repeat wait() until game:IsLoaded() spawn(function() while wait(1) do for i,v in pairs(game:GetService("Workspace").Map.Objects:GetChildren()) do if v:IsA("Model") then game:GetService("ReplicatedStorage").Knit.Services.WorldCurrencyService.RE.PickupCurrency:FireServer(v.Name) end end end end) spawn(function() game:GetService("ReplicatedStorage").Knit.Services.LevelingService.RF.AttemptRebirth:InvokeServer() end) spawn(function() wait(6) --- perfer 6 loadstring(game:HttpGet('https://raw.githubusercontent.com/LeadMarker/OpenSource/main/Resources/Hop.lua'))() serverhop() end)