--[[ WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! ]] --[=[ d888b db db d888888b .d888b. db db db .d8b. 88' Y8b 88 88 `88' VP `8D 88 88 88 d8' `8b 88 88 88 88 odD' 88 88 88 88ooo88 88 ooo 88 88 88 .88' 88 88 88 88~~~88 88. ~8~ 88b d88 .88. j88. 88booo. 88b d88 88 88 @uniquadev Y888P ~Y8888P' Y888888P 888888D Y88888P ~Y8888P' YP YP CONVERTER designed using localmaze gui creator ]=] local LMG2L = {} local Players = game:GetService("Players") local RunService = game:GetService("RunService") local StarterGui = game:GetService("StarterGui") local TweenService = game:GetService("TweenService") local SoundService = game:GetService("SoundService") local LocalPlayer = Players.LocalPlayer -- Notification Loaded pcall(function() StarterGui:SetCore("SendNotification", { Title = "GUI", Text = "Successfully loaded GUI!", Duration = 3 }) end) -- Sounds local HoverSound = Instance.new("Sound") HoverSound.SoundId = "rbxassetid://15675059323" HoverSound.Volume = 1 HoverSound.Parent = SoundService local ClickSound = Instance.new("Sound") ClickSound.SoundId = "rbxassetid://10066942189" ClickSound.Volume = 1 ClickSound.Parent = SoundService -- ScreenGui LMG2L["ScreenGui_1"] = Instance.new("ScreenGui") LMG2L["ScreenGui_1"].Parent = LocalPlayer:WaitForChild("PlayerGui") LMG2L["ScreenGui_1"].ZIndexBehavior = Enum.ZIndexBehavior.Sibling -- MainUI LMG2L["MainUI_2"] = Instance.new("Frame") LMG2L["MainUI_2"].Parent = LMG2L["ScreenGui_1"] LMG2L["MainUI_2"].Name = "MainUI" LMG2L["MainUI_2"].BackgroundColor3 = Color3.fromRGB(106,106,106) LMG2L["MainUI_2"].BorderSizePixel = 0 LMG2L["MainUI_2"].Position = UDim2.new(0,290,0,22) LMG2L["MainUI_2"].Size = UDim2.new(0,280,0,164) local MainCorner = Instance.new("UICorner") MainCorner.CornerRadius = UDim.new(0,12) MainCorner.Parent = LMG2L["MainUI_2"] local MainStroke = Instance.new("UIStroke") MainStroke.Color = Color3.fromRGB(28,42,54) MainStroke.Thickness = 3 MainStroke.Parent = LMG2L["MainUI_2"] -- Title LMG2L["name_7"] = Instance.new("TextLabel") LMG2L["name_7"].Parent = LMG2L["MainUI_2"] LMG2L["name_7"].Name = "name" LMG2L["name_7"].BackgroundColor3 = Color3.fromRGB(116,118,114) LMG2L["name_7"].BorderSizePixel = 0 LMG2L["name_7"].Position = UDim2.new(0,2,0,2) LMG2L["name_7"].Size = UDim2.new(0,276,0,22) LMG2L["name_7"].Font = Enum.Font.SourceSansBold LMG2L["name_7"].Text = "Ragblood hitbox for PVP" LMG2L["name_7"].TextColor3 = Color3.fromRGB(255,255,255) LMG2L["name_7"].TextSize = 16 local NameCorner = Instance.new("UICorner") NameCorner.CornerRadius = UDim.new(0,8) NameCorner.Parent = LMG2L["name_7"] local NameStroke = Instance.new("UIStroke") NameStroke.Color = Color3.fromRGB(28,42,54) NameStroke.Thickness = 2 NameStroke.Parent = LMG2L["name_7"] -- UpperTorso Button LMG2L["UpperTorsoHitboxbutton_3"] = Instance.new("TextButton") LMG2L["UpperTorsoHitboxbutton_3"].Parent = LMG2L["MainUI_2"] LMG2L["UpperTorsoHitboxbutton_3"].Name = "UpperTorsoHitboxbutton" LMG2L["UpperTorsoHitboxbutton_3"].BackgroundColor3 = Color3.fromRGB(106,106,106) LMG2L["UpperTorsoHitboxbutton_3"].BorderSizePixel = 0 LMG2L["UpperTorsoHitboxbutton_3"].Position = UDim2.new(0,24,0,82) LMG2L["UpperTorsoHitboxbutton_3"].Size = UDim2.new(0,98,0,50) LMG2L["UpperTorsoHitboxbutton_3"].Font = Enum.Font.SourceSansBold LMG2L["UpperTorsoHitboxbutton_3"].Text = "Uppertorso" LMG2L["UpperTorsoHitboxbutton_3"].TextColor3 = Color3.fromRGB(255,255,255) LMG2L["UpperTorsoHitboxbutton_3"].TextSize = 14 local UpperCorner = Instance.new("UICorner") UpperCorner.CornerRadius = UDim.new(0,10) UpperCorner.Parent = LMG2L["UpperTorsoHitboxbutton_3"] local UpperStroke = Instance.new("UIStroke") UpperStroke.Color = Color3.fromRGB(28,42,54) UpperStroke.Thickness = 2 UpperStroke.Parent = LMG2L["UpperTorsoHitboxbutton_3"] -- Head Button LMG2L["HeadHitboxbuttton_5"] = Instance.new("TextButton") LMG2L["HeadHitboxbuttton_5"].Parent = LMG2L["MainUI_2"] LMG2L["HeadHitboxbuttton_5"].Name = "HeadHitboxbuttton" LMG2L["HeadHitboxbuttton_5"].BackgroundColor3 = Color3.fromRGB(106,106,106) LMG2L["HeadHitboxbuttton_5"].BorderSizePixel = 0 LMG2L["HeadHitboxbuttton_5"].Position = UDim2.new(0,152,0,82) LMG2L["HeadHitboxbuttton_5"].Size = UDim2.new(0,98,0,50) LMG2L["HeadHitboxbuttton_5"].Font = Enum.Font.SourceSansBold LMG2L["HeadHitboxbuttton_5"].Text = "Head (ONESHOT)" LMG2L["HeadHitboxbuttton_5"].TextColor3 = Color3.fromRGB(255,255,255) LMG2L["HeadHitboxbuttton_5"].TextSize = 14 local HeadCorner = Instance.new("UICorner") HeadCorner.CornerRadius = UDim.new(0,10) HeadCorner.Parent = LMG2L["HeadHitboxbuttton_5"] local HeadStroke = Instance.new("UIStroke") HeadStroke.Color = Color3.fromRGB(28,42,54) HeadStroke.Thickness = 2 HeadStroke.Parent = LMG2L["HeadHitboxbuttton_5"] -- Hover Effects + Sounds LMG2L["UpperTorsoHitboxbutton_3"].MouseEnter:Connect(function() HoverSound:Play() TweenService:Create( LMG2L["UpperTorsoHitboxbutton_3"], TweenInfo.new(0.15), {BackgroundColor3 = Color3.fromRGB(130,130,130)} ):Play() UpperStroke.Thickness = 3 end) LMG2L["UpperTorsoHitboxbutton_3"].MouseLeave:Connect(function() TweenService:Create( LMG2L["UpperTorsoHitboxbutton_3"], TweenInfo.new(0.15), {BackgroundColor3 = Color3.fromRGB(106,106,106)} ):Play() UpperStroke.Thickness = 2 end) LMG2L["HeadHitboxbuttton_5"].MouseEnter:Connect(function() HoverSound:Play() TweenService:Create( LMG2L["HeadHitboxbuttton_5"], TweenInfo.new(0.15), {BackgroundColor3 = Color3.fromRGB(130,130,130)} ):Play() HeadStroke.Thickness = 3 end) LMG2L["HeadHitboxbuttton_5"].MouseLeave:Connect(function() TweenService:Create( LMG2L["HeadHitboxbuttton_5"], TweenInfo.new(0.15), {BackgroundColor3 = Color3.fromRGB(106,106,106)} ):Play() HeadStroke.Thickness = 2 end) -- UpperTorso Button Function LMG2L["UpperTorsoHitboxbutton_3"].MouseButton1Click:Connect(function() ClickSound:Play() pcall(function() StarterGui:SetCore("SendNotification", { Title = "Hitbox", Text = "UpperTorso Hitbox Selected", Duration = 3 }) end) LMG2L["MainUI_2"].Visible = false _G.PartSize = 10 _G.Disabled = true RunService.RenderStepped:Connect(function() if _G.Disabled then for _,v in pairs(Players:GetPlayers()) do if v ~= LocalPlayer then pcall(function() local part = v.Character:FindFirstChild("UpperTorso") if part then part.Size = Vector3.new(_G.PartSize,_G.PartSize,_G.PartSize) part.Transparency = 1 part.Material = Enum.Material.Neon part.BrickColor = BrickColor.new("Red") part.CanCollide = false part.Massless = true end end) end end end end) end) -- Head Button Function LMG2L["HeadHitboxbuttton_5"].MouseButton1Click:Connect(function() ClickSound:Play() pcall(function() StarterGui:SetCore("SendNotification", { Title = "Hitbox", Text = "Head Hitbox Selected", Duration = 3 }) end) LMG2L["MainUI_2"].Visible = false _G.HeadSize = 10 _G.Disabled = true RunService.RenderStepped:Connect(function() if _G.Disabled then for _,v in pairs(Players:GetPlayers()) do if v ~= LocalPlayer then pcall(function() local Head = v.Character:FindFirstChild("Head") if Head then Head.Size = Vector3.new(_G.HeadSize,_G.HeadSize,_G.HeadSize) Head.Transparency = 1 Head.Material = Enum.Material.Neon Head.BrickColor = BrickColor.new("Red") Head.CanCollide = false Head.Massless = true end end) end end end end) end) return LMG2L["ScreenGui_1"], require