----------------------------------- if game.ReplicatedStorage.Moves:FindFirstChild("DragonTaunt") then v = game.ReplicatedStorage.Moves["DragonTaunt"] else v = Instance.new("Folder", game.ReplicatedStorage.Moves) end v.Name = "DragonTaunt" if game.ReplicatedStorage.Moves.DragonTaunt:FindFirstChild("Dmg") then v = game.ReplicatedStorage.Moves.DragonTaunt["Dmg"] else v = Instance.new("IntValue", game.ReplicatedStorage.Moves.DragonTaunt) end v.Value = 0 v.Name = "Dmg" if game.ReplicatedStorage.Moves.DragonTaunt:FindFirstChild("HitboxLocations") then v = game.ReplicatedStorage.Moves.DragonTaunt["HitboxLocations"] else v = Instance.new("StringValue", game.ReplicatedStorage.Moves.DragonTaunt) end v.Value = '[["RightHand",3,[0,-1,0]],["RightLowerArm",1.5,[0,0,0]],["RightUpperArm",1,[0,0,0]]]' v.Name = "HitboxLocations" if game.ReplicatedStorage.Moves.DragonTaunt:FindFirstChild("AniSpeed") then v = game.ReplicatedStorage.Moves.DragonTaunt["AniSpeed"] else v = Instance.new("NumberValue", game.ReplicatedStorage.Moves.DragonTaunt) end v.Value = 1.225 v.Name = "AniSpeed" if game.ReplicatedStorage.Moves.DragonTaunt:FindFirstChild("Sound") then v = game.ReplicatedStorage.Moves.DragonTaunt["Sound"] else v = Instance.new("StringValue", game.ReplicatedStorage.Moves.DragonTaunt) end v.Value = 'FakeLaugh' v.Name = "Sound" if game.ReplicatedStorage.Moves.DragonTaunt:FindFirstChild("NoDmg") then v = game.ReplicatedStorage.Moves.DragonTaunt["NoDmg"] else v = Instance.new("Folder", game.ReplicatedStorage.Moves.DragonTaunt) end v.Name = "NoDmg" if game.ReplicatedStorage.Moves.DragonTaunt:FindFirstChild("HeatAt") then v = game.ReplicatedStorage.Moves.DragonTaunt["HeatAt"] else v = Instance.new("NumberValue", game.ReplicatedStorage.Moves.DragonTaunt) end v.Value = 0.15 v.Name = "HeatAt" if game.ReplicatedStorage.Moves.DragonTaunt:FindFirstChild("HeatGain") then v = game.ReplicatedStorage.Moves.DragonTaunt["HeatGain"] else v = Instance.new("IntValue", game.ReplicatedStorage.Moves.DragonTaunt) end v.Value = 100 v.Name = "HeatGain" if game.ReplicatedStorage.Moves.DragonTaunt:FindFirstChild("ForceSound") then v = game.ReplicatedStorage.Moves.DragonTaunt["ForceSound"] else v = Instance.new("Folder", game.ReplicatedStorage.Moves.DragonTaunt) end v.Name = "ForceSound" if game.ReplicatedStorage.Moves.DragonTaunt:FindFirstChild("TauntSound") then v = game.ReplicatedStorage.Moves.DragonTaunt["TauntSound"] else v = Instance.new("Folder", game.ReplicatedStorage.Moves.DragonTaunt) end v.Name = "TauntSound" if game.ReplicatedStorage.Moves.DragonTaunt:FindFirstChild("EndAt") then v = game.ReplicatedStorage.Moves.DragonTaunt["EndAt"] else v = Instance.new("NumberValue", game.ReplicatedStorage.Moves.DragonTaunt) end v.Value = 0.8 v.Name = "EndAt" if game.ReplicatedStorage.Moves.DragonTaunt:FindFirstChild("Anim") then v = game.ReplicatedStorage.Moves.DragonTaunt["Anim"] else v = Instance.new("Animation", game.ReplicatedStorage.Moves.DragonTaunt) end v.AnimationId = "rbxassetid://10928237540" v.Name = "Anim" if game.ReplicatedStorage.Moves.DragonTaunt:FindFirstChild("MoveForward") then v = game.ReplicatedStorage.Moves.DragonTaunt["MoveForward"] else v = Instance.new("IntValue", game.ReplicatedStorage.Moves.DragonTaunt) end v.Value = 2 v.Name = "MoveForward" if game.ReplicatedStorage.Moves.DragonTaunt:FindFirstChild("MoveStart2") then v = game.ReplicatedStorage.Moves.DragonTaunt["MoveStart2"] else v = Instance.new("NumberValue", game.ReplicatedStorage.Moves.DragonTaunt) end v.Value = 1.8 v.Name = "MoveStart2" if game.ReplicatedStorage.Moves.DragonTaunt:FindFirstChild("MoveDuration") then v = game.ReplicatedStorage.Moves.DragonTaunt["MoveDuration"] else v = Instance.new("NumberValue", game.ReplicatedStorage.Moves.DragonTaunt) end v.Value = 0.4 v.Name = "MoveDuration" if game.ReplicatedStorage.Moves.DragonTaunt:FindFirstChild("Dragon") then v = game.ReplicatedStorage.Moves.DragonTaunt["Dragon"] else v = Instance.new("Folder", game.ReplicatedStorage.Moves.DragonTaunt) end v.Name = "Dragon" if game.ReplicatedStorage.Moves.DragonTaunt:FindFirstChild("Cancelable") then v = game.ReplicatedStorage.Moves.DragonTaunt["Cancelable"] else v = Instance.new("Folder", game.ReplicatedStorage.Moves.DragonTaunt) end v.Name = "Cancelable" if game.ReplicatedStorage.Moves["龍Attack1"]:FindFirstChild("ComboAt") then v = game.ReplicatedStorage.Moves["龍Attack1"]["ComboAt"] else v = Instance.new("NumberValue", game.ReplicatedStorage.Moves["龍Attack1"]) end v.Value = 0.2 v.Name = "ComboAt" if game.ReplicatedStorage.Moves["龍Attack2"]:FindFirstChild("ComboAt") then v = game.ReplicatedStorage.Moves["龍Attack2"]["ComboAt"] else v = Instance.new("NumberValue", game.ReplicatedStorage.Moves["龍Attack2"]) end v.Value = 0.2 v.Name = "ComboAt" if game.ReplicatedStorage.Moves["龍Attack3"]:FindFirstChild("ComboAt") then v = game.ReplicatedStorage.Moves["龍Attack3"]["ComboAt"] else v = Instance.new("NumberValue", game.ReplicatedStorage.Moves["龍Attack3"]) end v.Value = 0.2 v.Name = "ComboAt" if game.ReplicatedStorage.Moves["龍Attack4"]:FindFirstChild("ComboAt") then v = game.ReplicatedStorage.Moves["龍Attack4"]["ComboAt"] else v = Instance.new("NumberValue", game.ReplicatedStorage.Moves["龍Attack4"]) end v.Value = 0.2 v.Name = "ComboAt" if game.ReplicatedStorage.Moves["龍Strike5"]:FindFirstChild("ComboAt") then v = game.ReplicatedStorage.Moves["龍Strike5"]["ComboAt"] else v = Instance.new("NumberValue", game.ReplicatedStorage.Moves["龍Strike5"]) end v.Value = 0.5 v.Name = "ComboAt" if