local b={} local c={} local _={ID=0;Type="Animation";Properties={Name="Sleep";AnimationId="http://www.roblox.com/asset/?id=4686925579"};Children={{ID=1;Type="NumberValue";Properties={Name="ThumbnailBundleId";Value=515};Children={}};{ID=2;Type="NumberValue";Properties={Name="ThumbnailKeyframe";Value=13};Children={}};{ID=3;Type="NumberValue";Properties={Name="ThumbnailZoom";Value=1.1576576576577};Children={}};{ID=4;Type="NumberValue";Properties={Name="ThumbnailHorizontalOffset";Value=-0.0025025025025025};Children={}};{ID=5;Type="NumberValue";Properties={Name="ThumbnailVerticalOffset";Value=-0.0025025025025025};Children={}};{ID=6;Type="NumberValue";Properties={Name="ThumbnailCharacterRotation"};Children={}}}} local function a(d,_)local e=Instance.new(d.Type) if(d.ID)then local _=c[d.ID] if(_)then _[1][_[2]]=e c[d.ID]=nil else b[d.ID]=e end end for _,d in pairs(d.Properties)do if(type(d)=="string")then local a=tonumber(d:match("^_R:(%w+)_$")) if(a)then if(b[a])then d=b[a]else c[a]={e,_} d=nil end end end e[_]=d end for _,_ in pairs(d.Children)do a(_,e)end e.Parent=_ return e end create=function()return a(_,nil)end local animation = create(); local character = game:GetService("Players").LocalPlayer.Character; local animate = character:WaitForChild("Animate"); local bindable = animate:WaitForChild("PlayEmote"); bindable:Invoke(animation); wait(.3) animate:Destroy();