local Toggle = false local RunService = game:GetService("RunService") local UserInputService = game:GetService("UserInputService") UserInputService.InputBegan:Connect(function(input, gameProcessed) if gameProcessed then return end if input.KeyCode == Enum.KeyCode.Z then Toggle = not Toggle end end) RunService.RenderStepped:Connect(function() if Toggle then for _,v in workspace.Zombies:GetChildren() do if v:FindFirstChild("Humanoid") and v.Humanoid.Health > 0 then game:GetService("Lighting").ETC:FireServer({v.Humanoid,math.huge,"Damage\240\159\144\153",false,false,false,[8] = vector.create(0,0,0),[9] = {HitS = 1,ConfirmedHit = 1}}) end end end end)