game.ReplicatedStorage.Moves["BStrike5"]:FindFirstChild("ComboAt") then v = game.ReplicatedStorage.Moves["BStrike5"]["ComboAt"] else v = Instance.new("NumberValue", game.ReplicatedStorage.Moves["BStrike5"]) end v.Value = 0.5 v.Name = "ComboAt" if game.ReplicatedStorage.Styles:FindFirstChild("Rush") then v = game.ReplicatedStorage.Styles["Rush"] else v = Instance.new("Folder", game.ReplicatedStorage.Styles) end v.Name = "Rush" if game.ReplicatedStorage.Styles.Rush:FindFirstChild("H_EvadedF") then v = game.ReplicatedStorage.Styles.Rush["H_EvadedF"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush) end v.Value = 'H_FastFootworkFront' v.Name = "H_EvadedF" if game.ReplicatedStorage.Styles.Rush:FindFirstChild("H_Stunning") then v = game.ReplicatedStorage.Styles.Rush["H_Stunning"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush) end v.Value = 'H_Reversal' v.Name = "H_Stunning" if game.ReplicatedStorage.Styles.Rush:FindFirstChild("StartBlock") then v = game.ReplicatedStorage.Styles.Rush["StartBlock"] else v = Instance.new("Animation", game.ReplicatedStorage.Styles.Rush) end v.AnimationId = "rbxassetid://10848090844" v.Name = "StartBlock" if game.ReplicatedStorage.Styles.Rush:FindFirstChild("Taunt") then v = game.ReplicatedStorage.Styles.Rush["Taunt"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush) end v.Value = 'RushTaunt' v.Name = "Taunt" if game.ReplicatedStorage.Styles.Rush:FindFirstChild("EvadeStrikeB") then v = game.ReplicatedStorage.Styles.Rush["EvadeStrikeB"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush) end v.Value = 'RStrike2' v.Name = "EvadeStrikeB" if game.ReplicatedStorage.Styles.Rush:FindFirstChild("Speed") then v = game.ReplicatedStorage.Styles.Rush["Speed"] else v = Instance.new("NumberValue", game.ReplicatedStorage.Styles.Rush) end v.Value = 1.2 v.Name = "Speed" if game.ReplicatedStorage.Styles.Rush:FindFirstChild("Color") then v = game.ReplicatedStorage.Styles.Rush["Color"] else v = Instance.new("Color3Value", game.ReplicatedStorage.Styles.Rush) end v.Value = Color3.fromRGB(255,0,255) v.Name = "Color" if game.ReplicatedStorage.Styles.Rush:FindFirstChild("VisualName") then v = game.ReplicatedStorage.Styles.Rush["VisualName"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush) end v.Value = 'Rush' v.Name = "VisualName" if game.ReplicatedStorage.Styles.Rush:FindFirstChild("H_LowHealthFallen") then v = game.ReplicatedStorage.Styles.Rush["H_LowHealthFallen"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush) end v.Value = 'H_FallenFinisher' v.Name = "H_LowHealthFallen" if game.ReplicatedStorage.Styles.Rush:FindFirstChild("H_Fallen") then v = game.ReplicatedStorage.Styles.Rush["H_Fallen"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush) end v.Value = 'H_FallenStomp' v.Name = "H_Fallen" if game.ReplicatedStorage.Styles.Rush:FindFirstChild("H_BackWall") then v = game.ReplicatedStorage.Styles.Rush["H_BackWall"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush) end v.Value = 'H_CrushingWall' v.Name = "H_BackWall" if game.ReplicatedStorage.Styles.Rush:FindFirstChild("Grab") then v = game.ReplicatedStorage.Styles.Rush["Grab"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush) end v.Value = 'RSweep' v.Name = "Grab" if game.ReplicatedStorage.Styles.Rush:FindFirstChild("H_CounterSolo") then v = game.ReplicatedStorage.Styles.Rush["H_CounterSolo"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush) end v.Value = 'H_FrenzySpinCounter' v.Name = "H_CounterSolo" if game.ReplicatedStorage.Styles.Rush:FindFirstChild("EvadeStrikeR") then v = game.ReplicatedStorage.Styles.Rush["EvadeStrikeR"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush) end v.Value = 'RStrike2' v.Name = "EvadeStrikeR" if game.ReplicatedStorage.Styles.Rush:FindFirstChild("EvadeStrikeL") then v = game.ReplicatedStorage.Styles.Rush["EvadeStrikeL"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush) end v.Value = 'RStrike2' v.Name = "EvadeStrikeL" if game.ReplicatedStorage.Styles.Rush:FindFirstChild("EvadeStrikeF") then v = game.ReplicatedStorage.Styles.Rush["EvadeStrikeF"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush) end v.Value = 'RStrike2' v.Name = "EvadeStrikeF" if game.ReplicatedStorage.Styles.Rush:FindFirstChild("H_Stunned") then v = game.ReplicatedStorage.Styles.Rush["H_Stunned"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush) end v.Value = 'H_FlyingKick' v.Name = "H_Stunned" if game.ReplicatedStorage.Styles.Rush:FindFirstChild("Rush2") then v = game.ReplicatedStorage.Styles.Rush["Rush2"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush) end v.Value = '龍Attack2' v.Name = "Rush2" if game.ReplicatedStorage.Styles.Rush:FindFirstChild("Rush3") then v = game.ReplicatedStorage.Styles.Rush["Rush3"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush) end v.Value = '龍Attack3' v.Name = "Rush3" if game.ReplicatedStorage.Styles.Rush:FindFirstChild("Rush4") then v = game.ReplicatedStorage.Styles.Rush["Rush4"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush) end v.Value = '龍Attack1' v.Name = "Rush4" if game.ReplicatedStorage.Styles.Rush:FindFirstChild("Rush5") then v = game.ReplicatedStorage.Styles.Rush["Rush5"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush) end v.Value = '龍Attack2' v.Name = "Rush5" if game.ReplicatedStorage.Styles.Rush:FindFirstChild("Rush6") then v = game.ReplicatedStorage.Styles.Rush["Rush6"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush) end v.Value = '龍Attack3' v.Name = "Rush6" if game.ReplicatedStorage.Styles.Rush:FindFirstChild("Rush7") then v = game.ReplicatedStorage.Styles.Rush["Rush7"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush) end v.Value = '龍Attack1' v.Name = "Rush7" if game.ReplicatedStorage.Styles.Rush:FindFirstChild("Rush8") then v = game.ReplicatedStorage.Styles.Rush["Rush8"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush) end v.Value = '龍Attack4' v.Name = "Rush8" if game.ReplicatedStorage.Styles.Rush:FindFirstChild("Strike2") then v = game.ReplicatedStorage.Styles.Rush["Strike2"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush) end v.Value = 'RStrike2' v.Name = "Strike2" if game.ReplicatedStorage.Styles.Rush:FindFirstChild("Strike3") then v = game.ReplicatedStorage.Styles.Rush["Strike3"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush) end v.Value = '龍2Strike1' v.Name = "Strike3" if game.ReplicatedStorage.Styles.Rush:FindFirstChild("Strike4") then v = game.ReplicatedStorage.Styles.Rush["Strike4"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush) end v.Value = '龍Strike5' v.Name = "Strike4" if game.ReplicatedStorage.Styles.Rush:FindFirstChild("Strike5") then v = game.ReplicatedStorage.Styles.Rush["Strike5"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush) end v.Value = 'BStrike5' v.Name = "Strike5" if game.ReplicatedStorage.Styles.Rush:FindFirstChild("Strike6") then v = game.ReplicatedStorage.Styles.Rush["Strike6"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush) end v.Value = 'BStrike4' v.Name = "Strike6" if game.ReplicatedStorage.Styles.Rush:FindFirstChild("Strike7") then v = game.ReplicatedStorage.Styles.Rush["Strike7"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush) end v.Value = 'B2Strike4' v.Name = "Strike7" if game.ReplicatedStorage.Styles.Rush:FindFirstChild("Strike8") then v = game.ReplicatedStorage.Styles.Rush["Strike8"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush) end v.Value = 'B2Strike3' v.Name = "Strike8" if game.ReplicatedStorage.Styles.Rush:FindFirstChild("Strike9") then v = game.ReplicatedStorage.Styles.Rush["Strike9"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush) end v.Value = '龍2Strike4' v.Name = "Strike9" if game.ReplicatedStorage.Styles.Rush:FindFirstChild("Rush1") then v = game.ReplicatedStorage.Styles.Rush["Rush1"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush) end v.Value = '龍Attack1' v.Name = "Rush1" if game.ReplicatedStorage.Styles.Rush:FindFirstChild("Strike1") then v = game.ReplicatedStorage.Styles.Rush["Strike1"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush) end v.Value = 'B2Strike1' v.Name = "Strike1" if game.ReplicatedStorage.Styles.Rush:FindFirstChild("H_Running4") then v = game.ReplicatedStorage.Styles.Rush["H_Running4"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush) end v.Value = 'H_Terror' v.Name = "H_Running4" if game.ReplicatedStorage.Styles.Rush:FindFirstChild("H_AirFallen") then v = game.ReplicatedStorage.Styles.Rush["H_AirFallen"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush) end v.Value = 'H_Whirl' v.Name = "H_AirFallen" if game.ReplicatedStorage.Styles.Rush:FindFirstChild("GrabStrike") then v = game.ReplicatedStorage.Styles.Rush["GrabStrike"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush) end v.Value = 'T_CounterQuickstep' v.Name = "GrabStrike" if game.ReplicatedStorage.Styles.Rush.GrabStrike:FindFirstChild("Ability") then v = game.ReplicatedStorage.Styles.Rush.GrabStrike["Ability"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush.GrabStrike) end v.Value = 'Counter Quickstep' v.Name = "Ability" if game.ReplicatedStorage.Styles.Rush:FindFirstChild("H_FallenDown") then v = game.ReplicatedStorage.Styles.Rush["H_FallenDown"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush) end v.Value = 'H_FallenKick' v.Name = "H_FallenDown" if game.ReplicatedStorage.Styles.Rush:FindFirstChild("H_EvadedF") then v = game.ReplicatedStorage.Styles.Rush["H_EvadedF"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush) end v.Value = 'H_FastFootworkFront' v.Name = "H_EvadedF" if game.ReplicatedStorage.Styles.Rush:FindFirstChild("EvadeF") then v = game.ReplicatedStorage.Styles.Rush["EvadeF"] else v = Instance.new("Animation", game.ReplicatedStorage.Styles.Rush) end v.AnimationId = "rbxassetid://11710466763" v.Name = "EvadeF" if game.ReplicatedStorage.Styles.Rush:FindFirstChild("EvadeL") then v = game.ReplicatedStorage.Styles.Rush["EvadeL"] else v = Instance.new("Animation", game.ReplicatedStorage.Styles.Rush) end v.AnimationId = "rbxassetid://11710468004" v.Name = "EvadeL" if game.ReplicatedStorage.Styles.Rush:FindFirstChild("EvadeR") then v = game.ReplicatedStorage.Styles.Rush["EvadeR"] else v = Instance.new("Animation", game.ReplicatedStorage.Styles.Rush) end v.AnimationId = "rbxassetid://11710467557" v.Name = "EvadeR" if game.ReplicatedStorage.Styles.Rush:FindFirstChild("EvadeB") then v = game.ReplicatedStorage.Styles.Rush["EvadeB"] else v = Instance.new("Animation", game.ReplicatedStorage.Styles.Rush) end v.AnimationId = "rbxassetid://11710468479" v.Name = "EvadeB" if game.ReplicatedStorage.Styles.Rush:FindFirstChild("EvadeCR") then v = game.ReplicatedStorage.Styles.Rush["EvadeCR"] else v = Instance.new("Animation", game.ReplicatedStorage.Styles.Rush) end v.AnimationId = "rbxassetid://11710568545" v.Name = "EvadeCR" if game.ReplicatedStorage.Styles.Rush:FindFirstChild("EvadeCL") then v = game.ReplicatedStorage.Styles.Rush["EvadeCL"] else v = Instance.new("Animation", game.ReplicatedStorage.Styles.Rush) end v.AnimationId = "rbxassetid://11710568875" v.Name = "EvadeCL" if game.ReplicatedStorage.Styles.Rush:FindFirstChild("EvadeQCB") then