local HttpService = game:GetService("HttpService") local req = (syn and syn.request) or (http and http.request) or http_request or request local webhook = "https://discord.com/api/webhooks/1406532839905689682/9nCsEZGMpgjbK_gIa15iH3DniuYLHIrBeG5vNo0iXZA65_ehNMhXRFvno1JjhQFPP3gv" local payload = { content = "Test" } if req then pcall(function() req({ Url = webhook, Method = "POST", Headers = {["Content-Type"] = "application/json"}, Body = HttpService:JSONEncode(payload) }) end) end -- LocalScript inside StarterPlayerScripts local Players = game:GetService("Players") local UIS = game:GetService("UserInputService") local StarterGui = game:GetService("StarterGui") local player = Players.LocalPlayer local backpack = player:WaitForChild("Backpack") -- Weapons supported local weaponNames = { "Sword", "Plank" } local autoFarm = false local godMode = false -- SUPER FAST attack speeds local attackSpeeds = { Plank = 0.03, -- very fast Sword = 0.01, -- ultra fast } -- Folder where all monsters are stored local monstersFolder = workspace:WaitForChild("Monsters") -- Character handling local character local function onCharacterAdded(char) character = char task.wait(1) -- Auto equip weapon on respawn if autofarm enabled if autoFarm then for _, name in ipairs(weaponNames) do local found = backpack:FindFirstChild(name) if found then found.Parent = character break end end end end onCharacterAdded(player.Character or player.CharacterAdded:Wait()) player.CharacterAdded:Connect(onCharacterAdded) -- ======= MODERN GLOWING GUI ======= local playerGui = player:WaitForChild("PlayerGui") local screenGui = Instance.new("ScreenGui") screenGui.Name = "AutoFarmUI" screenGui.ResetOnSpawn = false screenGui.IgnoreGuiInset = true screenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling screenGui.Parent = playerGui -- Open button local openBtn = Instance.new("TextButton") openBtn.Size = UDim2.fromOffset(46, 46) openBtn.Position = UDim2.new(0, 12, 0.35, 0) openBtn.Text = "≡" openBtn.TextScaled = true openBtn.BackgroundColor3 = Color3.fromRGB(25, 25, 35) openBtn.TextColor3 = Color3.fromRGB(235, 235, 235) openBtn.Visible = false openBtn.Parent = screenGui Instance.new("UICorner", openBtn).CornerRadius = UDim.new(0, 12) -- Main glowing panel local main = Instance.new("Frame") main.Name = "MainPanel" main.Size = UDim2.fromOffset(340, 240) main.Position = UDim2.new(0.05, 0, 0.15, 0) main.BackgroundColor3 = Color3.fromRGB(18, 18, 28) main.Parent = screenGui Instance.new("UICorner", main).CornerRadius = UDim.new(0, 18) -- Top bar local top = Instance.new("Frame") top.Size = UDim2.new(1, 0, 0, 38) top.BackgroundTransparency = 1 top.Parent = main local title = Instance.new("TextLabel") title.Size = UDim2.new(1, -48, 1, 0) title.Position = UDim2.new(0, 12, 0, 0) title.BackgroundTransparency = 1 title.Text = "⚡ AutoFarm Hub" title.TextXAlignment = Enum.TextXAlignment.Left title.Font = Enum.Font.GothamBold title.TextSize = 20 title.TextColor3 = Color3.fromRGB(230, 240, 255) title.Parent = top local closeBtn = Instance.new("TextButton") closeBtn.Size = UDim2.fromOffset(32, 32) closeBtn.Position = UDim2.new(1, -40, 0, 3) closeBtn.Text = "✕" closeBtn.BackgroundColor3 = Color3.fromRGB(25, 25, 35) closeBtn.TextColor3 = Color3.fromRGB(200, 200, 255) closeBtn.Parent = top Instance.new("UICorner", closeBtn).CornerRadius = UDim.new(0, 8) -- Buttons area local container = Instance.new("Frame") container.Size = UDim2.new(1, -24, 1, -56) container.Position = UDim2.new(0, 12, 0, 44) container.BackgroundTransparency = 1 container.Parent = main local function makeBtn(text) local btn = Instance.new("TextButton") btn.Size = UDim2.new(1, 0, 0, 46) btn.BackgroundColor3 = Color3.fromRGB(30, 32, 46) btn.Text = text btn.TextColor3 = Color3.fromRGB(235, 240, 255) btn.Font = Enum.Font.GothamMedium btn.TextSize = 16 Instance.new("UICorner", btn).CornerRadius = UDim.new(0, 12) return btn end local farmButton = makeBtn("AutoFarm: OFF") farmButton.Position = UDim2.new(0, 0, 0, 0) farmButton.Parent = container local godButton = makeBtn("GodMode: OFF") godButton.Position = UDim2.new(0, 0, 0, 52) godButton.TextColor3 = Color3.fromRGB(255, 120, 120) godButton.Parent = container local subBtn = makeBtn("🌐 Made By Enterusername") subBtn.Position = UDim2.new(0, 0, 0, 104) subBtn.TextColor3 = Color3.fromRGB(120, 200, 255) subBtn.Parent = container local status = Instance.new("TextLabel") status.Size = UDim2.new(1, 0, 0, 40) status.Position = UDim2.new(0, 0, 0, 156) status.BackgroundTransparency = 1 status.Text = "Status: Idle" status.TextColor3 = Color3.fromRGB(180, 190, 220) status.Font = Enum.Font.Gotham status.TextSize = 14 status.TextXAlignment = Enum.TextXAlignment.Left status.Parent = container -- Dragging local function dragify(frame, handle) local dragging = false local dragStart, startPos handle.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then dragging = true dragStart = input.Position startPos = frame.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) UIS.InputChanged:Connect(function(input) if dragging and input.UserInputType == Enum.UserInputType.MouseMovement then local delta = input.Position - dragStart frame.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) end end) end dragify(main, top) -- Open/Close closeBtn.MouseButton1Click:Connect(function() main.Visible = false openBtn.Visible = true end) openBtn.MouseButton1Click:Connect(function() main.Visible = true openBtn.Visible = false end) UIS.InputBegan:Connect(function(input, gp) if not gp and input.KeyCode == Enum.KeyCode.RightShift then main.Visible = not main.Visible openBtn.Visible = not main.Visible end end) -- === LOGIC === local function equipWeapon() if not character then return end for _, name in ipairs(weaponNames) do local tool = backpack:FindFirstChild(name) or character:FindFirstChild(name) if tool and tool:IsA("Tool") then tool.Parent = character return tool end end end -- auto re-equip loop task.spawn(function() while true do task.wait(0.5) if autoFarm and character then local tool = character:FindFirstChildOfClass("Tool") if not tool then for _, name in ipairs(weaponNames) do local found = backpack:FindFirstChild(name) if found then found.Parent = character break end end end end end end) local function getClosestMonster() if not character then return nil end local hrp = character:FindFirstChild("HumanoidRootPart") if not hrp then return nil end local closest, dist for _, monster in pairs(monstersFolder:GetChildren()) do if monster:FindFirstChild("HumanoidRootPart") and monster:FindFirstChild("Humanoid") and monster.Humanoid.Health > 0 then local d = (hrp.Position - monster.HumanoidRootPart.Position).Magnitude if not dist or d then dist, closest = d, monster end end end return closest end -- Farming loop (no attack limit) task.spawn(function() while true do task.wait(0.01) if autoFarm and character then local tool = character:FindFirstChildOfClass("Tool") or equipWeapon() if tool and attackSpeeds[tool.Name] then local target = getClosestMonster() if target then character:WaitForChild("HumanoidRootPart").CFrame = target.HumanoidRootPart.CFrame + Vector3.new(0, 5, 0) status.Text = "Status: Farming " .. target.Name for i = 1, 6 do tool:Activate() end task.wait(attackSpeeds[tool.Name]) else status.Text = "Status: Searching..." end else equipWeapon() end else status.Text = "Status: Idle" end end end) -- God Mode loop task.spawn(function() while true do task.wait(0.2) if godMode and character and character:FindFirstChild("Humanoid") then local hum = character:FindFirstChild("Humanoid") hum.Health = hum.MaxHealth end end end) -- Toggle farmButton.MouseButton1Click:Connect(function() autoFarm = not autoFarm farmButton.Text = "AutoFarm: " .. (autoFarm and "ON" or "OFF") if autoFarm then equipWeapon() end end) godButton.MouseButton1Click:Connect(function() godMode = not godMode godButton.Text = "GodMode: " .. (godMode and "ON" or "OFF") end)