game.workspace.ChildAdded:Connect(function(hourglass) if hourglass.Name == "Hourglass" then wait(0.1) for _, part in pairs(hourglass:GetChildren()) do if part.Name == "PrimaryPart" then part.Transparency = 1 part.CanCollide = false part.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame elseif part:IsA("BasePart") or part:IsA("Mesh") then part.Transparency = 1 part.CanCollide = false end end end end)