getgenv().TrainBreath= false; -- false/true while wait () do if getgenv().TrainBreath== true then wait() local args = { [1] = "buysomething", [2] = game:GetService("Players").LocalPlayer, [3] = "Big Gourd", [4] = game:GetService("ReplicatedStorage").Player_Data:FindFirstChild("6dxsired").Yen, [5] = game:GetService("ReplicatedStorage").Player_Data:FindFirstChild("6dxsired").Inventory } game:GetService("ReplicatedStorage").Remotes.To_Server.Handle_Initiate_S:FireServer(unpack(args)) wait(2) local speaker = game.Players.LocalPlayer for i,v in pairs(speaker:FindFirstChildOfClass("Backpack"):GetChildren()) do if v:IsA("Tool") and v.Name == "Big Gourd" then v.Parent = speaker.Character end end wait(1) local args = { [1] = "blow_in_gourd_thing", [2] = game:GetService("Players").LocalPlayer, [3] = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Big Gourd"), [4] = 3 } game:GetService("ReplicatedStorage").Remotes.To_Server.Handle_Initiate_S_:InvokeServer(unpack(args)) wait() local args = { [1] = "blow_in_gourd_thing", [2] = game:GetService("Players").LocalPlayer, [3] = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Big Gourd"), [4] = 3 } game:GetService("ReplicatedStorage").Remotes.To_Server.Handle_Initiate_S_:InvokeServer(unpack(args)) wait() local args = { [1] = "blow_in_gourd_thing", [2] = game:GetService("Players").LocalPlayer, [3] = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Big Gourd"), [4] = 3 } game:GetService("ReplicatedStorage").Remotes.To_Server.Handle_Initiate_S_:InvokeServer(unpack(args)) wait() local args = { [1] = "blow_in_gourd_thing", [2] = game:GetService("Players").LocalPlayer, [3] = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Big Gourd"), [4] = 3 } game:GetService("ReplicatedStorage").Remotes.To_Server.Handle_Initiate_S_:InvokeServer(unpack(args)) wait() local args = { [1] = "blow_in_gourd_thing", [2] = game:GetService("Players").LocalPlayer, [3] = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Big Gourd"), [4] = 3 } game:GetService("ReplicatedStorage").Remotes.To_Server.Handle_Initiate_S_:InvokeServer(unpack(args)) wait() local args = { [1] = "blow_in_gourd_thing", [2] = game:GetService("Players").LocalPlayer, [3] = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Big Gourd"), [4] = 3 } game:GetService("ReplicatedStorage").Remotes.To_Server.Handle_Initiate_S_:InvokeServer(unpack(args)) wait() local args = { [1] = "blow_in_gourd_thing", [2] = game:GetService("Players").LocalPlayer, [3] = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Big Gourd"), [4] = 3 } game:GetService("ReplicatedStorage").Remotes.To_Server.Handle_Initiate_S_:InvokeServer(unpack(args)) wait() local args = { [1] = "blow_in_gourd_thing", [2] = game:GetService("Players").LocalPlayer, [3] = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Big Gourd"), [4] = 3 } game:GetService("ReplicatedStorage").Remotes.To_Server.Handle_Initiate_S_:InvokeServer(unpack(args)) wait() local args = { [1] = "blow_in_gourd_thing", [2] = game:GetService("Players").LocalPlayer, [3] = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Big Gourd"), [4] = 3 } game:GetService("ReplicatedStorage").Remotes.To_Server.Handle_Initiate_S_:InvokeServer(unpack(args)) wait() local args = { [1] = "blow_in_gourd_thing", [2] = game:GetService("Players").LocalPlayer, [3] = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Big Gourd"), [4] = 3 } game:GetService("ReplicatedStorage").Remotes.To_Server.Handle_Initiate_S_:InvokeServer(unpack(args)) wait() local args = { [1] = "blow_in_gourd_thing", [2] = game:GetService("Players").LocalPlayer, [3] = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Big Gourd"), [4] = 3 } game:GetService("ReplicatedStorage").Remotes.To_Server.Handle_Initiate_S_:InvokeServer(unpack(args)) wait() local args = { [1] = "blow_in_gourd_thing", [2] = game:GetService("Players").LocalPlayer, [3] = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Big Gourd"), [4] = 3 } game:GetService("ReplicatedStorage").Remotes.To_Server.Handle_Initiate_S_:InvokeServer(unpack(args)) wait() local args = { [1] = "blow_in_gourd_thing", [2] = game:GetService("Players").LocalPlayer, [3] = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Big Gourd"), [4] = 3 } game:GetService("ReplicatedStorage").Remotes.To_Server.Handle_Initiate_S_:InvokeServer(unpack(args)) wait() local args = { [1] = "blow_in_gourd_thing", [2] = game:GetService("Players").LocalPlayer, [3] = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Big Gourd"), [4] = 3 } game:GetService("ReplicatedStorage").Remotes.To_Server.Handle_Initiate_S_:InvokeServer(unpack(args)) wait(1) end end