local RS = game:GetService("ReplicatedStorage") local WS = game:GetService("Workspace") local SellAllInventory = RS.RemoteEvent:WaitForChild("SellAllInventory") local NPC = WS:WaitForChild("Map"):WaitForChild("Layer 1").Npcs["Rei ' The professer"].Rei local Dialogue = NPC.HumanoidRootPart:WaitForChild("Dialogue") task.spawn(function() while true do SellAllInventory:FireServer(NPC, Dialogue) task.wait(30) end end) -- 07 21 25 -- 09 01 25 -- JAI