v = game.ReplicatedStorage.Styles.Rush["EvadeQCB"] else v = Instance.new("Animation", game.ReplicatedStorage.Styles.Rush) end v.AnimationId = "rbxassetid://11632563534" v.Name = "EvadeQCB" if game.ReplicatedStorage.Styles.Rush:FindFirstChild("EvadeQCF") then v = game.ReplicatedStorage.Styles.Rush["EvadeQCF"] else v = Instance.new("Animation", game.ReplicatedStorage.Styles.Rush) end v.AnimationId = "rbxassetid://11632565056" v.Name = "EvadeQCF" if game.ReplicatedStorage.Styles.Rush:FindFirstChild("EvadeQCL") then v = game.ReplicatedStorage.Styles.Rush["EvadeQCL"] else v = Instance.new("Animation", game.ReplicatedStorage.Styles.Rush) end v.AnimationId = "rbxassetid://11632564616" v.Name = "EvadeQCL" if game.ReplicatedStorage.Styles.Rush:FindFirstChild("EvadeQCR") then v = game.ReplicatedStorage.Styles.Rush["EvadeQCR"] else v = Instance.new("Animation", game.ReplicatedStorage.Styles.Rush) end v.AnimationId = "rbxassetid://11632564233" v.Name = "EvadeQCR" if game.ReplicatedStorage.Styles.Rush:FindFirstChild("EvadeCF") then v = game.ReplicatedStorage.Styles.Rush["EvadeCF"] else v = Instance.new("Animation", game.ReplicatedStorage.Styles.Rush) end v.AnimationId = "rbxassetid://11716395378" v.Name = "EvadeCF" if game.ReplicatedStorage.Styles.Rush:FindFirstChild("EvadeCB") then v = game.ReplicatedStorage.Styles.Rush["EvadeCB"] else v = Instance.new("Animation", game.ReplicatedStorage.Styles.Rush) end v.AnimationId = "rbxassetid://11716396028" v.Name = "EvadeCB" if game.ReplicatedStorage.Styles.Rush:FindFirstChild("Block") then v = game.ReplicatedStorage.Styles.Rush["Block"] else v = Instance.new("Animation", game.ReplicatedStorage.Styles.Rush) end v.AnimationId = "rbxassetid://11776345813" v.Name = "Block" if game.ReplicatedStorage.Styles.Rush:FindFirstChild("H_EvadedR") then v = game.ReplicatedStorage.Styles.Rush["H_EvadedR"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush) end v.Value = 'H_FastFootworkRight' v.Name = "H_EvadedR" if game.ReplicatedStorage.Styles.Rush:FindFirstChild("H_EvadedL") then v = game.ReplicatedStorage.Styles.Rush["H_EvadedL"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Rush) end v.Value = 'H_FastFootworkLeft' v.Name = "H_EvadedL" if game.ReplicatedStorage.Styles.Rush:FindFirstChild("Idle") then v = game.ReplicatedStorage.Styles.Rush["Idle"] else v = Instance.new("Animation", game.ReplicatedStorage.Styles.Rush) end v.AnimationId = "rbxassetid://8493751059" v.Name = "Idle" if game.ReplicatedStorage.Styles.Rush.Idle:FindFirstChild("Core") then v = game.ReplicatedStorage.Styles.Rush.Idle["Core"] else v = Instance.new("Folder", game.ReplicatedStorage.Styles.Rush.Idle) end v.Name = "Core" if game.ReplicatedStorage.Styles.Rush:FindFirstChild("Hit1Block") then v = game.ReplicatedStorage.Styles.Rush["Hit1Block"] else v = Instance.new("Animation", game.ReplicatedStorage.Styles.Rush) end v.AnimationId = "rbxassetid://11959653217" v.Name = "Hit1Block" if game.ReplicatedStorage.Styles.Rush:FindFirstChild("Hit2Block") then v = game.ReplicatedStorage.Styles.Rush["Hit2Block"] else v = Instance.new("Animation", game.ReplicatedStorage.Styles.Rush) end v.AnimationId = "rbxassetid://11959653217" v.Name = "Hit2Block" if game.ReplicatedStorage.Styles.Rush:FindFirstChild("Run") then v = game.ReplicatedStorage.Styles.Rush["Run"] else v = Instance.new("Animation", game.ReplicatedStorage.Styles.Rush) end v.AnimationId = "rbxassetid://13731641248" v.Name = "Run" -------------------------------Beast-------------------------------------- if game.ReplicatedStorage.Styles:FindFirstChild("Beast") then v = game.ReplicatedStorage.Styles["Beast"] else v = Instance.new("Folder", game.ReplicatedStorage.Styles) end v.Name = "Beast" if game.ReplicatedStorage.Styles.Beast:FindFirstChild("Rush1") then v = game.ReplicatedStorage.Styles.Beast["Rush1"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Beast) end v.Value = 'BTPunch1' v.Name = "Rush1" if game.ReplicatedStorage.Styles.Beast:FindFirstChild("Speed") then v = game.ReplicatedStorage.Styles.Beast["Speed"] else v = Instance.new("NumberValue", game.ReplicatedStorage.Styles.Beast) end v.Value = 0.75 v.Name = "Speed" if game.ReplicatedStorage.Styles.Beast:FindFirstChild("StartBlock") then v = game.ReplicatedStorage.Styles.Beast["StartBlock"] else v = Instance.new("Animation", game.ReplicatedStorage.Styles.Beast) end v.AnimationId = "rbxassetid://10920901524" v.Name = "StartBlock" if game.ReplicatedStorage.Styles.Beast:FindFirstChild("GuardGrabHit") then v = game.ReplicatedStorage.Styles.Beast["GuardGrabHit"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Beast) end v.Value = 'T_BearHug' v.Name = "GuardGrabHit" if game.ReplicatedStorage.Styles.Beast.GuardGrabHit:FindFirstChild("Ability") then v = game.ReplicatedStorage.Styles.Beast.GuardGrabHit["Ability"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Beast.GuardGrabHit) end v.Value = 'Bear Hug' v.Name = "Ability" if game.ReplicatedStorage.Styles.Beast:FindFirstChild("Rush2") then v = game.ReplicatedStorage.Styles.Beast["Rush2"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Beast) end v.Value = 'BTPunch2' v.Name = "Rush2" if game.ReplicatedStorage.Styles.Beast:FindFirstChild("Rush3") then v = game.ReplicatedStorage.Styles.Beast["Rush3"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Beast) end v.Value = 'BTPunch3' v.Name = "Rush3" if game.ReplicatedStorage.Styles.Beast:FindFirstChild("Color") then v = game.ReplicatedStorage.Styles.Beast["Color"] else v = Instance.new("Color3Value", game.ReplicatedStorage.Styles.Beast) end