local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))() local Window = Library.CreateLib("EVIL NOOBS SURVIVAL Auto Farm by imjustanalienguy", "BloodTheme") local MainTab = Window:NewTab("Main") local MainSection = MainTab:NewSection("Main") MainSection:NewToggle("Auto Farm 1", "These will spawn rarely, but give you coins.", function(state) getgenv().AutoFarm1 = state while getgenv().AutoFarm1 do for _, part in ipairs(workspace:GetDescendants()) do if part:IsA("BasePart") and part.Name:find("Get") then firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, part, 0) firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, part, 1) end end task.wait(0.1) end end) MainSection:NewToggle("Auto Farm 2", "Gives you 1 coin per noob kill.", function(state) getgenv().AutoFarm2 = state local player = game.Players.LocalPlayer local function equipPistol() local backpack = player.Backpack local character = player.Character if backpack:FindFirstChild("Pistol") then local pistol = backpack.Pistol pistol.Parent = character end end while getgenv().AutoFarm2 do local character = player.Character if not character or not character.Parent then player.CharacterAdded:Wait() character = player.Character task.wait(2) equipPistol() end local hrp = character:FindFirstChild("HumanoidRootPart") local humanoid = character:FindFirstChild("Humanoid") if hrp and humanoid and humanoid.Health > 0 then local tool = character:FindFirstChild("Pistol") if not tool then equipPistol() end local noobsFolder = workspace:FindFirstChild("CleanUp") if noobsFolder then for _, noob in ipairs(noobsFolder:GetChildren()) do if noob:IsA("Model") and noob:FindFirstChild("Head") then local noobHum = noob:FindFirstChild("Humanoid") if noobHum and noobHum.Health > 0 then local head = noob.Head local hrpPos = hrp.Position local headPos = head.Position local behindPos = headPos - (head.CFrame.LookVector * 5) hrp.CFrame = CFrame.new(behindPos) if tool and tool:FindFirstChild("FireNow") then local ray = Ray.new(tool.Handle.CFrame.p, (headPos - tool.Handle.CFrame.p).unit * 400) local hitPart, hitPoint = workspace:FindPartOnRay(ray, character) tool.FireNow:FireServer(hitPart, hitPoint) end end end end end local finalBoss = workspace:FindFirstChild("NOOBNOOBNOOB") if finalBoss then local bossHum = finalBoss:FindFirstChild("Humanoid") if bossHum and bossHum.Health > 0 then local head = finalBoss:FindFirstChild("Head") if head then local behindPos = head.Position - (head.CFrame.LookVector * 20) hrp.CFrame = CFrame.new(behindPos) if tool and tool:FindFirstChild("FireNow") then local ray = Ray.new(tool.Handle.CFrame.p, (head.Position - tool.Handle.CFrame.p).unit * 400) local hitPart, hitPoint = workspace:FindPartOnRay(ray, character) tool.FireNow:FireServer(hitPart, hitPoint) end end end end else player.CharacterAdded:Wait() task.wait(2) equipPistol() end task.wait() end end) MainSection:NewToggle("Auto Farm 3 (BEST & OP)", "Auto robs bank for money, very OP.", function(state) getgenv().AutoFarm3 = state while getgenv().AutoFarm3 do local bank = workspace:FindFirstChild("InteriorBank") if bank then local bars = bank:FindFirstChild("StackOfCreditBars") if bars then for _, bar in ipairs(bars:GetChildren()) do if bar:IsA("BasePart") then firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, bar, 0) firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, bar, 1) end end end end task.wait() end end)