for i, v in pairs(game.Workspace:GetDescendants()) do if string.find(v.Name, "Ragdoll") then v:Destroy() end end game.Workspace.Gravity = math.huge while task.wait(.2) do pcall( function() for i, v in pairs(game.Players:GetPlayers()) do if v.Name == game.Players.LocalPlayer.Name then else game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame * CFrame.new(0, 3, 0) wait(.1) local args = { [1] = game:GetService("Players")[v.Name].Character } game:GetService("Players").LocalPlayer.Character.Push.PushTool:FireServer(unpack(args)) end end end ) end