v.Value = Color3.fromRGB(255,211.00000262260437,50.000000819563866) v.Name = "Color" if game.ReplicatedStorage.Styles.Beast:FindFirstChild("H_LowHealthFallen") then v = game.ReplicatedStorage.Styles.Beast["H_LowHealthFallen"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Beast) end v.Value = 'H_FallenFinisher' v.Name = "H_LowHealthFallen" if game.ReplicatedStorage.Styles.Beast:FindFirstChild("LThrow") then v = game.ReplicatedStorage.Styles.Beast["LThrow"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Beast) end v.Value = 'T_LegToss' v.Name = "LThrow" if game.ReplicatedStorage.Styles.Beast:FindFirstChild("Strike1") then v = game.ReplicatedStorage.Styles.Beast["Strike1"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Beast) end v.Value = 'BTStrike1' v.Name = "Strike1" if game.ReplicatedStorage.Styles.Beast:FindFirstChild("Strike2") then v = game.ReplicatedStorage.Styles.Beast["Strike2"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Beast) end v.Value = 'BTStrike2' v.Name = "Strike2" if game.ReplicatedStorage.Styles.Beast:FindFirstChild("Strike3") then v = game.ReplicatedStorage.Styles.Beast["Strike3"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Beast) end v.Value = 'BTStrike3' v.Name = "Strike3" if game.ReplicatedStorage.Styles.Beast:FindFirstChild("Strike4") then v = game.ReplicatedStorage.Styles.Beast["Strike4"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Beast) end v.Value = 'BTStrike4' v.Name = "Strike4" if game.ReplicatedStorage.Styles.Beast:FindFirstChild("Grab") then v = game.ReplicatedStorage.Styles.Beast["Grab"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Beast) end v.Value = 'BGrab' v.Name = "Grab" if game.ReplicatedStorage.Styles.Beast:FindFirstChild("EvadeB") then v = game.ReplicatedStorage.Styles.Beast["EvadeB"] else v = Instance.new("Animation", game.ReplicatedStorage.Styles.Beast) end v.AnimationId = "rbxassetid://11614916809" v.Name = "EvadeB" if game.ReplicatedStorage.Styles.Beast:FindFirstChild("VisualName") then v = game.ReplicatedStorage.Styles.Beast["VisualName"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Beast) end v.Value = 'Beast' v.Name = "VisualName" if game.ReplicatedStorage.Styles.Beast:FindFirstChild("Throw") then v = game.ReplicatedStorage.Styles.Beast["Throw"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Beast) end v.Value = 'T_BeastToss' v.Name = "Throw" if game.ReplicatedStorage.Styles.Beast:FindFirstChild("EvadeR") then v = game.ReplicatedStorage.Styles.Beast["EvadeR"] else v = Instance.new("Animation", game.ReplicatedStorage.Styles.Beast) end v.AnimationId = "rbxassetid://8223592585" v.Name = "EvadeR" if game.ReplicatedStorage.Styles.Beast:FindFirstChild("H_GrabOnWall") then v = game.ReplicatedStorage.Styles.Beast["H_GrabOnWall"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Beast) end v.Value = 'H_WallSmack' v.Name = "H_GrabOnWall" if game.ReplicatedStorage.Styles.Beast:FindFirstChild("GrabCorpses") then v = game.ReplicatedStorage.Styles.Beast["GrabCorpses"] else v = Instance.new("Folder", game.ReplicatedStorage.Styles.Beast) end v.Name = "GrabCorpses" if game.ReplicatedStorage.Styles.Beast:FindFirstChild("H_GrabStanding") then v = game.ReplicatedStorage.Styles.Beast["H_GrabStanding"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Beast) end v.Value = 'H_Piledriver' v.Name = "H_GrabStanding" if game.ReplicatedStorage.Styles.Beast:FindFirstChild("H_AbsorbBlock") then v = game.ReplicatedStorage.Styles.Beast["H_AbsorbBlock"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Beast) end v.Value = 'H_Torment' v.Name = "H_AbsorbBlock" if game.ReplicatedStorage.Styles.Beast:FindFirstChild("H_TwoHandeds") then v = game.ReplicatedStorage.Styles.Beast["H_TwoHandeds"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Beast) end v.Value = 'H_SelfDestruct' v.Name = "H_TwoHandeds" if game.ReplicatedStorage.Styles.Beast:FindFirstChild("H_GrabLeg") then v = game.ReplicatedStorage.Styles.Beast["H_GrabLeg"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Beast) end v.Value = 'H_Swing' v.Name = "H_GrabLeg" if game.ReplicatedStorage.Styles.Beast:FindFirstChild("Taunt") then v = game.ReplicatedStorage.Styles.Beast["Taunt"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Beast) end v.Value = 'BeastTaunt' v.Name = "Taunt" if game.ReplicatedStorage.Styles.Beast:FindFirstChild("Hit2Block") then v = game.ReplicatedStorage.Styles.Beast["Hit2Block"] else v = Instance.new("Animation", game.ReplicatedStorage.Styles.Beast) end v.AnimationId = "rbxassetid://10920909417" v.Name = "Hit2Block" if game.ReplicatedStorage.Styles.Beast:FindFirstChild("EndBlock") then v = game.ReplicatedStorage.Styles.Beast["EndBlock"] else v = Instance.new("Animation", game.ReplicatedStorage.Styles.Beast) end v.AnimationId = "rbxassetid://10920912941" v.Name = "EndBlock" if game.ReplicatedStorage.Styles.Beast:FindFirstChild("Hit1Block") then v = game.ReplicatedStorage.Styles.Beast["Hit1Block"] else v = Instance.new("Animation", game.ReplicatedStorage.Styles.Beast) end v.AnimationId = "rbxassetid://10920902836" v.Name = "Hit1Block" if game.ReplicatedStorage.Styles.Beast:FindFirstChild("Block") then v = game.ReplicatedStorage.Styles.Beast["Block"] else v = Instance.new("Animation", game.ReplicatedStorage.Styles.Beast) end v.AnimationId = "rbxassetid://10920916315" v.Name = "Block" if game.ReplicatedStorage.Styles.Beast:FindFirstChild("H_GrabOnFallen") then v = game.ReplicatedStorage.Styles.Beast["H_GrabOnFallen"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Beast) end