local WeaponModule = require(game:GetService("Players").LocalPlayer.PlayerScripts.Weapons.WeaponManager) local EquippedWeapon = WeaponModule.equippedWeapon if EquippedWeapon and EquippedWeapon.stats then EquippedWeapon.stats.attackSpeed = 0 EquippedWeapon.stats.range = 1000000 end