game:GetService("ReplicatedStorage").KAIEvent:Destroy() game:GetService("ReplicatedStorage").network:Destroy() local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))() local Window = Rayfield:CreateWindow({ Name = " Gaxify Hub | Rf24 ", LoadingTitle = " Real Futboll 24 ", LoadingSubtitle = "Gax ", ConfigurationSaving = { Enabled = false, FolderName = nil, FileName = "Example Hub" }, Discord = { Enabled = false, Invite = "https://discord.gg/tB27Zucm", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ABCD would be ABCD RememberJoins = trueevery time they load it up }, KeySystem = true, KeySettings = { Title = "Key | Gaxify Hub", Subtitle = "Key System", Note = "Key In Discord Server", FileName = "YoutubeHubKey1", SaveKey = no, GrabKeyFromSite = true, Key = {"https://pastebin.com/raw/JHsF6G3C"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22") } }) local MainTab = Window:CreateTab("Reach Stuff", nil) -- Title, Image local MainSection = MainTab:CreateSection("Main") Rayfield:Notify({ Title = "You executed the Gaxify script", Content = "Best SBS/BBSA/REVAMP/GCA/Rf24 Script", Duration = 5, Image = 13047715178, Actions = { -- Notification Buttons Ignore = { Name = "i know nigga", Callback = function() print("The user tapped Okay!") end }, }, }) local Slider1 = MainTab:CreateSlider({ Name = "Legs Size", Range = {1, 350}, Increment = 1, Suffix = "Size", CurrentValue = 2, Callback = function(Value) game.Players.LocalPlayer.Character["LeftUpperLeg"].CanCollide = false game.Players.LocalPlayer.Character["LeftUpperLeg"].CanCollide = false game.Players.LocalPlayer.Character["RightLowerLeg"].Massless = true game.Players.LocalPlayer.Character["LeftLowerLeg"].Massless = true game.Players.LocalPlayer.Character["LeftLowerLeg"].CanCollide = false game.Players.LocalPlayer.Character["LeftLowerLeg"].CanCollide = false game.Players.LocalPlayer.Character["RightUpperLeg"].Massless = true game.Players.LocalPlayer.Character["LeftUpperLeg"].Massless = true game.Players.LocalPlayer.Character["LeftUpperLeg"].Size = Vector3.new(Value, 2, Value) game.Players.LocalPlayer.Character["LeftUpperLeg"].Size = Vector3.new(Value, 2, Value) game.Players.LocalPlayer.Character["RightLowerLeg"].Size = Vector3.new(Value, 2, Value) game.Players.LocalPlayer.Character["LeftLowerLeg"].Size = Vector3.new(Value, 2, Value) end }) local Slider2 = MainTab:CreateSlider({ Name = "Legs Transparency", Range = {0, 1}, Increment = 0.01, Suffix = "", CurrentValue = 0, Callback = function(Value) game.Players.LocalPlayer.Character["RightUpperLeg"].Transparency = Value game.Players.LocalPlayer.Character["LeftUpperLeg"].Transparency = Value game.Players.LocalPlayer.Character["RightLowerLeg"].Transparency = Value game.Players.LocalPlayer.Character["LeftLowerLeg"].Transparency = Value end }) local Slider3 = MainTab:CreateSlider({ Name = "Arms Size", Range = {1, 350}, Increment = 1, Suffix = "Size", CurrentValue = 2, Callback = function(Value) game.Players.LocalPlayer.Character["Right Arm"].Size = Vector3.new(Value, Value, 1) game.Players.LocalPlayer.Character["Left Arm"].Size = Vector3.new(Value, Value, 1) game.Players.LocalPlayer.Character["Right Arm"].CanCollide = false game.Players.LocalPlayer.Character["Left Arm"].CanCollide = false game.Players.LocalPlayer.Character["Right Arm"].Massless = true game.Players.LocalPlayer.Character["Left Arm"].Massless = true end }) local Slider4 = MainTab:CreateSlider({ Name = "Arms Transparency", Range = {0, 1}, Increment = 0.01, Suffix = "", CurrentValue = 0, Callback = function(Value) game.Players.LocalPlayer.Character["Left Arm"].Transparency = Value game.Players.LocalPlayer.Character["Right Arm"].Transparency = Value end }) local Slider5 = MainTab:CreateSlider({ Name = "Chest Size", Range = {1, 350}, Increment = 1, Suffix = "Size", CurrentValue = 2, Callback = function(Value) game.Players.LocalPlayer.Character.Torso.Size = Vector3.new(Value, Value, Value) game.Players.LocalPlayer.Character.Torso.CanCollide = true game.Players.LocalPlayer.Character.Torso.Massless = true end }) local Slider6 = MainTab:CreateSlider({ Name = "Chest Transparency", Range = {0, 1}, Increment = 0.01, Suffix = "", CurrentValue = 0, Callback = function(Value) game.Players.LocalPlayer.Character.Torso.Transparency = Value end }) local Slider5 = MainTab:CreateSlider({ Name = "Head Size", Range = {1, 350}, Increment = 1, Suffix = "Size", CurrentValue = 2, Callback = function(Value) game.Players.LocalPlayer.Character.Head.Size = Vector3.new(Value, Value, Value) game.Players.LocalPlayer.Character.Head.CanCollide = false game.Players.LocalPlayer.Character.Head.Massless = true end }) local Slider2 = MainTab:CreateSlider({ Name = "Head Trasparency", Range = {0, 1}, Increment = 0.01, Suffix = "", CurrentValue = 0, Callback = function(Value) game.Players.LocalPlayer.Character["Head"].Transparency = Value game.Players.LocalPlayer.Character["Head"].Transparency = Value end }) local MainTab = Window:CreateTab("Fake Parts", nil) -- Title, Image local MainSection = MainTab:CreateSection("Main") local Button1 = MainTab:CreateButton({ Name = "Left Fake Leg", Callback = function() local Players = game:GetService("Players") local Player = Players.LocalPlayer local solBacak = Player.Character["Left Leg"] local sahteBacak = Instance.new("Part") sahteBacak.Name = "Left Leg" sahteBacak.Size = Vector3.new(1, 2, 1) sahteBacak.Transparency = 0 sahteBacak.Parent = Player.Character local sahteBacakMotor6D = Instance.new("Motor6D") sahteBacakMotor6D.Name = "SahteSolBacakMotor6D" sahteBacakMotor6D.Part0 = Player.Character.Torso sahteBacakMotor6D.Part1 = sahteBacak sahteBacakMotor6D.C0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) sahteBacakMotor6D.C1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) sahteBacakMotor6D.Parent = Player.Character.Torso end }) local Button2 = MainTab:CreateButton({ Name = "Right Fake Leg", Callback = function() local Players = game:GetService("Players") local Player = Players.LocalPlayer local sagBacak = Player.Character["Right Leg"] local sahteBacak = Instance.new("Part") sahteBacak.Name = "Right Leg" sahteBacak.Size = Vector3.new(1, 2, 1) sahteBacak.Transparency = 0 sahteBacak.Parent = Player.Character local sahteBacakMotor6D = Instance.new("Motor6D") sahteBacakMotor6D.Name = "SahteSağBacakMotor6D" sahteBacakMotor6D.Part0 = Player.Character.Torso sahteBacakMotor6D.Part1 = sahteBacak sahteBacakMotor6D.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0) sahteBacakMotor6D.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0) -- sahteBacakMotor6D.Parent = Player.Character.Torso end }) local Button3 = MainTab:CreateButton({ Name = "Both Fake Arms", Callback = function() local function createFakeLimb(character, originalLimb, color) local fakeLimb = Instance.new("Part") fakeLimb.Size = originalLimb.Size fakeLimb.Color = color fakeLimb.Anchored = false fakeLimb.CanCollide = false fakeLimb.Massless = true -- Hafif yap fakeLimb.Transparency = 0 -- Tamamen opak yap fakeLimb.Parent = character local weld = Instance.new("Weld") weld.Part0 = originalLimb weld.Part1 = fakeLimb weld.Parent = originalLimb end local function getSkinColor(character) return Color3.fromRGB(1, 1, 1) end local function createFakeLimbs(character) local rightArm = character:FindFirstChild("Right Arm") or character:FindFirstChild("RightHand") local leftArm = character:FindFirstChild("Left Arm") or character:FindFirstChild("LeftHand") local skinColor = getSkinColor(character) if rightArm then createFakeLimb(character, rightArm, skinColor) end if leftArm then createFakeLimb(character, leftArm, skinColor) end end local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() createFakeLimbs(character) end }) local Button5 = MainTab:CreateButton({ Name = "Fake Chest", Callback = function() local function createFakeLimb(character, originalLimb, color) local fakeLimb = Instance.new("Part") fakeLimb.Size = originalLimb.Size fakeLimb.Color = color fakeLimb.Anchored = false fakeLimb.CanCollide = false fakeLimb.Massless = true fakeLimb.Transparency = 0 -- Make it completely opaque fakeLimb.Parent = character local weld = Instance.new("Weld") weld.Part0 = originalLimb weld.Part1 = fakeLimb weld.Parent = originalLimb return fakeLimb end local function createFakeChest(character) local skinColor = character.Torso.Color local torso = character:FindFirstChild("Torso") if torso then createFakeLimb(character, torso, skinColor) else warn("Torso not found in character") end end local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() createFakeChest(character) end }) local Button5 = MainTab:CreateButton({ Name = "Fake Head", Callback = function() local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local fakeHead = Instance.new("Part") fakeHead.Name = "FakeHead" fakeHead.Size = Vector3.new(2, 1, 1) fakeHead.Color = Color3.new(1, 0.8, 0.6) fakeHead.Anchored = false fakeHead.CanCollide = false local mesh = Instance.new("SpecialMesh", fakeHead) mesh.MeshType = Enum.MeshType.Head mesh.Scale = Vector3.new(1.25, 1.25, 1.25) local head = character:WaitForChild("Head") fakeHead.CFrame = head.CFrame local weld = Instance.new("WeldConstraint") weld.Part0 = head weld.Part1 = fakeHead weld.Parent = head fakeHead.Parent = character end }) local MainTab = Window:CreateTab("Miscellaneous", nil) -- Title, Image local MainSection = MainTab:CreateSection("Main") local Button4 = MainTab:CreateButton({ Name = "Night Time", Callback = function() local Lighting = game:GetService("Lighting") Lighting.TimeOfDay = "1:00:00" end }) local Button5 = MainTab:CreateButton({ Name = "Infinite Yield", Callback = function() loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'))() end })