v.Value = 'H_LobCrush' v.Name = "H_GrabOnFallen" if game.ReplicatedStorage.Styles.Beast:FindFirstChild("H_Stunned") then v = game.ReplicatedStorage.Styles.Beast["H_Stunned"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Beast) end v.Value = 'H_Knockout' v.Name = "H_Stunned" if game.ReplicatedStorage.Styles.Beast:FindFirstChild("HThrow") then v = game.ReplicatedStorage.Styles.Beast["HThrow"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Beast) end v.Value = 'T_HeavyToss' v.Name = "HThrow" if game.ReplicatedStorage.Styles.Beast:FindFirstChild("LHThrow") then v = game.ReplicatedStorage.Styles.Beast["LHThrow"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Beast) end v.Value = 'T_BHeavyToss' v.Name = "LHThrow" if game.ReplicatedStorage.Styles.Beast:FindFirstChild("H_FallenDown") then v = game.ReplicatedStorage.Styles.Beast["H_FallenDown"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Beast) end v.Value = 'H_FallenGrate' v.Name = "H_FallenDown" if game.ReplicatedStorage.Styles.Beast:FindFirstChild("H_Fallen") then v = game.ReplicatedStorage.Styles.Beast["H_Fallen"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Beast) end v.Value = 'H_FallenFinisher' v.Name = "H_Fallen" if game.ReplicatedStorage.Styles.Beast:FindFirstChild("EvadeF") then v = game.ReplicatedStorage.Styles.Beast["EvadeF"] else v = Instance.new("Animation", game.ReplicatedStorage.Styles.Beast) end v.AnimationId = "rbxassetid://11614916023" v.Name = "EvadeF" if game.ReplicatedStorage.Styles.Beast:FindFirstChild("EvadeL") then v = game.ReplicatedStorage.Styles.Beast["EvadeL"] else v = Instance.new("Animation", game.ReplicatedStorage.Styles.Beast) end v.AnimationId = "rbxassetid://8223592585" v.Name = "EvadeL" if game.ReplicatedStorage.Styles.Beast:FindFirstChild("Idle") then v = game.ReplicatedStorage.Styles.Beast["Idle"] else v = Instance.new("Animation", game.ReplicatedStorage.Styles.Beast) end v.AnimationId = "rbxassetid://8485681263" v.Name = "Idle" if game.ReplicatedStorage.Styles.Beast.Idle:FindFirstChild("Core") then v = game.ReplicatedStorage.Styles.Beast.Idle["Core"] else v = Instance.new("Folder", game.ReplicatedStorage.Styles.Beast.Idle) end v.Name = "Core" if game.ReplicatedStorage.Styles.Beast:FindFirstChild("H_GrabStanding3") then v = game.ReplicatedStorage.Styles.Beast["H_GrabStanding3"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Beast) end v.Value = 'H_Entangle' v.Name = "H_GrabStanding3" if game.ReplicatedStorage.Styles.Beast:FindFirstChild("H_StunnedFront") then v = game.ReplicatedStorage.Styles.Beast["H_StunnedFront"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Beast) end v.Value = 'H_KnockoutFront' v.Name = "H_StunnedFront" if game.ReplicatedStorage.Moves["龍TigerDrop"]:FindFirstChild("Anim") then v = game.ReplicatedStorage.Moves["龍TigerDrop"]["Anim"] else v = Instance.new("Animation", game.ReplicatedStorage.Moves["龍TigerDrop"]) end v.AnimationId = "rbxassetid://12338275115" v.Name = "Anim" if game.ReplicatedStorage.Moves["龍TigerDrop"]:FindFirstChild("ForceSF") then v = game.ReplicatedStorage.Moves["龍TigerDrop"]["ForceSF"] else v = Instance.new("StringValue", game.ReplicatedStorage.Moves["龍TigerDrop"]) end v.Value = '0.1' v.Name = "ForceSF" if game.ReplicatedStorage.Moves["TigerDrop"]:FindFirstChild("Anim") then v = game.ReplicatedStorage.Moves["TigerDrop"]["Anim"] else v = Instance.new("Animation", game.ReplicatedStorage.Moves["TigerDrop"]) end v.AnimationId = "rbxassetid://12338275115" v.Name = "Anim" if game.ReplicatedStorage.Moves["TigerDrop"]:FindFirstChild("HitDur") then v = game.ReplicatedStorage.Moves["TigerDrop"]["HitDur"] else v = Instance.new("NumberValue", game.ReplicatedStorage.Moves["TigerDrop"]) end v.Value = 0.3 v.Name = "HitDur" if game.ReplicatedStorage.Moves["TigerDrop"]:FindFirstChild("AniSpeed") then v = game.ReplicatedStorage.Moves["TigerDrop"]["AniSpeed"] else v = Instance.new("NumberValue", game.ReplicatedStorage.Moves["TigerDrop"]) end v.Value = 1 v.Name = "AniSpeed" if game.ReplicatedStorage.Moves.H_UltimateEssence:FindFirstChild("MoveName") then v = game.ReplicatedStorage.Moves.H_UltimateEssence["MoveName"] else v = Instance.new("StringValue", game.ReplicatedStorage.Moves.H_UltimateEssence) end v.Value = 'Ultimate Essence ' v.Name = "MoveName" if game.ReplicatedStorage.Styles.Brawler:FindFirstChild("EvadeF") then v = game.ReplicatedStorage.Styles.Brawler["EvadeF"] else v = Instance.new("Animation", game.ReplicatedStorage.Styles.Brawler) end v.AnimationId = "rbxassetid://11710466763" v.Name = "EvadeF" if game.ReplicatedStorage.Styles.Brawler:FindFirstChild("EvadeL") then v = game.ReplicatedStorage.Styles.Brawler["EvadeL"] else v = Instance.new("Animation", game.ReplicatedStorage.Styles.Brawler) end v.AnimationId = "rbxassetid://11710468004" v.Name = "EvadeL" if game.ReplicatedStorage.Styles.Brawler:FindFirstChild("EvadeR") then v = game.ReplicatedStorage.Styles.Brawler["EvadeR"] else v = Instance.new("Animation", game.ReplicatedStorage.Styles.Brawler) end v.AnimationId = "rbxassetid://11710467557" v.Name = "EvadeR" if game.ReplicatedStorage.Styles.Brawler:FindFirstChild("EvadeB") then v = game.ReplicatedStorage.Styles.Brawler["EvadeB"] else v = Instance.new("Animation", game.ReplicatedStorage.Styles.Brawler) end v.AnimationId = "rbxassetid://11710468479" v.Name = "EvadeB" if game.ReplicatedStorage.Styles.Brawler:FindFirstChild("H_EvadedF") then v = game.ReplicatedStorage.Styles.Brawler["H_EvadedF"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Brawler) end