_G.Toggle = true -- true it collects false it doesnt, re-execute every time you change local playerr = game.Players.LocalPlayer.Character.HumanoidRootPart function dothis() while wait(0.1) and _G.Toggle do for _,v in pairs(game:GetService("Workspace").Scripts.CoconutsFolder.Storage:GetDescendants()) do if v.Name == "TouchInterest" then firetouchinterest(playerr, v.Parent, 0) firetouchinterest(playerr, v.Parent, 1) end end end end dothis()