local plr = game.Players.LocalPlayer local chr = plr.Character or plr.CharacterAdded:Wait() local root = chr:WaitForChild("HumanoidRootPart") game:GetService("StarterGui"):SetCore("SendNotification", { Title = "67 Mango Mustang", Text = "Are Loading...", Duration = 5 }) --FDF local dropfile = workspace.DropFolder if not dropfile then game:GetService("StarterGui"):SetCore("SendNotification", { Title = "ERROR", Text = "DropFolder not found!", Duration = 5 }) return end -- Sccf function collectCoins() local coins = dropfile:GetChildren() for i = 1, #coins do local coin = coins[i] if coin and coin:IsA("Part") then root.CFrame = coin.CFrame wait(0.2) end end end while true do collectCoins() wait(5) end