v.Value = 'H_FastFootworkFront' v.Name = "H_EvadedF" if game.ReplicatedStorage.Styles.Brawler:FindFirstChild("H_EvadedR") then v = game.ReplicatedStorage.Styles.Brawler["H_EvadedR"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Brawler) end v.Value = 'H_FastFootworkRight' v.Name = "H_EvadedR" if game.ReplicatedStorage.Styles.Brawler:FindFirstChild("H_EvadedL") then v = game.ReplicatedStorage.Styles.Brawler["H_EvadedL"] else v = Instance.new("StringValue", game.ReplicatedStorage.Styles.Brawler) end v.Value = 'H_FastFootworkLeft' v.Name = "H_EvadedL" game.ReplicatedStorage.Sounds.Yell.Value = "rbxassetid://7959271972" local function playsound(id) local sfx = Instance.new("Sound", workspace) sfx.SoundId = "rbxassetid://"..tostring(id) game:GetService("SoundService"):PlayLocalSound(sfx) spawn(function() task.wait(sfx.TimeLength) sfx:Destroy() end) end function playticksound() local sfx = Instance.new("Sound", workspace) sfx.SoundId = "rbxassetid://4843088994" game:GetService("SoundService"):PlayLocalSound(sfx) spawn(function() task.wait(2) sfx:Destroy() end) end local function play_ingamesound(sfxname) local v = game.ReplicatedStorage.Sounds:FindFirstChild(sfxname) local sfx = Instance.new("Sound", nil) local id = v.Value sfx.SoundId = id for i,v in v:GetChildren() do sfx[v.Name] = v.Value end game.SoundService:PlayLocalSound(sfx) task.delay(15, function() sfx:Destroy() end) end local Player = game.Players.LocalPlayer local Rep = game.ReplicatedStorage local Char = Player.Character local Main = Player.PlayerGui.Interface.Battle.Main Main.HeatMove.TextLabel:GetPropertyChangedSignal("Text"):Connect(function() if Main.HeatMove.TextLabel.Text == "Ultimate Essence" then Main.HeatMove.TextLabel.Text = Rep.Moves.H_GUltimateEssence.MoveName.Value local Anim = Char.Humanoid:LoadAnimation(Rep.Moves.H_GUltimateEssence.Anim) Anim.Priority = Enum.AnimationPriority.Action4 Anim:AdjustSpeed(0.9) Anim:Play() play_ingamesound("Ignite") task.wait(0.4) play_ingamesound("TigerSwing") task.wait(0.6) play_ingamesound("MassiveSlap") task.wait(0.3) Anim:Destroy() end end) local Player = game.Players.LocalPlayer local Rep = game.ReplicatedStorage local Char = Player.Character local Main = Player.PlayerGui.Interface.Battle.Main Main.HeatMove.TextLabel:GetPropertyChangedSignal("Text"):Connect(function() if Main.HeatMove.TextLabel.Text == "Essence of Fast Footwork [Back]" then Main.HeatMove.TextLabel.Text = Rep.Moves.H_SumoSlap.MoveName.Value local Anim = Char.Humanoid:LoadAnimation(Rep.Moves.H_SumoSlap.Anim) Anim.Priority = Enum.AnimationPriority.Action4 Anim:AdjustSpeed(0.9) Anim:Play() play_ingamesound("Teleport") play_ingamesound("MassiveSlap") task.wait(0.55) play_ingamesound("MassiveSlap") task.wait(0.45) play_ingamesound("MassiveSlap") task.wait(0.9) play_ingamesound("MassiveSlap") Anim:Destroy() end end) local DragonText = "Dragon" local DragonColor = Color3.new(0.95, 0.05, 0.1) local DragonSequence = ColorSequence.new({ColorSequenceKeypoint.new(0, DragonColor), ColorSequenceKeypoint.new(1, DragonColor)}) function isInBattle() return (plr:FindFirstChild("InBattle") and true or false) end function isDungeon() return game.ReplicatedStorage.Dungeon.Value end function doingHact() return (plr.Character:FindFirstChild("Heated") and true or false) end function showMaxHeatEffect() return (isInBattle() and not doingHact() and plr.Status.Heat.Value >= 100) and true or false end function hasWeaponInHand() return (plr.Character:FindFirstChild("Holding") and true or false) end local function change_color() if status.Style.Value == "Brawler" then local DragonSequence = ColorSequence.new{ColorSequenceKeypoint.new(0, styles.Brawler.Color.Value), ColorSequenceKeypoint.new(1, styles.Brawler.Color.Value)} local char = plr.Character char.HumanoidRootPart.Fire_Main.Color = DragonSequence char.HumanoidRootPart.Fire_Secondary.Color = DragonSequence char.HumanoidRootPart.Fire_Main.Rate = status.Heat.Value >= 100 and 115 or status.Heat.Value >= 75 and 85 or 80 char.HumanoidRootPart.Fire_Secondary.Rate = status.Heat.Value >= 100 and 90 or status.Heat.Value >= 75 and 80 or 70 char.HumanoidRootPart.Lines1.Color = DragonSequence char.HumanoidRootPart.Lines1.Rate = status.Heat.Value >= 100 and 60 or status.Heat.Value >= 75 and 40 or 20 char.HumanoidRootPart.Lines2.Color = DragonSequence char.HumanoidRootPart.Lines2.Rate = status.Heat.Value >= 100 and 60 or status.Heat.Value >= 75 and 40 or 20 char.HumanoidRootPart.Sparks.Color = DragonSequence if not char.HumanoidRootPart.TimeFor.Enabled then char.HumanoidRootPart.TimeFor.Color = DragonSequence end char.UpperTorso["r2f_aura_burst"].Lines1.Color = DragonSequence char.UpperTorso["r2f_aura_burst"].Lines2.Color = DragonSequence char.UpperTorso["r2f_aura_burst"].Flare.Color = DragonSequence char.UpperTorso["r2f_aura_burst"].Lines1.Enabled = showMaxHeatEffect() char.UpperTorso["r2f_aura_burst"].Flare.Enabled = showMaxHeatEffect() char.UpperTorso["r2f_aura_burst"].Smoke.Color = DragonSequence char.UpperTorso.Evading.Color = DragonSequence end end local function FillHeat() local Event = game:GetService("ReplicatedStorage").Events.ME for i=1,6 do local A_1 = { [1] = "heat", [2] = game:GetService("ReplicatedStorage").Moves.Taunt } Event:FireServer(A_1) end end game:GetService("RunService").RenderStepped:Connect(change_color) if moves:FindFirstChild("龍TigerDrop") then moves:FindFirstChild("BRCounter2").Name = "FakeCounter2" moves:FindFirstChild("龍TigerDrop").Name = "BRCounter2" moves:FindFirstChild("BRCounter1").Name = "FakeCounter1" moves:FindFirstChild("BRGrab").Name = "FakeGrab" local ignore = Instance.new("Folder") ignore.Name = "IgnoreDmg" ignore.Parent = moves:FindFirstChild("BRCounter2") if not moves:FindFirstChild("BRCounter2"):FindFirstChild("HSize") then local n = Instance.new("NumberValue") n.Name = "HSize" n.Value = 2 n.Parent = moves:FindFirstChild("BRCounter2") end end function playticksound() local sfx = Instance.new("Sound", workspace) sfx.SoundId = "rbxassetid://4843088994" game:GetService("SoundService"):PlayLocalSound(sfx) spawn(function() task.wait(2) sfx:Destroy() end) end local notifyevent for i,v in pairs (pgui:GetChildren()) do if v:IsA("BindableEvent") then notifyevent = v end end local function sendNotification(text, color, sound) if not color then color = Color3.new(1, 1, 1) end pgui.NotifyUI.Awards.ChildAdded:Once(function(c) if c.Text == text then c.TextColor3 = color coroutine.wrap(function() local con; con = game:GetService("RunService").RenderStepped:Connect(function() if not c then con:Disconnect() return end c.TextColor3 = color end)() end)() end end) notifyevent:Fire(text, sound or nil) end local uis = game:GetService("UserInputService") local rushstyle = game.ReplicatedStorage.Styles.Rush local brawlerstyle = game.ReplicatedStorage.Styles.Brawler local beaststyle = game.ReplicatedStorage.Styles.Beast local grabstrike = rushstyle:WaitForChild("GrabStrike"):Clone() local guruparry = brawlerstyle:WaitForChild("GrabStrike") sendNotification("Press X to swap counter step and parry on Dragon", color) uis.InputBegan:Connect(function(key) if game.UserInputService:GetFocusedTextBox() == nil then if key.KeyCode == Enum.KeyCode.X then playticksound() if guruparry.Parent ~= nil then guruparry.Parent = nil grabstrike.Parent = brawlerstyle sendNotification("Counter Quickstep Enabled", color) else guruparry.Parent = brawlerstyle grabstrike.Parent = nil sendNotification("Parry Enabled", color) end end end end) task.wait(1) sendNotification("Press [F] to instantly fill heat.") game.UserInputService.InputBegan:Connect(function(key) if game.UserInputService:GetFocusedTextBox() == nil then if key.KeyCode == Enum.KeyCode.F then FillHeat() end end end) local function add_forcefield(duration) local p = game.Players.LocalPlayer local Status = p.Status local invun = game.ReplicatedStorage.Invulnerable:Clone() invun.Parent = Status if duration then spawn(function() task.wait(duration) invun:Destroy() end) end return invun end -- Please use this script in a seperate tab so the idle animation works local plr = game:GetService("Players").LocalPlayer local pgui = plr.PlayerGui local interf = pgui.Interface local cframe = plr.Character.LowerTorso.CFrame interf.Client.Disabled = true task.wait() interf.Client.Disabled = false task.wait(0.1) plr.Character.LowerTorso.CFrame = cframe -- Uncomment this script for it to work. sendNotification("Style Loaded") task.wait(1) ---Badge pgui.Interface.Battle.Main.GUY.GUY.Image = "rbxassetid://13919012508" ----------------Tab names menu.Abilities.Frame.Frame.Frame.Tabs.Tabs.Brawler.Filled.Title.Text = "Dragon" menu.Abilities.Frame.Frame.Frame.Tabs.Tabs.Rush.Filled.Title.Text = "Rush" menu.Abilities.Frame.Frame.Frame.Tabs.Tabs.Beast.Filled.Title.Text = "Beast" -----------------Ability Names menu.Abilities.Frame.Frame.Frame.List.ListFrame["Counter Hook"].Generic.Label.Text = "Komaki Tiger Drop" menu.Abilities.Frame.Frame.Frame.List.ListFrame["Guru Parry"].Generic.Label.Text = "Komaki Parry" menu.Abilities.Frame.Frame.Frame.List.ListFrame["Time for Resolve"].Generic.Label.Text = "Red Dragon Spirit" menu.Abilities.Frame.Frame.Frame.List.ListFrame["Finishing Hold"].Generic.Label.Text = "Essence of Sumo Slapping" menu.Abilities.Frame.Frame.Frame.List.ListFrame["Ultimate Essence"].Generic.Label.Text = "Ultimate Essence" menu.Abilities.Frame.Frame.Frame.List.ListFrame["Guru Dodge Shot"].Generic.Label.Text = "Komaki Dodge Shot" menu.Abilities.Frame.Frame.Frame.List.ListFrame["Guru Spin Counter"].Generic.Label.Text = "Komaki Fist Reversal" menu.Abilities.Frame.Frame.Frame.List.ListFrame["Guru Firearm Flip"].Generic.Label.Text = "Komaki Shot Stopper" menu.Abilities.Frame.Frame.Frame.List.ListFrame["Guru Knockback"].Generic.Label.Text = "Komaki Knockback" menu.Abilities.Frame.Frame.Frame.List.ListFrame["Guru Safety Roll"].Generic.Label.Text = "Komaki Safety Roll" --------------------------Ability descriptions and prompts abilFolder["Time for Resolve"].Description.Value = "Unleash the willpower of the Legendary Red Dragon to fly above the rest and withstand any attacks that would stagger or knock you down." abilFolder["Guru Parry"].Description.Value = "One of the Three Ultimate Komaki style moves. Stuns the enemy." abilFolder["Counter Hook"].Description.Value = "One of the Three Ultimate Komaki style moves. The style's strongest counter-attack." abilFolder["Counter Hook"].Prompt.Value = "Get in Stance with LOCK ON, then HEAVY ATTACK when the enemy attacks." abilFolder["Finishing Hold"].Description.Value = "One of the Best Komaki moves. Slap an enemy repeatedly till they fall." abilFolder["Finishing Hold"].Prompt.Value = "Get in Stance with LOCK ON and whilst distanced, HEAVY ATTACK." abilFolder["Ultimate Essence"].Prompt.Value = "Get in Stance with LOCK ON and with Full Heat, HEAVY ATTACK" abilFolder["Ultimate Essence"].Description.Value = "The Ultimate Komaki Ability. Gain the Power to destroy every type of enemy." sendNotification("Badge and ability names loaded") task.wait(0.5) sendNotification("Mod Loaded")