-- Function to invoke the first script local function invokeFirstScript() game:GetService("ReplicatedStorage").RemoteFunctions.SpeedChange.ChangeSpeedRemoteFunction:InvokeServer() end -- Function to teleport to coordinates local function teleportToCoordinates() local coordinates = CFrame.new(Vector3.new(99.66310119628906, 3.2068777084350586, 4.609277725219727)) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = coordinates end -- Function to repeatedly spam subsequent scripts local function spamScripts() local args1 = { [1] = 6, [2] = "u010002s0", [3] = "u010002", [4] = Vector3.new(108.2594985961914, 1.2655750513076782, 7.241194725036621) } game:GetService("ReplicatedStorage").RemoteFunctions.PlaceUnitFunctions.PlaceUnit:InvokeServer(unpack(args1)) local args2 = { [1] = 4, [2] = "u006002s0", [3] = "u006002", [4] = Vector3.new(105.18785095214844, 1.2655750513076782, 6.637542724609375) } game:GetService("ReplicatedStorage").RemoteFunctions.PlaceUnitFunctions.PlaceUnit:InvokeServer(unpack(args2)) local args3 = { [1] = workspace.Units.UFolder.U0Model, [2] = 1 } game:GetService("ReplicatedStorage").RemoteFunctions.UpgradeUnitFunctions.UpgradeUnit:InvokeServer(unpack(args3)) end -- Teleport to coordinates at the start teleportToCoordinates() -- Invoke the first script invokeFirstScript() -- Repeat spamming subsequent scripts every 1 second while true do wait(1) spamScripts() end