local player = game.Players.LocalPlayer local playerGui = player.PlayerGui local changeM = playerGui:FindFirstChild("ChangeM") if changeM then local paths = {"Donate", "Extras", "Mem", "ScrollingFrame"} for _, pathName in ipairs(paths) do local pathFolder = changeM:FindFirstChild(pathName) if pathFolder then for _, child in pairs(pathFolder:GetDescendants()) do if child:IsA("GuiObject") then child.Visible = true end end end end end