print("Get Close To Some Bitches") -- yeah dude go get get some bitches while wait() do pcall(function() for i,v in pairs(game.Players:GetPlayers()) do local player = game.Players.LocalPlayer local character = v.Character local charactername = v.Name if (player.Character and player.Character:FindFirstChild("Humanoid") and character:FindFirstChild("Humanoid")) then local mag = (v.Character.HumanoidRootPart.Position - player.Character.HumanoidRootPart.Position).Magnitude if mag < 50 then -- the radius of the STOP BLOCK :) local bitches = { [1] = "StopBlocking" } workspace[tostring(character.Parent)].RemoteEvent:FireServer(unpack(args)) end end end end) end