-- Function to invoke the first script local function invokeFirstScript() game:GetService("ReplicatedStorage").RemoteFunctions.SpeedChange.ChangeSpeedRemoteFunction:InvokeServer() end -- Function to repeatedly spam subsequent scripts local function spamScripts() local args1 = { [1] = 2, [2] = "u010002s0", [3] = "u010002", [4] = Vector3.new(32.696189880371094, 1.2297264337539673, 2.2412023544311523) } game:GetService("ReplicatedStorage").RemoteFunctions.PlaceUnitFunctions.PlaceUnit:InvokeServer(unpack(args1)) local args2 = { [1] = 3, [2] = "u004005s0", [3] = "u004005", [4] = Vector3.new(21.84115219116211, 1.2306228876113892, 0.5818965435028076) } game:GetService("ReplicatedStorage").RemoteFunctions.PlaceUnitFunctions.PlaceUnit:InvokeServer(unpack(args2)) local args3 = { [1] = 4, [2] = "u011005s0", [3] = "u011005", [4] = Vector3.new(33.20808029174805, 1.2296844720840454, -1.464932918548584) } game:GetService("ReplicatedStorage").RemoteFunctions.PlaceUnitFunctions.PlaceUnit:InvokeServer(unpack(args3)) local args4 = { [1] = workspace.Units.UFolder.U0Model, [2] = 1 } game:GetService("ReplicatedStorage").RemoteFunctions.UpgradeUnitFunctions.UpgradeUnit:InvokeServer(unpack(args4)) end -- Invoke the first script invokeFirstScript() -- Repeat spamming subsequent scripts every 1 second while true do wait(1) spamScripts() end